Player Matchup

Chaac
Chaac
Caillou2236
Chaac
Level 28
God Stats
6W - 4L
1,571 SR
Queue Stats
49W - 50L
1,356 Elo+
Party 1
Tiamat
Tiamat
EvolvedTheory
Tiamat
Level 117
God Stats
2W - 1L
1,629 SR
Queue Stats
112W - 82L
1,356 Elo+
Party 1
Neith
Neith
Lessplayer26
Neith
Level 57
God Stats
1W - 2L
1,604 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hel
Hel
WifeEmailer8186
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Party 1
Ra
Ra
shidmiestermike
Ra
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
109W - 89L
1,209 Elo+
Party 1
Team Averages
Level 78
1,561 SR
1,326 Elo+

VS

Team Averages
Level 66
1,470 SR
1,398 Elo+
Apollo
Apollo
BrianScottS13
Apollo
Level 28
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
M0ortalM1ke
Jormungandr
Level 102
God Stats
19W - 21L
1,606 SR
Queue Stats
655W - 668L
1,502 Elo+
Solo
Nu Wa
Nu Wa
PapasLongShaft
Nu Wa
Level 83
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Odin
Odin
TheHoneyMans
Odin
Level 84
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Mercury
Mercury
fighter920
Mercury
Level 31
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 8
6,908
691
4,883
7,827
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 0 / 10
9,527
953
11,875
6,715
6,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 5
8,917
892
6,108
6,285
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
7,334
733
5,048
8,845
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 7
8,980
898
10,411
5,369
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,409
641
3,012
9,859
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
M0ortalM1ke
Jormungandr
12
0 / 5 / 2
6,078
608
7,188
10,110
4,210
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 2 / 0
6,037
604
6,814
6,220
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,072
607
4,323
8,952
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Mercury
fighter920
Mercury
12
1 / 6 / 0
6,321
632
4,534
10,146
3,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
22
Kills
3
3
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
0
0
8
4
W
9
0
10
14
W
6
1
5
8.5
L
Jormungandr
M0ortalM1ke
Jormungandr
0
5
2
0.2
L
0
2
0
0
L
1
4
1
0.38
W
1
2
6
2
L
Mercury
fighter920
Mercury
1
6
0
0.17
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,325
Damage
25,871
35,041
Taken
45,287
19,282
Mitigated
20,048
22,316
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
1,526
0
1,346
9,859
3,691
0
7,251
2,558
0
14,680
W
4,883
272
805
3,708
7,827
5,009
0
3,570
3,949
0
17,882
W
11,875
794
937
2,880
6,715
6,478
278
2,789
3,801
27,637
0
W
6,108
1,507
282
1,872
6,285
2,270
1,511
1,674
4,486
0
26,133
L
Jormungandr
M0ortalM1ke
Jormungandr
7,188
782
489
1,249
10,110
4,210
0
6,344
3,666
25,717
0
L
6,814
2,478
390
1,417
6,220
2,326
0
3,981
2,164
20,174
0
L
4,323
391
0
200
8,952
6,028
0
4,904
3,898
0
11,651
W
5,048
48
2,032
4,655
8,845
3,413
593
2,835
5,795
18,304
0
L
Mercury
fighter920
Mercury
4,534
3,723
0
259
10,146
3,793
352
4,854
5,242
0
11,200
W
10,411
1,353
2,885
2,260
5,369
2,112
708
2,688
2,511
39,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,666
Gold Earned
30,917
233
Minions Killed
127
8
Camps Cleared
4
982,188
Distance Traveled
835,708
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,409
641
35
4
1
161,671
0
W
Chaac
6,908
691
28
3
2
196,004
0
W
Tiamat
9,527
953
35
4
2
207,850
0
W
Neith
8,917
892
57
6
1
193,578
0
L
Jormungandr
6,078
608
26
3
0
167,750
0
L
Nu Wa
6,037
604
29
3
1
170,446
1
L
Odin
6,072
607
19
2
1
153,498
1
W
Hel
7,334
733
39
4
2
186,637
0
L
Mercury
6,321
632
18
2
1
182,343
0
W
Ra
8,980
898
74
7
1
198,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role