Player Matchup

Chaac
Chaac
AZSunDevil01
Chaac
Level 101
God Stats
21W - 31L
1,362 SR
Queue Stats
420W - 470L
1,358 Elo+
Solo
Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 60
God Stats
58W - 71L
1,456 SR
Queue Stats
109W - 143L
1,294 Elo+
Solo
Neith
Neith
HAVEL52549398
Neith
Level 124
God Stats
7W - 7L
1,371 SR
Queue Stats
443W - 474L
1,281 Elo+
Solo
Chang'e
Chang'e
Hey Buddy v
Chang'e
Level 84
God Stats
18W - 10L
1,644 SR
Queue Stats
639W - 632L
1,508 Elo+
Solo
Khepri
Khepri
cosmicdeamon
Khepri
Level 65
God Stats
2W - 2L
1,332 SR
Queue Stats
30W - 27L
1,336 Elo+
Solo
Team Averages
Level 87
1,433 SR
1,355 Elo+

VS

Team Averages
Level 83
1,539 SR
1,386 Elo+
Amaterasu
Amaterasu
DoomBringer1201
Amaterasu
Level 151
God Stats
14W - 20L
1,726 SR
Queue Stats
426W - 440L
1,466 Elo+
Solo
Sobek
Sobek
RogueSATallite1
Sobek
Level 86
God Stats
1W - 3L
1,253 SR
Queue Stats
151W - 148L
1,403 Elo+
Solo
Izanami
Izanami
morcillasabrosa
Izanami
Level 68
God Stats
42W - 36L
1,526 SR
Queue Stats
77W - 89L
1,361 Elo+
Solo
Skadi
Skadi
onewholaughs665
Skadi
Level 46
God Stats
23W - 29L
1,435 SR
Queue Stats
34W - 48L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
ttv_lucid_Onrush
Gilgamesh
Level 66
God Stats
10W - 9L
1,753 SR
Queue Stats
303W - 346L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
11,735
451
17,758
28,375
23,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
CaveGangsta21
Danzaburou
20
6 / 2 / 1
13,752
529
11,340
17,837
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 9
12,138
467
24,578
15,525
6,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Hey Buddy v
Chang'e
19
3 / 1 / 8
12,250
471
21,018
20,447
10,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
16
2 / 1 / 18
11,561
445
10,954
15,446
20,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoomBringer1201
Amaterasu
18
3 / 3 / 1
12,237
471
24,678
32,863
17,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 4 / 2
10,064
387
9,774
30,597
24,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 5 / 1
10,954
421
15,417
16,367
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 0
11,357
437
6,956
14,762
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
15
0 / 6 / 2
9,748
375
7,162
18,898
10,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
22
Kills
8
8
Deaths
22
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Danzaburou
CaveGangsta21
Danzaburou
6
2
1
3.25
L
Amaterasu
DoomBringer1201
Amaterasu
3
3
1
1.17
W
9
3
9
4.5
W
Chang'e
Hey Buddy v
Chang'e
3
1
8
7
L
1
4
2
0.5
W
Khepri
2
1
18
11
L
3
5
1
0.7
L
1
4
0
0.25
L
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,648
Damage
63,987
97,630
Taken
113,487
70,386
Mitigated
65,196
43,428
Healing
38,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,758
4,136
0
11,477
28,375
23,371
267
1,701
26,674
0
76,410
W
Danzaburou
CaveGangsta21
Danzaburou
11,340
3,685
0
8,324
17,837
8,394
2,502
450
17,387
0
117,126
L
Amaterasu
DoomBringer1201
Amaterasu
24,678
12,825
0
15,595
32,863
17,928
332
4,588
27,672
0
96,833
W
24,578
13,234
1,531
5,959
15,525
6,872
2,439
2,327
13,198
0
75,244
W
Chang'e
Hey Buddy v
Chang'e
21,018
914
4,763
9,360
20,447
10,821
827
3,166
17,281
98,262
0
L
9,774
828
0
11,959
30,597
24,158
0
10,638
19,809
39,748
0
W
Khepri
10,954
1,312
0
2,014
15,446
20,928
523
2,202
13,244
36,805
0
L
15,417
11,900
678
2,964
16,367
5,443
481
7,155
9,212
0
76,975
L
6,956
3,486
0
4,675
14,762
7,222
5,493
4,707
10,030
0
65,856
L
Gilgamesh
7,162
2,071
0
2,452
18,898
10,445
1,753
4,884
13,814
72
53,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,436
Gold Earned
54,360
567
Minions Killed
551
0
Camps Cleared
0
2,321,826
Distance Traveled
2,223,131
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,735
451
110
4
0
463,418
1
W
Danzaburou
13,752
529
181
7
0
484,731
8
L
Amaterasu
12,237
471
155
6
0
465,510
0
W
Neith
12,138
467
74
3
0
424,242
6
W
Chang'e
12,250
471
152
6
0
452,523
4
L
Sobek
10,064
387
49
2
0
455,540
5
W
Khepri
11,561
445
50
2
0
496,912
1
L
Izanami
10,954
421
128
5
0
454,360
3
L
Skadi
11,357
437
132
5
0
357,510
0
L
Gilgamesh
9,748
375
87
3
0
490,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role