Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Betiux20
Gilgamesh
Level 29
God Stats
8W - 10L
1,550 SR
Queue Stats
73W - 79L
1,558 Elo+
Solo
Neith
Neith
DragonBornCG47
Neith
Level 26
God Stats
23W - 54L
1,268 SR
Queue Stats
25W - 63L
1,180 Elo+
Party 1
Danzaburou
Danzaburou
HaywireCap19745
Danzaburou
Level 26
God Stats
7W - 17L
1,345 SR
Queue Stats
36W - 67L
1,210 Elo+
Party 1
Nemesis
Nemesis
VeryDolphin8637
Nemesis
Level 15
God Stats
7W - 23L
1,176 SR
Queue Stats
10W - 35L
1,110 Elo+
Party 1
Team Averages
Level 24
1,368 SR
1,312 Elo+

VS

Team Averages
Level 6
1,500 SR
1,597 Elo+
Ravana
Ravana
ApexTRex
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,520 Elo+
Solo
Scylla
Scylla
Lu_Meir
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,641 Elo+
Solo
Cernunnos
Cernunnos
XDGEZ
Cernunnos
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
King Arthur
King Arthur
hi_im_Walrus
King Arthur
Level 4
God Stats
2W - 6L
1,271 SR
Queue Stats
30W - 23L
1,653 Elo+
Solo
Artemis
Artemis
trenttrife
Artemis
Level 9
God Stats
11W - 5L
1,731 SR
Queue Stats
32W - 26L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 16 / 4
9,319
424
7,243
21,034
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Betiux20
Gilgamesh
18
7 / 5 / 2
11,795
536
25,568
26,161
23,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 14 / 2
9,382
426
6,978
15,974
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
HaywireCap19745
Danzaburou
13
1 / 17 / 3
9,287
422
9,088
20,627
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 15 / 2
8,065
367
1,619
18,970
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ApexTRex
Ravana
19
6 / 5 / 10
12,481
567
10,578
16,396
10,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
Lu_Meir
Scylla
19
19 / 3 / 11
13,786
627
21,893
14,758
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
XDGEZ
Cernunnos
17
10 / 4 / 15
12,299
559
10,270
13,795
5,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
hi_im_Walrus
King Arthur
20
6 / 1 / 9
12,992
591
12,565
17,275
14,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
trenttrife
Artemis
20
26 / 1 / 14
15,717
714
28,692
19,808
8,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
126
13
Kills
67
67
Deaths
14
13
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
16
4
0.31
W
Ravana
ApexTRex
Ravana
6
5
10
2.2
L
Gilgamesh
Betiux20
Gilgamesh
7
5
2
1.6
L
2
14
2
0.21
L
Danzaburou
HaywireCap19745
Danzaburou
1
17
3
0.15
W
Scylla
Lu_Meir
Scylla
19
3
11
8.17
L
0
15
2
0.07
W
Cernunnos
XDGEZ
Cernunnos
10
4
15
4.38
W
King Arthur
hi_im_Walrus
King Arthur
6
1
9
10.5
W
Artemis
trenttrife
Artemis
26
1
14
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,496
Damage
83,998
102,766
Taken
82,032
52,234
Mitigated
45,051
8,828
Healing
28,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,243
1,904
0
1,510
21,034
8,136
243
2,782
18,154
0
23,357
W
Ravana
ApexTRex
Ravana
10,578
3,947
0
1,947
16,396
10,376
2,017
0
16,396
180
105,299
L
Gilgamesh
Betiux20
Gilgamesh
25,568
6,433
0
4,503
26,161
23,858
0
3,195
22,864
0
93,526
L
6,978
3,908
0
224
15,974
5,584
96
3,665
12,143
0
40,885
L
Danzaburou
HaywireCap19745
Danzaburou
9,088
4,360
0
2,125
20,627
6,793
0
6,349
14,114
0
46,851
W
Scylla
Lu_Meir
Scylla
21,893
2,622
0
7,312
14,758
5,867
431
0
14,758
76,148
0
L
1,619
997
0
466
18,970
7,863
1,361
5,297
13,447
0
20,478
W
Cernunnos
XDGEZ
Cernunnos
10,270
4,944
234
3,102
13,795
5,762
3,212
0
13,795
0
56,763
W
King Arthur
hi_im_Walrus
King Arthur
12,565
1,245
0
6,047
17,275
14,074
1,004
0
17,275
44
86,097
W
Artemis
trenttrife
Artemis
28,692
19,135
0
9,691
19,808
8,972
7,124
0
19,808
0
108,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
67,275
376
Minions Killed
661
0
Camps Cleared
0
1,649,789
Distance Traveled
2,003,158
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,319
424
33
2
0
339,292
0
W
Ravana
12,481
567
156
7
0
384,036
0
L
Gilgamesh
11,795
536
168
8
0
391,194
1
L
Neith
9,382
426
66
3
0
282,537
0
L
Danzaburou
9,287
422
70
3
0
319,299
1
W
Scylla
13,786
627
124
6
0
418,225
1
L
Nemesis
8,065
367
39
2
0
317,467
0
W
Cernunnos
12,299
559
96
4
0
379,172
0
W
King Arthur
12,992
591
152
7
0
410,665
1
W
Artemis
15,717
714
133
6
0
411,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role