Player Matchup

Tiamat
Tiamat
Darklight757
Tiamat
Level 39
God Stats
1W - 2L
1,703 SR
Queue Stats
11W - 17L
1,510 Elo+
Party 2
Hachiman
Hachiman
DeathUnveiled
Hachiman
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 8L
1,426 Elo+
Party 2
Mulan
Mulan
HexUltra
Mulan
Level 108
God Stats
10W - 8L
1,546 SR
Queue Stats
23W - 18L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
SmallPPHugeBalls
The Morrigan
Level 137
God Stats
1W - 4L
1,598 SR
Queue Stats
110W - 96L
1,527 Elo+
Party 2
Athena
Athena
SovereignMimic
Athena
Level 43
God Stats
19W - 27L
1,487 SR
Queue Stats
89W - 79L
1,500 Elo+
Party 2
Team Averages
Level 70
1,567 SR
1,497 Elo+

VS

Team Averages
Level 153
1,421 SR
1,390 Elo+
Tiamat
Tiamat
AbnerDoon0195
Tiamat
Level 141
God Stats
9W - 7L
1,655 SR
Queue Stats
84W - 93L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
DuhCAVALCANTE
Baron Samedi
Level 159
God Stats
9W - 9L
1,544 SR
Queue Stats
152W - 174L
1,345 Elo+
Party 1
Ullr
Ullr
Hades_panda
Ullr
Level 149
God Stats
8W - 8L
1,220 SR
Queue Stats
178W - 212L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
Luana9876
Jormungandr
Level 160
God Stats
2W - 1L
1,307 SR
Queue Stats
26W - 34L
1,454 Elo+
Party 1
Bellona
Bellona
runwood
Bellona
Level 154
God Stats
3W - 0L
1,380 SR
Queue Stats
20W - 20L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 9 / 4
8,366
558
5,773
15,433
6,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
DeathUnveiled
Hachiman
15
1 / 6 / 4
8,912
594
5,697
10,142
3,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
HexUltra
Mulan
16
4 / 4 / 5
10,520
701
7,507
18,141
14,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
SmallPPHugeBalls
The Morrigan
17
6 / 3 / 4
11,124
742
14,689
8,364
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 6
10,133
676
6,451
18,770
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 16
12,129
809
13,602
8,274
7,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
DuhCAVALCANTE
Baron Samedi
18
2 / 3 / 14
11,099
740
13,126
9,233
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
15 / 0 / 6
13,590
906
15,333
10,048
5,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
Luana9876
Jormungandr
17
2 / 3 / 16
11,250
750
10,722
21,508
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
runwood
Bellona
16
3 / 7 / 12
10,751
717
9,635
15,728
12,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
13
Kills
28
28
Deaths
13
23
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
Tiamat
0
9
4
0.22
L
Hachiman
DeathUnveiled
Hachiman
1
6
4
0.5
W
Baron Samedi
DuhCAVALCANTE
Baron Samedi
2
3
14
3
W
15
0
6
18
L
Mulan
HexUltra
Mulan
4
4
5
1.63
W
Jormungandr
Luana9876
Jormungandr
2
3
16
3.33
L
The Morrigan
SmallPPHugeBalls
The Morrigan
6
3
4
2.67
L
2
6
6
0.83
W
Bellona
runwood
Bellona
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
62,418
70,850
Taken
64,791
46,134
Mitigated
52,738
7,407
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,602
1,728
328
4,235
8,274
7,625
519
2,900
5,238
41,364
0
L
Tiamat
5,773
1,579
0
1,355
15,433
6,160
0
7,919
7,514
19,289
0
L
Hachiman
DeathUnveiled
Hachiman
5,697
4,109
0
723
10,142
3,366
0
5,667
4,475
0
19,947
W
Baron Samedi
DuhCAVALCANTE
Baron Samedi
13,126
331
5,002
3,009
9,233
4,672
881
2,987
6,132
48,251
0
W
15,333
6,859
0
396
10,048
5,171
5,426
2,353
7,568
0
48,858
L
Mulan
HexUltra
Mulan
7,507
1,010
0
3,901
18,141
14,002
0
9,088
9,053
0
25,808
W
Jormungandr
Luana9876
Jormungandr
10,722
1,902
0
6,298
21,508
22,751
119
9,505
11,447
44,465
0
L
The Morrigan
SmallPPHugeBalls
The Morrigan
14,689
2,717
0
487
8,364
3,384
0
5,421
2,943
34,741
6,379
L
6,451
1,081
0
941
18,770
19,222
0
9,381
9,389
20,800
0
W
Bellona
runwood
Bellona
9,635
3,247
992
1,099
15,728
12,519
971
4,623
10,703
83
31,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,055
Gold Earned
58,819
229
Minions Killed
340
2
Camps Cleared
11
1,304,306
Distance Traveled
1,364,957
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,129
809
41
3
2
277,291
2
L
Tiamat
8,366
558
37
2
0
217,403
0
L
Hachiman
8,912
594
47
3
0
241,531
1
W
Baron Samedi
11,099
740
98
7
3
243,711
0
W
Ullr
13,590
906
81
5
1
303,702
1
L
Mulan
10,520
701
51
3
2
291,832
0
W
Jormungandr
11,250
750
66
4
1
262,624
2
L
The Morrigan
11,124
742
60
4
0
259,619
0
L
Athena
10,133
676
34
2
0
293,921
0
W
Bellona
10,751
717
54
4
4
277,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role