Player Matchup

Izanami
Izanami
Averagebater
Izanami
Level 58
God Stats
2W - 6L
1,210 SR
Queue Stats
151W - 204L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
IcyMangos
Gilgamesh
Level 106
God Stats
8W - 18L
1,670 SR
Queue Stats
157W - 209L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
KinkyKovac
Baron Samedi
Level 120
God Stats
6W - 10L
1,358 SR
Queue Stats
193W - 220L
1,548 Elo+
Party 2
Ravana
Ravana
PosionPyro
Ravana
Level 100
God Stats
7W - 6L
1,622 SR
Queue Stats
308W - 373L
1,484 Elo+
Party 2
Kuzenbo
Kuzenbo
SummerLovinCrab
Kuzenbo
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 152L
1,492 Elo+
Party 2
Team Averages
Level 97
1,472 SR
1,491 Elo+

VS

Team Averages
Level 103
1,520 SR
1,474 Elo+
Guan Yu
Guan Yu
DarkStar3325
Guan Yu
Level 103
God Stats
42W - 37L
1,543 SR
Queue Stats
425W - 392L
1,552 Elo+
Solo
Bacchus
Bacchus
Eiteag
Bacchus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 121L
1,488 Elo+
Party 1
Hachiman
Hachiman
Goal-Keeper-1
Hachiman
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 68L
1,277 Elo+
Solo
Sylvanus
Sylvanus
T_Y_R_V_N_T
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Party 1
Ratatoskr
Ratatoskr
patatoe2000
Ratatoskr
Level 118
God Stats
4W - 1L
1,557 SR
Queue Stats
99W - 102L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Averagebater
Izanami
15
1 / 12 / 3
10,216
444
7,892
18,742
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IcyMangos
Gilgamesh
18
5 / 4 / 3
12,018
523
14,438
22,080
9,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KinkyKovac
Baron Samedi
19
3 / 6 / 4
12,329
536
17,427
19,859
8,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
PosionPyro
Ravana
16
4 / 7 / 6
11,117
483
13,041
15,711
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 12 / 7
8,595
374
7,374
18,569
16,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarkStar3325
Guan Yu
20
9 / 1 / 10
12,982
564
16,260
26,927
24,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Eiteag
Bacchus
19
9 / 2 / 22
13,305
578
18,207
16,619
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Goal-Keeper-1
Hachiman
17
9 / 4 / 8
11,843
515
11,094
15,289
5,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
T_Y_R_V_N_T
Sylvanus
17
3 / 4 / 10
11,406
496
10,752
18,748
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
patatoe2000
Ratatoskr
19
11 / 3 / 13
12,583
547
18,110
19,829
9,224
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
13
Kills
41
41
Deaths
14
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
Averagebater
Izanami
1
12
3
0.21
W
Guan Yu
DarkStar3325
Guan Yu
9
1
10
14
W
Bacchus
Eiteag
Bacchus
9
2
22
10
W
Hachiman
Goal-Keeper-1
Hachiman
9
4
8
3.25
L
Gilgamesh
IcyMangos
Gilgamesh
5
4
3
1.63
L
Baron Samedi
KinkyKovac
Baron Samedi
3
6
4
0.83
L
Ravana
PosionPyro
Ravana
4
7
6
1
L
0
12
7
0.29
W
Sylvanus
T_Y_R_V_N_T
Sylvanus
3
4
10
2
W
Ratatoskr
patatoe2000
Ratatoskr
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,172
Damage
74,423
94,961
Taken
97,412
47,823
Mitigated
60,258
23,319
Healing
45,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Averagebater
Izanami
7,892
3,785
0
2,517
18,742
7,054
2,446
9,012
9,730
0
60,655
W
Guan Yu
DarkStar3325
Guan Yu
16,260
2,146
2,896
13,439
26,927
24,741
2,281
4,240
22,383
0
87,562
W
Bacchus
Eiteag
Bacchus
18,207
1,778
0
5,218
16,619
11,698
1,001
5,446
10,704
64,692
0
W
Hachiman
Goal-Keeper-1
Hachiman
11,094
7,262
0
3,947
15,289
5,436
2,310
2,953
12,064
0
66,502
L
Gilgamesh
IcyMangos
Gilgamesh
14,438
3,705
0
7,682
22,080
9,820
596
3,326
18,754
0
68,773
L
Baron Samedi
KinkyKovac
Baron Samedi
17,427
684
202
6,756
19,859
8,310
343
5,767
14,092
94,544
0
L
Ravana
PosionPyro
Ravana
13,041
3,259
0
4,282
15,711
5,728
164
3,580
12,131
0
60,514
L
7,374
2,444
977
903
18,569
16,911
245
6,866
11,703
25,139
0
W
Sylvanus
T_Y_R_V_N_T
Sylvanus
10,752
3,966
4,633
8,989
18,748
9,159
1,064
8,552
9,598
60,502
7,141
W
Ratatoskr
patatoe2000
Ratatoskr
18,110
4,334
0
5,983
19,829
9,224
1,603
3,932
15,765
0
86,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
62,119
532
Minions Killed
563
0
Camps Cleared
0
1,995,241
Distance Traveled
2,227,724
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,216
444
116
5
0
356,473
6
W
Guan Yu
12,982
564
165
7
0
469,537
1
W
Bacchus
13,305
578
82
4
0
465,191
5
W
Hachiman
11,843
515
98
4
0
419,181
1
L
Gilgamesh
12,018
523
121
5
0
428,534
1
L
Baron Samedi
12,329
536
183
8
0
358,937
9
L
Ravana
11,117
483
81
4
0
450,083
2
L
Kuzenbo
8,595
374
31
1
0
401,214
2
W
Sylvanus
11,406
496
114
5
0
387,443
2
W
Ratatoskr
12,583
547
104
5
0
486,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role