Player Matchup

Cernunnos
Cernunnos
advola
Cernunnos
Level 158
God Stats
1W - 2L
1,740 SR
Queue Stats
462W - 359L
1,641 Elo+
Party 2
Anubis
Anubis
lodaron2x
Anubis
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 30L
1,500 Elo+
Party 2
Merlin
Merlin
suryaC31
Merlin
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
2W - 4L
1,365 Elo+
Solo
Team Averages
Level 99
1,521 SR
1,502 Elo+

VS

Team Averages
Level 84
1,418 SR
1,474 Elo+
Rama
Rama
AceIsRoyalty
Rama
Level 108
God Stats
4W - 6L
1,254 SR
Queue Stats
337W - 216L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Dusein
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Hera
Hera
Mystery IV8005
Hera
Level 116
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 146L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
advola
Cernunnos
13
4 / 4 / 3
9,696
746
9,959
10,432
3,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
lodaron2x
Anubis
11
1 / 8 / 5
8,394
646
5,465
10,822
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
suryaC31
Merlin
11
3 / 5 / 3
8,659
666
6,199
8,170
2,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 2
11,242
865
8,944
8,269
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Dusein
Cthulhu
11
1 / 5 / 12
8,590
661
5,162
13,417
6,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 1 / 13
9,915
763
11,496
5,967
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
W
Cthulhu
Dusein
Cthulhu
1
5
12
1.4
W
4
1
13
10.5
L
Cernunnos
advola
Cernunnos
4
4
3
1.38
L
Anubis
lodaron2x
Anubis
1
8
5
0.44
L
Merlin
suryaC31
Merlin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
25,602
29,424
Taken
27,653
10,659
Mitigated
12,129
2,794
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,944
7,607
0
2,529
8,269
4,036
2,118
2,655
5,614
0
47,165
W
Cthulhu
Dusein
Cthulhu
5,162
271
92
1,470
13,417
6,008
0
6,277
7,140
14,670
0
W
11,496
1,521
0
1,168
5,967
2,085
462
2,812
3,155
57,191
0
L
Cernunnos
advola
Cernunnos
9,959
5,151
0
471
10,432
3,340
0
4,897
5,349
0
40,099
L
Anubis
lodaron2x
Anubis
5,465
182
0
1,978
10,822
4,791
0
6,127
4,421
30,465
0
L
Merlin
suryaC31
Merlin
6,199
525
0
345
8,170
2,528
0
5,094
2,924
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
29,747
149
Minions Killed
180
0
Camps Cleared
0
614,004
Distance Traveled
672,369
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,242
865
74
6
0
211,756
3
W
Cthulhu
8,590
661
17
1
0
227,035
3
W
Hera
9,915
763
89
7
0
233,578
2
L
Cernunnos
9,696
746
63
5
0
204,062
0
L
Anubis
8,394
646
46
4
0
198,817
1
L
Merlin
8,659
666
40
3
0
211,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role