Player Matchup

Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BeerdedG0AT
Mercury
Level 26
God Stats
12W - 7L
1,803 SR
Queue Stats
97W - 63L
1,680 Elo+
Party 3
Achilles
Achilles
Crabwithashotgun
Achilles
Level 30
God Stats
15W - 7L
1,746 SR
Queue Stats
282W - 197L
1,638 Elo+
Party 3
Arachne
Arachne
MolltenHoar
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,615 Elo+
Party 1
Apollo
Apollo
kamaro50
Apollo
Level 24
God Stats
32W - 18L
1,830 SR
Queue Stats
180W - 142L
1,753 Elo+
Party 3
Team Averages
Level 30
1,676 SR
1,637 Elo+

VS

Team Averages
Level 19
1,484 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
Doslle
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,575 Elo+
Party 2
Yemoja
Yemoja
Felixx24k
Yemoja
Level 5
God Stats
1W - 2L
1,741 SR
Queue Stats
2W - 4L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
Nanodesu17
Heimdallr
Level 29
God Stats
3W - 11L
1,407 SR
Queue Stats
403W - 468L
1,378 Elo+
Solo
Tiamat
Tiamat
Scufyz
Tiamat
Level 14
God Stats
0W - 2L
1,317 SR
Queue Stats
20W - 15L
1,604 Elo+
Party 2
King Arthur
King Arthur
kennypownz123
King Arthur
Level 28
God Stats
18W - 21L
1,458 SR
Queue Stats
109W - 146L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 2
5,520
552
2,352
4,989
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
BeerdedG0AT
Mercury
11
4 / 0 / 4
6,425
643
3,310
5,838
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 1 / 9
5,619
562
5,032
7,391
3,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
MolltenHoar
Arachne
12
5 / 1 / 0
6,747
675
5,060
6,799
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
kamaro50
Apollo
10
7 / 1 / 5
6,323
632
6,013
4,803
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Doslle
Tsukuyomi
7
0 / 3 / 2
4,782
478
1,403
5,835
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Felixx24k
Yemoja
7
1 / 5 / 0
4,675
468
1,716
5,757
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Nanodesu17
Heimdallr
8
0 / 6 / 1
4,691
469
1,479
7,128
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Scufyz
Tiamat
10
3 / 2 / 0
6,004
600
5,623
6,171
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
kennypownz123
King Arthur
8
1 / 5 / 0
5,009
501
3,335
8,029
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
21
Kills
5
5
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
2
1
W
Mercury
BeerdedG0AT
Mercury
4
0
4
6
W
4
1
9
8.5
L
Tsukuyomi
Doslle
Tsukuyomi
0
3
2
0.33
L
Yemoja
Felixx24k
Yemoja
1
5
0
0.2
W
Arachne
MolltenHoar
Arachne
5
1
0
5
L
Heimdallr
Nanodesu17
Heimdallr
0
6
1
0.08
L
Tiamat
Scufyz
Tiamat
3
2
0
1.5
W
Apollo
kamaro50
Apollo
7
1
5
9.5
L
King Arthur
kennypownz123
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
13,556
29,820
Taken
32,920
11,426
Mitigated
11,644
13,120
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,352
640
0
1,598
4,989
1,646
1,968
2,888
1,885
22,940
1,336
W
Mercury
BeerdedG0AT
Mercury
3,310
1,526
0
3,450
5,838
1,673
0
783
5,021
0
33,843
W
5,032
1,704
413
2,465
7,391
3,618
120
1,910
5,349
0
15,287
L
Tsukuyomi
Doslle
Tsukuyomi
1,403
398
0
1,940
5,835
1,813
0
886
4,949
0
18,731
L
Yemoja
Felixx24k
Yemoja
1,716
476
184
255
5,757
2,229
0
0
5,757
11,472
0
W
Arachne
MolltenHoar
Arachne
5,060
3,433
0
4,088
6,799
3,011
0
0
6,799
0
30,811
L
Heimdallr
Nanodesu17
Heimdallr
1,479
683
0
913
7,128
1,761
53
0
7,128
0
16,464
L
Tiamat
Scufyz
Tiamat
5,623
646
0
2,046
6,171
2,816
0
1,368
4,803
29,356
0
W
Apollo
kamaro50
Apollo
6,013
3,265
0
1,106
4,803
1,478
1,571
1,356
3,427
0
21,737
L
King Arthur
kennypownz123
King Arthur
3,335
1,123
0
615
8,029
3,025
0
0
8,029
0
24,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
25,161
267
Minions Killed
218
0
Camps Cleared
0
1,022,481
Distance Traveled
856,978
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,520
552
56
6
0
168,573
2
W
Mercury
6,425
643
80
8
0
245,728
3
W
Achilles
5,619
562
14
1
0
206,954
2
L
Tsukuyomi
4,782
478
43
4
0
192,620
0
L
Yemoja
4,675
468
18
2
0
192,832
0
W
Arachne
6,747
675
75
8
0
214,255
5
L
Heimdallr
4,691
469
35
4
0
159,371
0
L
Tiamat
6,004
600
61
6
0
148,836
0
W
Apollo
6,323
632
42
4
0
186,971
0
L
King Arthur
5,009
501
61
6
0
163,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role