Player Matchup

Agni
Agni
AntiAsura420
Agni
Level 10
God Stats
0W - 1L
1,121 SR
Queue Stats
13W - 10L
1,223 Elo+
Solo
Sylvanus
Sylvanus
LouWeedG
Sylvanus
Level 7
God Stats
5W - 3L
1,602 SR
Queue Stats
11W - 13L
1,474 Elo+
Solo
Medusa
Medusa
Rionkl
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,353 Elo+
Solo
Artio
Artio
SneakyNoob
Artio
Level 27
God Stats
7W - 12L
1,482 SR
Queue Stats
102W - 83L
1,527 Elo+
Solo
Thanatos
Thanatos
YaroSlave
Thanatos
Level 10
God Stats
10W - 12L
1,378 SR
Queue Stats
185W - 266L
1,310 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,377 Elo+

VS

Team Averages
Level 18
1,550 SR
1,498 Elo+
Ares
Ares
Champion丶sky
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
IxRâpeYouKid
Izanami
Level 26
God Stats
5W - 1L
1,840 SR
Queue Stats
83W - 43L
1,700 Elo+
Solo
Mercury
Mercury
kanniquanjia
Mercury
Level 29
God Stats
22W - 16L
1,573 SR
Queue Stats
75W - 86L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
ludak85
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,399 Elo+
Solo
Horus
Horus
rRaiZe
Horus
Level 11
God Stats
2W - 2L
1,336 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,615
410
9,727
10,863
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LouWeedG
Sylvanus
13
4 / 4 / 10
8,917
425
10,225
18,175
14,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Rionkl
Medusa
14
11 / 8 / 7
10,123
482
14,007
16,137
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
17
3 / 2 / 5
9,878
470
13,247
20,838
17,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
YaroSlave
Thanatos
14
3 / 7 / 0
9,147
436
6,095
16,492
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
10,367
494
6,605
17,663
13,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
13 / 2 / 1
14,996
714
29,265
19,943
8,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
kanniquanjia
Mercury
18
6 / 5 / 3
12,318
587
3,838
16,372
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ludak85
Danzaburou
15
2 / 7 / 4
10,848
517
10,097
13,233
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
rRaiZe
Horus
18
4 / 2 / 11
12,296
586
9,880
13,548
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
23
Kills
27
27
Deaths
23
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
2
7
7
0.79
W
Izanami
13
2
1
6.75
L
Sylvanus
LouWeedG
Sylvanus
4
4
10
2.25
L
Medusa
Rionkl
Medusa
11
8
7
1.81
L
Artio
3
2
5
2.75
L
Thanatos
YaroSlave
Thanatos
3
7
0
0.43
W
Mercury
kanniquanjia
Mercury
6
5
3
1.5
W
Danzaburou
ludak85
Danzaburou
2
7
4
0.57
W
Horus
rRaiZe
Horus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,301
Damage
59,685
82,505
Taken
80,759
47,386
Mitigated
43,440
31,909
Healing
21,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,727
901
0
0
10,863
3,466
0
482
10,381
36,472
0
W
6,605
595
0
1,366
17,663
13,233
68
7,252
10,236
20,246
0
W
Izanami
29,265
20,343
0
9,460
19,943
8,060
8,560
6,383
12,980
0
170,868
L
Sylvanus
LouWeedG
Sylvanus
10,225
2,699
4,291
5,759
18,175
14,048
208
2,339
15,836
35,238
0
L
Medusa
Rionkl
Medusa
14,007
7,383
1,096
930
16,137
6,262
1,005
2,067
14,070
0
34,875
L
Artio
13,247
671
1,476
8,513
20,838
17,745
273
849
19,989
57,613
0
L
Thanatos
YaroSlave
Thanatos
6,095
1,996
0
9,844
16,492
5,865
0
868
15,624
0
46,322
W
Mercury
kanniquanjia
Mercury
3,838
1,142
0
3,749
16,372
5,896
4,157
5,292
10,766
0
70,116
W
Danzaburou
ludak85
Danzaburou
10,097
4,542
0
3,196
13,233
5,034
1,151
6,058
7,035
0
58,367
W
Horus
rRaiZe
Horus
9,880
4,418
637
2,712
13,548
11,217
2,197
6,375
6,543
0
44,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
60,825
388
Minions Killed
570
0
Camps Cleared
0
1,868,979
Distance Traveled
1,930,287
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,615
410
67
3
0
339,104
2
W
Ares
10,367
494
37
2
0
368,544
1
W
Izanami
14,996
714
241
11
0
339,614
3
L
Sylvanus
8,917
425
56
3
0
346,277
4
L
Medusa
10,123
482
50
2
0
340,285
3
L
Artio
9,878
470
124
6
0
427,260
3
L
Thanatos
9,147
436
91
4
0
416,053
2
W
Mercury
12,318
587
130
6
0
451,177
0
W
Danzaburou
10,848
517
99
5
0
347,403
1
W
Horus
12,296
586
63
3
0
423,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role