Player Matchup

Gilgamesh
Gilgamesh
Barely_Human_
Gilgamesh
Level 124
God Stats
10W - 4L
1,755 SR
Queue Stats
333W - 257L
1,665 Elo+
Party 1
Discordia
Discordia
DreadfulDerby
Discordia
Level 69
God Stats
7W - 1L
1,500 SR
Queue Stats
68W - 37L
1,614 Elo+
Party 1
Artemis
Artemis
Koruptsoldier
Artemis
Level 28
God Stats
2W - 1L
1,738 SR
Queue Stats
128W - 32L
1,772 Elo+
Party 1
Hercules
Hercules
Reinen12
Hercules
Level 31
God Stats
3W - 3L
1,864 SR
Queue Stats
173W - 69L
1,773 Elo+
Party 1
Athena
Athena
cringebringe
Athena
Level 88
God Stats
5W - 3L
1,565 SR
Queue Stats
164W - 106L
1,715 Elo+
Party 1
Team Averages
Level 68
1,684 SR
1,708 Elo+

VS

Team Averages
Level 71
1,524 SR
1,583 Elo+
Sun Wukong
Sun Wukong
DARK-KILLPUP
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
HenryThaGreatIII
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Horsechow
Artio
Level 88
God Stats
1W - 3L
1,538 SR
Queue Stats
46W - 34L
1,629 Elo+
Party 3
Hou Yi
Hou Yi
Nohatak
Hou Yi
Level 49
God Stats
2W - 3L
1,284 SR
Queue Stats
87W - 69L
1,537 Elo+
Party 3
Arachne
Arachne
RePlayy95
Arachne
Level 128
God Stats
1W - 2L
1,799 SR
Queue Stats
22W - 34L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barely_Human_
Gilgamesh
13
4 / 2 / 4
7,579
632
3,711
7,510
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
DreadfulDerby
Discordia
12
1 / 2 / 7
7,026
586
6,399
6,864
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
6 / 4 / 1
7,051
588
9,512
8,666
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Reinen12
Hercules
14
7 / 0 / 0
8,138
678
5,206
6,629
5,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
10
2 / 0 / 7
6,520
543
3,768
7,331
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARK-KILLPUP
Sun Wukong
8
0 / 6 / 2
5,044
420
2,002
9,015
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 1
5,890
491
4,003
7,144
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
Horsechow
Artio
9
2 / 1 / 1
6,130
511
3,445
8,539
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Nohatak
Hou Yi
10
4 / 5 / 1
6,170
514
5,417
8,441
2,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RePlayy95
Arachne
11
2 / 4 / 0
6,418
535
3,905
11,155
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
8
8
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barely_Human_
Gilgamesh
4
2
4
3
L
Sun Wukong
DARK-KILLPUP
Sun Wukong
0
6
2
0.17
W
Discordia
DreadfulDerby
Discordia
1
2
7
2.25
L
0
4
1
0.13
L
Artio
Horsechow
Artio
2
1
1
2.5
W
Artemis
6
4
1
1.63
L
Hou Yi
Nohatak
Hou Yi
4
5
1
0.9
L
Arachne
RePlayy95
Arachne
2
4
0
0.5
W
Hercules
Reinen12
Hercules
7
0
0
7
W
Athena
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
18,772
37,000
Taken
44,294
18,036
Mitigated
18,127
12,240
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barely_Human_
Gilgamesh
3,711
864
0
1,588
7,510
4,641
0
309
7,161
0
48,131
L
Sun Wukong
DARK-KILLPUP
Sun Wukong
2,002
203
0
635
9,015
4,285
0
1,944
7,015
0
16,729
W
Discordia
DreadfulDerby
Discordia
6,399
72
0
2,275
6,864
2,078
0
3,240
3,380
39,009
0
L
4,003
700
0
1,908
7,144
2,842
66
3,687
3,005
32,201
0
L
Artio
Horsechow
Artio
3,445
868
458
1,889
8,539
4,812
0
1,133
7,324
12,374
0
W
Artemis
9,512
5,794
0
3,324
8,666
2,496
0
708
7,958
0
37,033
L
Hou Yi
Nohatak
Hou Yi
5,417
3,375
0
1,225
8,441
2,328
893
939
7,468
0
27,656
L
Arachne
RePlayy95
Arachne
3,905
2,073
0
5,687
11,155
3,860
0
1,686
9,315
0
32,877
W
Hercules
Reinen12
Hercules
5,206
1,604
0
2,669
6,629
5,591
0
482
6,135
0
48,564
W
Athena
3,768
1,319
0
2,384
7,331
3,230
0
2,317
4,918
15,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
29,652
380
Minions Killed
257
0
Camps Cleared
0
1,235,846
Distance Traveled
1,116,585
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,579
632
107
9
0
254,784
0
L
Sun Wukong
5,044
420
32
3
0
229,702
1
W
Discordia
7,026
586
78
7
0
238,119
2
L
Tiamat
5,890
491
70
6
0
202,616
1
L
Artio
6,130
511
26
2
0
234,683
2
W
Artemis
7,051
588
51
4
0
192,371
3
L
Hou Yi
6,170
514
53
4
0
198,435
0
L
Arachne
6,418
535
76
6
0
251,149
2
W
Hercules
8,138
678
113
9
0
273,604
5
W
Athena
6,520
543
31
3
0
276,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role