Player Matchup

Nu Wa
Nu Wa
Acooseo
Nu Wa
Level 100
God Stats
19W - 13L
1,465 SR
Queue Stats
130W - 150L
1,372 Elo+
Party 2
Artio
Artio
Lukeantor2101
Artio
Level 22
God Stats
1W - 3L
1,471 SR
Queue Stats
232W - 297L
1,279 Elo+
Party 1
Nemesis
Nemesis
T4UR_Glaceus
Nemesis
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 229L
1,364 Elo+
Party 1
Neith
Neith
goluckypupet
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,008 Elo+
Party 2
Guan Yu
Guan Yu
lemon_alpha384
Guan Yu
Level 17
God Stats
29W - 40L
1,451 SR
Queue Stats
184W - 247L
1,247 Elo+
Party 1
Team Averages
Level 34
1,477 SR
1,254 Elo+

VS

Team Averages
Level 29
1,535 SR
1,408 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Coodail
He Bo
Level 23
God Stats
35W - 30L
1,529 SR
Queue Stats
214W - 277L
1,288 Elo+
Solo
Thor
Thor
MolltenHoar
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
PickinBoogerz
Baron Samedi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 229L
1,339 Elo+
Solo
Fafnir
Fafnir
kennypownz123
Fafnir
Level 28
God Stats
4W - 5L
1,647 SR
Queue Stats
109W - 146L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acooseo
Nu Wa
10
3 / 1 / 0
5,761
524
7,763
4,413
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 4 / 1
5,050
459
2,295
9,739
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
T4UR_Glaceus
Nemesis
9
0 / 0 / 1
5,324
484
2,894
7,078
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 7 / 1
4,121
375
1,436
5,747
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 0
4,868
443
602
5,673
1,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
6 / 1 / 2
6,736
612
7,206
6,979
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Coodail
He Bo
9
4 / 3 / 2
5,696
518
4,376
6,036
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 0 / 2
6,894
627
3,448
5,143
1,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PickinBoogerz
Baron Samedi
9
1 / 1 / 1
5,542
504
3,009
7,009
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 0 / 6
6,372
579
2,503
6,146
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
2
7
L
Nu Wa
Acooseo
Nu Wa
3
1
0
3
W
He Bo
Coodail
He Bo
4
3
2
1.67
L
1
4
1
0.38
W
4
0
2
5
W
Baron Samedi
PickinBoogerz
Baron Samedi
1
1
1
1.5
L
Nemesis
T4UR_Glaceus
Nemesis
0
0
1
0.5
L
0
7
1
0.07
W
1
0
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,990
Damage
20,542
32,650
Taken
31,313
11,367
Mitigated
12,118
9,765
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,206
4,439
0
3,252
6,979
2,065
447
1,796
4,945
0
38,036
L
Nu Wa
Acooseo
Nu Wa
7,763
1,998
0
920
4,413
1,404
498
2,865
1,354
25,054
0
W
He Bo
Coodail
He Bo
4,376
336
0
2,017
6,036
1,539
0
1,924
3,962
19,463
0
L
2,295
68
164
3,782
9,739
4,764
0
1,757
7,982
16,753
0
W
3,448
868
0
1,360
5,143
1,731
0
440
4,655
0
41,953
W
Baron Samedi
PickinBoogerz
Baron Samedi
3,009
246
206
2,553
7,009
2,782
0
3,628
3,042
24,057
0
L
Nemesis
T4UR_Glaceus
Nemesis
2,894
836
0
3,291
7,078
1,929
0
2,243
4,749
0
23,613
L
1,436
1,092
0
365
5,747
1,341
0
2,668
3,004
0
7,930
W
2,503
502
0
2,246
6,146
4,001
0
1,247
4,651
14,001
0
L
602
130
85
1,158
5,673
1,929
282
0
5,673
0
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
31,240
175
Minions Killed
287
0
Camps Cleared
0
937,438
Distance Traveled
907,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,736
612
67
6
0
185,212
0
L
Nu Wa
5,761
524
38
3
0
180,524
0
W
He Bo
5,696
518
51
5
0
163,196
0
L
Artio
5,050
459
27
2
0
186,135
0
W
Thor
6,894
627
81
7
0
185,322
1
W
Baron Samedi
5,542
504
64
6
0
178,317
0
L
Nemesis
5,324
484
55
5
0
231,207
1
L
Neith
4,121
375
13
1
0
156,130
0
W
Fafnir
6,372
579
24
2
0
195,782
0
L
Guan Yu
4,868
443
42
4
0
183,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role