Player Matchup

Guan Yu
Guan Yu
DecioPinto8
Guan Yu
Level 22
God Stats
5W - 3L
1,322 SR
Queue Stats
343W - 370L
1,422 Elo+
Solo
Anubis
Anubis
EvelynStark
Anubis
Level 28
God Stats
22W - 16L
1,614 SR
Queue Stats
57W - 55L
1,432 Elo+
Solo
Neith
Neith
FrugalMeteor680
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,279 Elo+
Solo
Hades
Hades
KSMJack
Hades
Level 23
God Stats
9W - 3L
1,691 SR
Queue Stats
48W - 39L
1,416 Elo+
Solo
Nemesis
Nemesis
MathzTTV
Nemesis
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,381 Elo+

VS

Team Averages
Level 17
1,488 SR
1,291 Elo+
Cthulhu
Cthulhu
NTAM_SHEDEBLACK
Cthulhu
Level 15
God Stats
9W - 13L
1,482 SR
Queue Stats
9W - 23L
1,251 Elo+
Party 1
Hachiman
Hachiman
Yuinai
Hachiman
Level 14
God Stats
10W - 12L
1,437 SR
Queue Stats
11W - 22L
1,244 Elo+
Party 1
Pele
Pele
Zynkron
Pele
Level 14
God Stats
2W - 2L
1,588 SR
Queue Stats
11W - 23L
1,244 Elo+
Party 1
Achilles
Achilles
blackoutz42
Achilles
Level 14
God Stats
7W - 10L
1,531 SR
Queue Stats
11W - 23L
1,244 Elo+
Party 1
Agni
Agni
willaasss96
Agni
Level 27
God Stats
10W - 8L
1,401 SR
Queue Stats
106W - 113L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DecioPinto8
Guan Yu
19
0 / 3 / 1
11,744
511
2,958
12,208
12,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
20
22 / 2 / 7
15,123
658
27,425
19,107
9,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 3
10,697
465
5,265
11,766
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
KSMJack
Hades
18
7 / 2 / 20
13,010
566
23,421
22,812
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
MathzTTV
Nemesis
18
4 / 2 / 10
11,808
513
5,257
17,404
8,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 3
8,568
373
8,522
21,633
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Yuinai
Hachiman
13
0 / 11 / 4
8,374
364
8,131
16,000
5,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Zynkron
Pele
15
3 / 8 / 2
9,939
432
10,692
20,417
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
blackoutz42
Achilles
17
3 / 2 / 2
10,083
438
13,112
19,532
12,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 6 / 2
9,725
423
7,271
14,092
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
36
Kills
13
15
Deaths
36
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DecioPinto8
Guan Yu
0
3
1
0.17
W
Anubis
22
2
7
12.75
W
3
6
3
0.75
W
Hades
KSMJack
Hades
7
2
20
8.5
W
Nemesis
MathzTTV
Nemesis
4
2
10
4.5
L
4
9
3
0.61
L
Hachiman
Yuinai
Hachiman
0
11
4
0.18
L
Pele
Zynkron
Pele
3
8
2
0.5
L
Achilles
blackoutz42
Achilles
3
2
2
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,326
Damage
47,728
83,297
Taken
91,674
52,528
Mitigated
41,167
34,991
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DecioPinto8
Guan Yu
2,958
410
444
2,220
12,208
12,621
62
1,605
10,603
0
64,778
W
Anubis
27,425
1,001
0
12,530
19,107
9,738
1,704
5,150
13,405
108,232
0
W
5,265
1,974
0
1,428
11,766
4,561
1,881
3,148
8,349
0
43,337
W
Hades
KSMJack
Hades
23,421
1,247
901
11,348
22,812
17,206
671
4,906
17,352
82,992
0
W
Nemesis
MathzTTV
Nemesis
5,257
2,802
0
6,120
17,404
8,402
0
4,352
12,835
0
89,103
L
8,522
345
0
2,803
21,633
13,182
0
13,362
8,271
28,734
0
L
Hachiman
Yuinai
Hachiman
8,131
4,198
0
1,541
16,000
5,047
0
7,723
8,277
0
43,658
L
Pele
Zynkron
Pele
10,692
1,793
0
5,750
20,417
6,246
0
11,054
9,363
0
62,490
L
Achilles
blackoutz42
Achilles
13,112
4,940
0
3,810
19,532
12,262
421
9,047
10,160
0
59,191
L
7,271
268
355
2,924
14,092
4,430
0
9,660
4,432
48,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,382
Gold Earned
46,689
556
Minions Killed
395
0
Camps Cleared
0
2,198,861
Distance Traveled
2,056,098
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,744
511
126
5
0
437,936
0
W
Anubis
15,123
658
138
6
0
420,687
0
W
Neith
10,697
465
77
3
0
409,586
0
W
Hades
13,010
566
89
4
0
419,124
12
W
Nemesis
11,808
513
126
5
0
511,528
2
L
Cthulhu
8,568
373
29
1
0
414,118
0
L
Hachiman
8,374
364
72
3
0
391,962
3
L
Pele
9,939
432
104
5
0
418,557
1
L
Achilles
10,083
438
101
4
0
451,328
0
L
Agni
9,725
423
89
4
0
380,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role