Player Matchup

Nox
Nox
Anceint
Nox
Level 149
God Stats
3W - 1L
1,835 SR
Queue Stats
71W - 77L
1,532 Elo+
Solo
Zeus
Zeus
O7m00d-QQ
Zeus
Level 125
God Stats
13W - 7L
1,568 SR
Queue Stats
712W - 739L
1,541 Elo+
Solo
Nike
Nike
SPLASHYDUCK
Nike
Level 145
God Stats
10W - 7L
1,438 SR
Queue Stats
691W - 428L
1,674 Elo+
Party 1
Ganesha
Ganesha
URAAS
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
UrbaN
Chaac
Level 160
God Stats
3W - 1L
1,689 SR
Queue Stats
216W - 180L
1,597 Elo+
Party 1
Team Averages
Level 140
1,606 SR
1,569 Elo+

VS

Team Averages
Level 135
1,387 SR
1,598 Elo+
Kukulkan
Kukulkan
FUNBAAG
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LadnO13
Odin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 132L
1,620 Elo+
Solo
Amaterasu
Amaterasu
Mordecai4
Amaterasu
Level 136
God Stats
2W - 3L
1,178 SR
Queue Stats
222W - 201L
1,548 Elo+
Solo
Nox
Nox
Ninjik
Nox
Level 146
God Stats
0W - 2L
1,592 SR
Queue Stats
48W - 43L
1,589 Elo+
Solo
Discordia
Discordia
Setanko
Discordia
Level 160
God Stats
1W - 4L
1,163 SR
Queue Stats
133W - 96L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
6 / 3 / 6
9,732
885
6,269
9,962
5,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
5 / 2 / 13
9,793
890
13,096
6,347
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
8 / 2 / 12
10,258
933
15,021
13,710
8,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
URAAS
Ganesha
17
0 / 2 / 23
10,287
935
4,577
13,357
13,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
UrbaN
Chaac
16
8 / 1 / 9
9,885
899
12,684
12,292
12,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FUNBAAG
Kukulkan
15
2 / 6 / 4
8,929
812
10,787
9,443
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
LadnO13
Odin
16
2 / 3 / 5
8,092
736
7,240
9,123
8,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Mordecai4
Amaterasu
15
3 / 5 / 4
8,996
818
6,061
17,447
16,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
Ninjik
Nox
12
0 / 7 / 5
7,264
660
4,614
9,635
4,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Setanko
Discordia
13
2 / 6 / 2
8,238
749
10,323
9,444
3,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
27
Kills
9
10
Deaths
27
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
6
3
6
3
L
Kukulkan
FUNBAAG
Kukulkan
2
6
4
0.67
L
Odin
LadnO13
Odin
2
3
5
1.5
L
Amaterasu
Mordecai4
Amaterasu
3
5
4
1
L
Nox
Ninjik
Nox
0
7
5
0.36
W
Zeus
5
2
13
5.75
W
8
2
12
7
L
Discordia
Setanko
Discordia
2
6
2
0.5
W
Ganesha
URAAS
Ganesha
0
2
23
5.75
W
Chaac
UrbaN
Chaac
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
39,025
55,668
Taken
55,092
42,911
Mitigated
36,763
17,470
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
6,269
356
1,399
2,187
9,962
5,193
1,044
6,895
3,067
18,026
0
L
Kukulkan
FUNBAAG
Kukulkan
10,787
440
1,504
950
9,443
4,123
0
4,218
5,225
31,854
0
L
Odin
LadnO13
Odin
7,240
1,976
203
456
9,123
8,785
0
4,102
5,021
0
9,116
L
Amaterasu
Mordecai4
Amaterasu
6,061
1,907
839
5,703
17,447
16,186
0
9,132
8,315
0
14,447
L
Nox
Ninjik
Nox
4,614
340
645
444
9,635
4,340
0
3,807
5,828
8,538
0
W
Zeus
13,096
1,247
803
21
6,347
3,032
1,185
3,020
3,327
29,373
0
W
15,021
1,279
1,198
510
13,710
8,611
1,224
6,272
7,438
0
25,005
L
Discordia
Setanko
Discordia
10,323
316
1,647
1,662
9,444
3,329
0
2,683
6,761
19,407
0
W
Ganesha
URAAS
Ganesha
4,577
270
2,922
2,925
13,357
13,132
682
6,511
5,803
13,313
0
W
Chaac
UrbaN
Chaac
12,684
2,052
177
5,328
12,292
12,943
1,202
3,026
9,266
0
24,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
41,519
118
Minions Killed
105
0
Camps Cleared
0
1,127,598
Distance Traveled
960,498
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,732
885
41
4
0
233,676
1
L
Kukulkan
8,929
812
48
4
0
211,849
3
L
Odin
8,092
736
8
1
0
199,800
5
L
Amaterasu
8,996
818
19
2
0
186,957
1
L
Nox
7,264
660
18
2
0
158,408
5
W
Zeus
9,793
890
27
2
0
197,986
0
W
Nike
10,258
933
23
2
0
237,858
4
L
Discordia
8,238
749
12
1
0
203,484
1
W
Ganesha
10,287
935
0
0
0
222,857
6
W
Chaac
9,885
899
27
2
0
235,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role