Player Matchup

Horus
Horus
EtheriusZT
Horus
Level 24
God Stats
1W - 2L
1,307 SR
Queue Stats
32W - 33L
1,370 Elo+
Party 1
Cupid
Cupid
SquelchMcHenry
Cupid
Level 26
God Stats
4W - 1L
1,939 SR
Queue Stats
121W - 76L
1,549 Elo+
Solo
Loki
Loki
acesyah20
Loki
Level 7
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Ra
Ra
cxxxs
Ra
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
17W - 24L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
zzznikolaiii
Cthulhu
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,384 Elo+

VS

Team Averages
Level 21
1,390 SR
1,329 Elo+
Kukulkan
Kukulkan
Apollofer
Kukulkan
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
183W - 208L
1,500 Elo+
Solo
Ares
Ares
CapTotinbolo
Ares
Level 11
God Stats
2W - 3L
1,573 SR
Queue Stats
24W - 41L
1,239 Elo+
Party 2
Neith
Neith
DotW29
Neith
Level 27
God Stats
63W - 82L
1,408 SR
Queue Stats
384W - 432L
1,193 Elo+
Solo
Guan Yu
Guan Yu
corvusz
Guan Yu
Level 21
God Stats
1W - 4L
1,175 SR
Queue Stats
97W - 141L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
zZiko-Death-PR
Ao Kuang
Level 45
God Stats
0W - 3L
1,295 SR
Queue Stats
147W - 154L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 5
8,198
482
5,768
5,985
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 4 / 6
11,470
675
14,637
12,360
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
15
2 / 4 / 1
8,941
526
4,420
12,783
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
15
6 / 6 / 3
10,227
602
6,988
8,199
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
zzznikolaiii
Cthulhu
10
5 / 9 / 2
7,784
458
5,753
13,288
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apollofer
Kukulkan
3
1 / 3 / 0
5,468
322
72
1,513
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 6 / 7
8,564
504
4,782
15,070
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
DotW29
Neith
11
1 / 9 / 8
7,655
450
4,001
9,570
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
corvusz
Guan Yu
16
3 / 3 / 0
9,312
548
4,879
12,281
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
16
12 / 3 / 2
10,233
602
12,916
15,565
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
23
Kills
21
24
Deaths
24
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apollofer
Kukulkan
1
3
0
0.33
L
4
6
7
1.25
L
Neith
DotW29
Neith
1
9
8
0.56
W
Horus
1
1
5
3.5
W
9
4
6
3
W
Loki
2
4
1
0.63
L
Guan Yu
corvusz
Guan Yu
3
3
0
1
W
Ra
6
6
3
1.25
L
Ao Kuang
12
3
2
4.33
W
Cthulhu
zzznikolaiii
Cthulhu
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
26,650
52,615
Taken
53,999
26,402
Mitigated
34,227
14,153
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apollofer
Kukulkan
72
72
0
0
1,513
356
0
648
799
3,915
0
L
4,782
776
0
4,914
15,070
12,921
217
2,963
11,868
22,255
0
L
Neith
DotW29
Neith
4,001
2,198
0
227
9,570
2,901
378
1,916
7,458
0
28,111
W
Horus
5,768
2,068
0
1,795
5,985
4,485
0
406
5,279
0
28,591
W
14,637
9,933
0
6,037
12,360
4,439
2,354
5,039
7,321
0
69,553
W
Loki
4,420
1,300
0
2,791
12,783
4,107
253
4,261
8,429
0
55,371
L
Guan Yu
corvusz
Guan Yu
4,879
1,102
0
3,639
12,281
12,010
2,053
1,868
9,862
0
50,433
W
Ra
6,988
1,260
121
1,957
8,199
3,102
1,009
4,090
4,084
47,506
0
L
Ao Kuang
12,916
4,064
0
7,610
15,565
6,039
739
4,490
10,746
56,145
0
W
Cthulhu
zzznikolaiii
Cthulhu
5,753
1,041
0
1,452
13,288
10,269
90
3,974
9,314
19,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
41,232
395
Minions Killed
291
0
Camps Cleared
0
1,529,891
Distance Traveled
1,214,607
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,468
322
5
0
0
39,776
0
L
Ares
8,564
504
28
2
0
303,092
1
L
Neith
7,655
450
56
3
0
249,144
0
W
Horus
8,198
482
65
4
0
290,525
0
W
Cupid
11,470
675
112
7
0
296,014
10
W
Loki
8,941
526
103
6
0
355,245
1
L
Guan Yu
9,312
548
98
6
0
290,633
0
W
Ra
10,227
602
96
6
0
331,830
1
L
Ao Kuang
10,233
602
104
6
0
331,962
0
W
Cthulhu
7,784
458
19
1
0
256,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role