Player Matchup

Thoth
Thoth
Carlos5113Andy
Thoth
Level 56
God Stats
3W - 2L
1,435 SR
Queue Stats
56W - 65L
1,315 Elo+
Party 2
Ymir
Ymir
DeAdMeTaLsPiNe
Ymir
Level 68
God Stats
19W - 15L
1,577 SR
Queue Stats
119W - 100L
1,498 Elo+
Solo
Apollo
Apollo
EmilioSoriano
Apollo
Level 30
God Stats
6W - 11L
1,416 SR
Queue Stats
84W - 85L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
PochitoSlayer50
Sun Wukong
Level 67
God Stats
44W - 29L
1,508 SR
Queue Stats
241W - 255L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
kydiu
Cthulhu
Level 13
God Stats
2W - 3L
1,376 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 2
Team Averages
Level 47
1,462 SR
1,431 Elo+

VS

Team Averages
Level 74
1,499 SR
1,447 Elo+
Zhong Kui
Zhong Kui
ItsTangoo-
Zhong Kui
Level 122
God Stats
5W - 7L
1,533 SR
Queue Stats
318W - 314L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
NightVirgoCO
Baron Samedi
Level 29
God Stats
5W - 7L
1,565 SR
Queue Stats
176W - 199L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
PYAGunzblazing
Erlang Shen
Level 109
God Stats
13W - 13L
1,551 SR
Queue Stats
628W - 561L
1,433 Elo+
Party 1
Neith
Neith
Soul-Eater153
Neith
Level 41
God Stats
27W - 27L
1,308 SR
Queue Stats
190W - 209L
1,426 Elo+
Party 1
Sobek
Sobek
kobra396
Sobek
Level 67
God Stats
4W - 3L
1,539 SR
Queue Stats
434W - 423L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,380
426
9,505
13,322
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 6
10,456
475
14,573
21,046
10,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 3 / 2
11,036
502
11,579
18,481
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
PochitoSlayer50
Sun Wukong
18
1 / 5 / 1
11,168
508
12,398
20,690
13,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
kydiu
Cthulhu
11
0 / 4 / 3
7,407
337
2,884
13,054
11,748
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsTangoo-
Zhong Kui
20
4 / 0 / 6
13,101
596
16,622
19,205
21,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
NightVirgoCO
Baron Samedi
18
5 / 3 / 11
11,417
519
16,159
14,113
8,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
PYAGunzblazing
Erlang Shen
19
6 / 3 / 10
11,936
543
16,287
22,802
12,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 2 / 6
11,242
511
8,907
6,757
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
kobra396
Sobek
17
4 / 2 / 11
11,640
529
6,908
22,991
30,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
24
24
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
2
5
6
1
L
6
3
2
2.33
W
Zhong Kui
ItsTangoo-
Zhong Kui
4
0
6
7
W
Baron Samedi
NightVirgoCO
Baron Samedi
5
3
11
3.5
W
Erlang Shen
PYAGunzblazing
Erlang Shen
6
3
10
3.67
L
Sun Wukong
PochitoSlayer50
Sun Wukong
1
5
1
0.3
W
5
2
6
4
W
Sobek
kobra396
Sobek
4
2
11
4.75
L
Cthulhu
kydiu
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
64,883
86,593
Taken
85,868
47,465
Mitigated
75,897
25,968
Healing
41,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,505
406
0
2,442
13,322
4,667
165
7,464
5,228
60,278
0
L
14,573
1,868
0
5,167
21,046
10,005
0
9,384
11,523
71,764
0
L
11,579
7,998
231
8,929
18,481
7,465
1,230
6,129
12,274
0
82,737
W
Zhong Kui
ItsTangoo-
Zhong Kui
16,622
1,728
0
13,766
19,205
21,928
1,521
4,694
14,471
94,730
0
W
Baron Samedi
NightVirgoCO
Baron Samedi
16,159
1,930
4,573
5,833
14,113
8,159
857
8,723
4,855
65,890
0
W
Erlang Shen
PYAGunzblazing
Erlang Shen
16,287
9,850
0
8,499
22,802
12,368
1,662
6,337
16,375
0
92,531
L
Sun Wukong
PochitoSlayer50
Sun Wukong
12,398
2,444
714
6,542
20,690
13,580
550
10,567
10,011
0
79,781
W
8,907
2,928
0
3,148
6,757
2,515
4,003
950
5,807
0
72,838
W
Sobek
kobra396
Sobek
6,908
476
0
5,895
22,991
30,927
340
5,340
17,398
32,866
0
L
Cthulhu
kydiu
Cthulhu
2,884
382
0
1,943
13,054
11,748
154
5,059
7,868
15,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
59,336
541
Minions Killed
589
0
Camps Cleared
0
1,855,231
Distance Traveled
1,963,050
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,380
426
112
5
0
385,080
0
L
Ymir
10,456
475
116
5
0
356,432
7
L
Apollo
11,036
502
120
5
0
405,399
1
W
Zhong Kui
13,101
596
203
9
0
328,135
2
W
Baron Samedi
11,417
519
102
5
0
409,187
1
W
Erlang Shen
11,936
543
137
6
0
431,861
0
L
Sun Wukong
11,168
508
165
8
0
406,111
3
W
Neith
11,242
511
111
5
0
369,270
2
W
Sobek
11,640
529
36
2
0
424,597
5
L
Cthulhu
7,407
337
28
1
0
302,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role