Player Matchup

Artio
Artio
KevShawn12
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,339 Elo+
Party 1
Olorun
Olorun
LongSlimThick
Olorun
Level 6
God Stats
4W - 1L
1,854 SR
Queue Stats
4W - 2L
1,455 Elo+
Party 1
Izanami
Izanami
xLunar11x
Izanami
Level 12
God Stats
4W - 4L
1,653 SR
Queue Stats
4W - 4L
1,339 Elo+
Party 1
Team Averages
Level 10
1,669 SR
1,377 Elo+

VS

Team Averages
Level 39
1,605 SR
1,521 Elo+
Heimdallr
Heimdallr
Jahboyblesss
Heimdallr
Level 69
God Stats
2W - 2L
1,691 SR
Queue Stats
164W - 182L
1,595 Elo+
Party 2
Artio
Artio
LukaMag1c77
Artio
Level 28
God Stats
3W - 1L
1,646 SR
Queue Stats
165W - 165L
1,608 Elo+
Party 2
Chang'e
Chang'e
Steed1000
Chang'e
Level 20
God Stats
4W - 7L
1,479 SR
Queue Stats
102W - 166L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
4 / 1 / 11
9,080
698
3,824
13,936
12,026
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 2 / 7
10,163
782
12,614
10,935
4,933
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
xLunar11x
Izanami
13
6 / 3 / 14
9,943
765
13,846
11,419
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jahboyblesss
Heimdallr
12
4 / 5 / 2
9,053
696
15,430
11,472
4,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 3
8,231
633
6,809
16,073
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Steed1000
Chang'e
10
1 / 9 / 2
7,912
609
7,134
13,007
4,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
6
6
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jahboyblesss
Heimdallr
4
5
2
1
W
Artio
4
1
11
9.5
W
10
2
7
6.75
L
1
6
3
0.42
L
Chang'e
Steed1000
Chang'e
1
9
2
0.22
W
Izanami
xLunar11x
Izanami
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
29,373
36,290
Taken
40,552
21,269
Mitigated
20,038
13,869
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jahboyblesss
Heimdallr
15,430
9,471
0
2,257
11,472
4,126
0
5,219
6,253
0
48,803
W
Artio
3,824
548
1,322
1,580
13,936
12,026
298
5,594
8,342
11,382
0
W
12,614
8,950
2,817
4,694
10,935
4,933
1,751
4,408
6,527
27,404
0
L
6,809
1,123
1,492
4,372
16,073
11,892
0
6,948
9,125
19,031
0
L
Chang'e
Steed1000
Chang'e
7,134
799
892
2,756
13,007
4,020
82
4,287
8,720
21,914
0
W
Izanami
xLunar11x
Izanami
13,846
10,994
388
3,068
11,419
4,310
1,159
3,957
7,462
0
45,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
25,196
121
Minions Killed
110
0
Camps Cleared
0
762,587
Distance Traveled
586,266
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,053
696
53
4
0
177,645
0
W
Artio
9,080
698
14
1
0
274,760
1
W
Olorun
10,163
782
25
2
0
245,782
1
L
Artio
8,231
633
20
2
0
211,206
3
L
Chang'e
7,912
609
37
3
0
197,415
0
W
Izanami
9,943
765
82
6
0
242,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role