Player Matchup

Geb
Geb
Anthiccy
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,611 Elo+
Party 3
Jormungandr
Jormungandr
GhostlyZz
Jormungandr
Level 43
God Stats
3W - 3L
1,377 SR
Queue Stats
480W - 566L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
Kraaakatoaaa
Jing Wei
Level 82
God Stats
1W - 1L
1,735 SR
Queue Stats
101W - 94L
1,572 Elo+
Party 3
Nox
Nox
SirCo-ke
Nox
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
513W - 604L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
slothian
Tsukuyomi
Level 115
God Stats
3W - 1L
1,824 SR
Queue Stats
34W - 25L
1,661 Elo+
Party 3
Team Averages
Level 108
1,587 SR
1,542 Elo+

VS

Team Averages
Level 99
1,601 SR
1,561 Elo+
Cthulhu
Cthulhu
Crimsonpwnage
Cthulhu
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 52L
1,701 Elo+
Solo
Mulan
Mulan
ItzZxpso
Mulan
Level 109
God Stats
11W - 21L
1,582 SR
Queue Stats
369W - 373L
1,510 Elo+
Party 1
Fenrir
Fenrir
OffBrandGizzle
Fenrir
Level 126
God Stats
8W - 6L
1,661 SR
Queue Stats
409W - 416L
1,515 Elo+
Party 1
Medusa
Medusa
SlobaltLNF
Medusa
Level 71
God Stats
3W - 1L
1,429 SR
Queue Stats
45W - 44L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
llFirephoenixll
Baron Samedi
Level 109
God Stats
5W - 6L
1,835 SR
Queue Stats
215W - 224L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,288
456
3,399
10,743
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
GhostlyZz
Jormungandr
16
2 / 3 / 0
9,476
592
4,588
7,940
5,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
Kraaakatoaaa
Jing Wei
13
2 / 2 / 1
8,316
520
4,865
10,223
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 4 / 0
7,019
439
1,734
7,425
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
slothian
Tsukuyomi
13
1 / 7 / 2
7,543
471
5,461
11,612
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 1 / 2
7,307
457
2,538
4,872
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
ItzZxpso
Mulan
16
2 / 2 / 1
9,375
586
3,971
9,564
4,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
9 / 0 / 3
9,216
576
8,161
10,411
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
SlobaltLNF
Medusa
14
4 / 3 / 3
9,027
564
4,433
9,376
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
llFirephoenixll
Baron Samedi
14
2 / 1 / 5
8,277
517
6,494
4,061
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
19
19
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Cthulhu
2
1
2
3
L
Jormungandr
GhostlyZz
Jormungandr
2
3
0
0.67
W
Mulan
ItzZxpso
Mulan
2
2
1
1.25
L
Jing Wei
Kraaakatoaaa
Jing Wei
2
2
1
1.25
W
9
0
3
10.5
L
1
4
0
0.25
W
Medusa
SlobaltLNF
Medusa
4
3
3
1.83
W
Baron Samedi
llFirephoenixll
Baron Samedi
2
1
5
4.5
L
Tsukuyomi
slothian
Tsukuyomi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
25,597
47,943
Taken
38,284
21,806
Mitigated
17,240
13,233
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,399
399
0
3,006
10,743
5,792
296
2,189
8,406
21,541
0
W
Cthulhu
2,538
177
0
0
4,872
2,735
0
1,232
3,632
25,499
0
L
Jormungandr
GhostlyZz
Jormungandr
4,588
2,141
0
2,485
7,940
5,705
0
582
7,358
63,220
0
W
Mulan
ItzZxpso
Mulan
3,971
1,311
0
3,940
9,564
4,770
0
4,163
5,401
0
62,268
L
Jing Wei
Kraaakatoaaa
Jing Wei
4,865
2,777
0
3,322
10,223
3,212
692
2,162
7,891
0
59,773
W
8,161
2,782
0
2,522
10,411
5,324
0
1,831
8,502
0
54,816
L
1,734
0
0
1,406
7,425
2,795
26
1,920
5,473
30,104
0
W
Medusa
SlobaltLNF
Medusa
4,433
1,952
0
1,737
9,376
2,851
0
1,217
8,159
0
54,560
W
Baron Samedi
llFirephoenixll
Baron Samedi
6,494
428
717
1,838
4,061
1,560
208
1,180
2,869
46,362
0
L
Tsukuyomi
slothian
Tsukuyomi
5,461
647
0
3,014
11,612
4,302
0
1,797
9,783
0
55,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
43,202
490
Minions Killed
450
0
Camps Cleared
0
1,338,324
Distance Traveled
1,562,910
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,288
456
19
1
0
277,161
5
W
Cthulhu
7,307
457
54
3
0
303,581
2
L
Jormungandr
9,476
592
157
10
0
221,173
4
W
Mulan
9,375
586
152
10
0
333,728
3
L
Jing Wei
8,316
520
112
7
0
287,139
2
W
Fenrir
9,216
576
86
5
0
313,205
4
L
Nox
7,019
439
91
6
0
254,354
0
W
Medusa
9,027
564
93
6
0
317,433
4
W
Baron Samedi
8,277
517
65
4
0
294,963
5
L
Tsukuyomi
7,543
471
111
7
0
298,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role