Player Matchup

Chernobog
Chernobog
Gold I
DJ_Tuberculosis
Chernobog
Gold I
Level 67
God Stats
12W - 5L
1,784 SR
Queue Stats
309W - 303L
1,715 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Ich_Legende
Cthulhu
Platinum III
Level 140
God Stats
5W - 7L
1,408 SR
Queue Stats
146W - 126L
1,680 MMR
Solo
Agni
Agni
Gold I
OfficialWiski
Agni
Gold I
Level 139
God Stats
2W - 0L
1,842 SR
Queue Stats
167W - 167L
1,580 MMR
Party 1
Apollo
Apollo
Platinum III
caughtwithit
Apollo
Platinum III
Level 155
God Stats
5W - 4L
1,612 SR
Queue Stats
75W - 64L
1,765 MMR
Party 2
Tyr
Tyr
Gold I
temp-353745
Tyr
Gold I
Level 160
God Stats
8W - 7L
1,277 SR
Queue Stats
449W - 443L
1,643 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,585 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,582 SR
1,676 MMR
Set
Set
Platinum V
CalzonsBatsy
Set
Platinum V
Level 155
God Stats
28W - 26L
1,795 SR
Queue Stats
680W - 667L
1,694 MMR
Solo
Heimdallr
Heimdallr
Gold III
Combuster10
Heimdallr
Gold III
Level 160
God Stats
0W - 1L
1,544 SR
Queue Stats
126W - 117L
1,642 MMR
Solo
Athena
Athena
Platinum V
GoodnightjayGIF
Athena
Platinum V
Level 160
God Stats
3W - 1L
1,513 SR
Queue Stats
214W - 184L
1,688 MMR
Solo
Janus
Janus
Gold I
IsaDelLoto
Janus
Gold I
Level 128
God Stats
2W - 6L
1,320 SR
Queue Stats
40W - 42L
1,700 MMR
Solo
Ne Zha
Ne Zha
Gold III
XxX Cromper XxX
Ne Zha
Gold III
Level 154
God Stats
10W - 8L
1,738 SR
Queue Stats
401W - 417L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJ_Tuberculosis
Chernobog
5
1 / 0 / 0
3,355
671
1,602
2,477
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Ich_Legende
Cthulhu
4
0 / 1 / 0
3,139
628
1,759
3,679
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
3,481
696
1,494
2,186
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
6
1 / 0 / 0
3,521
704
529
2,233
527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 1 / 0
4,000
800
1,970
2,782
1,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaTsukuyomiThe MorriganDanzaburouNemesis

VS

Bans
TiamatCu ChulainnKing ArthurChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,536
707
1,302
3,566
887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Combuster10
Heimdallr
5
1 / 0 / 1
3,311
662
3,146
2,096
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,297
659
1,005
4,208
1,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
6
1 / 0 / 1
3,445
689
849
1,829
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
2,624
525
533
953
211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
3
3
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Heimdallr
Combuster10
Heimdallr
1
0
1
1.5
W
Chernobog
DJ_Tuberculosis
Chernobog
1
0
0
1
L
0
1
2
1
W
Cthulhu
Ich_Legende
Cthulhu
0
1
0
0
L
Janus
1
0
1
1.5
W
0
1
2
1
L
0
1
0
0
W
Apollo
1
0
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,354
Damage
6,835
13,357
Taken
12,652
4,213
Mitigated
3,357
4,465
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,302
718
0
642
3,566
887
0
240
3,176
0
12,045
L
Heimdallr
Combuster10
Heimdallr
3,146
1,485
0
1,084
2,096
567
0
938
1,158
0
14,592
W
Chernobog
DJ_Tuberculosis
Chernobog
1,602
1,126
0
983
2,477
480
0
714
1,743
0
12,970
L
1,005
287
0
1,250
4,208
1,240
0
1,141
3,067
5,368
0
W
Cthulhu
Ich_Legende
Cthulhu
1,759
374
0
1,376
3,679
1,180
0
503
3,134
6,610
0
L
Janus
849
120
0
667
1,829
452
0
868
961
11,620
0
W
1,494
382
0
730
2,186
421
0
394
1,730
14,124
0
L
533
281
0
261
953
211
0
306
647
0
2,813
W
Apollo
529
439
0
322
2,233
527
0
99
2,114
0
14,281
W
1,970
534
0
1,054
2,782
1,605
0
0
2,782
1,632
7,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,496
Gold Earned
16,213
138
Minions Killed
105
0
Camps Cleared
0
488,024
Distance Traveled
424,412
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,536
707
20
4
0
98,649
0
L
Heimdallr
3,311
662
36
7
0
78,223
1
W
Chernobog
3,355
671
31
6
0
88,654
1
L
Athena
3,297
659
10
2
0
104,976
0
W
Cthulhu
3,139
628
11
2
0
118,382
1
L
Janus
3,445
689
29
6
0
98,183
0
W
Agni
3,481
696
29
6
0
94,784
1
L
Ne Zha
2,624
525
10
2
0
44,381
0
W
Apollo
3,521
704
43
9
0
93,719
1
W
Tyr
4,000
800
24
5
0
92,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role