Player Matchup

Kuzenbo
Kuzenbo
AP_002
Kuzenbo
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 192L
1,637 Elo+
Party 1
Fenrir
Fenrir
DeathRL
Fenrir
Level 27
God Stats
52W - 24L
1,715 SR
Queue Stats
146W - 74L
1,711 Elo+
Party 1
Neith
Neith
Don_Vitos_Toe
Neith
Level 29
God Stats
1W - 5L
1,069 SR
Queue Stats
3W - 11L
1,232 Elo+
Party 2
He Bo
He Bo
JairV654
He Bo
Level 126
God Stats
3W - 0L
1,674 SR
Queue Stats
250W - 195L
1,620 Elo+
Party 1
Sol
Sol
glitterywenis
Sol
Level 89
God Stats
1W - 2L
1,164 SR
Queue Stats
26W - 22L
1,475 Elo+
Party 2
Team Averages
Level 78
1,424 SR
1,535 Elo+

VS

Team Averages
Level 66
1,509 SR
1,456 Elo+
Artemis
Artemis
Fanucci716
Artemis
Level 88
God Stats
61W - 32L
1,719 SR
Queue Stats
279W - 283L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Livitikas95
Cthulhu
Level 26
God Stats
5W - 10L
1,326 SR
Queue Stats
82W - 139L
1,368 Elo+
Party 3
Bacchus
Bacchus
Rxgxn-Zaimitsu
Bacchus
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 347L
1,439 Elo+
Party 3
Discordia
Discordia
deadcolor
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
nails78990
Ra
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
382W - 408L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AP_002
Kuzenbo
17
3 / 1 / 20
10,327
1,033
10,430
10,048
13,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
DeathRL
Fenrir
17
13 / 1 / 8
12,103
1,210
9,587
8,660
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 3 / 10
9,322
932
9,501
10,205
4,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
JairV654
He Bo
18
11 / 1 / 13
11,446
1,145
16,398
9,921
3,835
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 0 / 11
9,407
941
9,518
5,671
2,142
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

253

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fanucci716
Artemis
15
0 / 6 / 4
8,642
864
8,926
11,570
3,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Livitikas95
Cthulhu
15
2 / 7 / 3
10,104
1,010
10,138
15,650
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 5 / 5
9,388
939
11,093
16,457
11,932
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
deadcolor
Discordia
15
2 / 4 / 2
9,280
928
3,985
5,603
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 2
9,033
903
5,449
11,632
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
29
Kills
6
6
Deaths
29
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AP_002
Kuzenbo
3
1
20
13
W
Fenrir
DeathRL
Fenrir
13
1
8
17
W
1
3
10
2
L
Artemis
Fanucci716
Artemis
0
6
4
0.33
W
He Bo
JairV654
He Bo
11
1
13
17.5
L
Cthulhu
Livitikas95
Cthulhu
2
7
3
0.5
L
1
5
5
0.7
L
Discordia
deadcolor
Discordia
2
4
2
0.75
W
1
0
11
6.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,434
Damage
39,591
44,505
Taken
60,912
26,915
Mitigated
36,742
6,071
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AP_002
Kuzenbo
10,430
3,527
0
82
10,048
13,287
0
6,323
3,725
14,284
0
W
Fenrir
DeathRL
Fenrir
9,587
3,854
0
1,194
8,660
3,556
0
4,086
4,574
0
19,062
W
9,501
5,428
1,180
1,609
10,205
4,095
0
8,142
2,063
0
42,193
L
Artemis
Fanucci716
Artemis
8,926
2,746
0
664
11,570
3,717
0
6,662
4,908
0
27,036
W
He Bo
JairV654
He Bo
16,398
788
0
612
9,921
3,835
0
7,433
2,488
30,430
0
L
Cthulhu
Livitikas95
Cthulhu
10,138
59
367
964
15,650
15,011
0
9,894
5,756
17,736
0
L
11,093
1,335
0
1,058
16,457
11,932
0
8,669
7,788
17,601
0
L
Discordia
deadcolor
Discordia
3,985
636
0
0
5,603
1,844
0
3,806
1,797
24,661
0
W
9,518
2,052
0
1,394
5,671
2,142
0
4,681
990
21,451
0
L
5,449
339
768
620
11,632
4,238
0
7,315
4,317
40,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
46,447
158
Minions Killed
199
8
Camps Cleared
4
916,410
Distance Traveled
857,965
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,327
1,033
6
1
1
194,746
0
W
Fenrir
12,103
1,210
19
2
4
215,717
0
W
Neith
9,322
932
71
7
1
148,474
4
L
Artemis
8,642
864
41
4
1
167,702
2
W
He Bo
11,446
1,145
30
3
2
194,762
0
L
Cthulhu
10,104
1,010
24
2
1
174,929
1
L
Bacchus
9,388
939
14
1
1
194,350
0
L
Discordia
9,280
928
45
5
0
145,192
0
W
Sol
9,407
941
32
3
0
162,711
0
L
Ra
9,033
903
75
8
1
175,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role