Player Matchup

Tiamat
Tiamat
Ketchupp5127
Tiamat
Level 8
God Stats
1W - 1L
1,760 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 2
Bacchus
Bacchus
Quad773
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,511 Elo+
Party 2
Bellona
Bellona
oh Kiira
Bellona
Level 85
God Stats
30W - 17L
1,749 SR
Queue Stats
499W - 481L
1,566 Elo+
Party 1
Nemesis
Nemesis
usual_slime6
Nemesis
Level 5
God Stats
7W - 6L
1,270 SR
Queue Stats
70W - 58L
1,380 Elo+
Party 1
Xbalanque
Xbalanque
windybubbles609
Xbalanque
Level 10
God Stats
1W - 1L
1,760 SR
Queue Stats
6W - 7L
1,494 Elo+
Party 2
Team Averages
Level 24
1,608 SR
1,483 Elo+

VS

Team Averages
Level 16
1,556 SR
1,475 Elo+
Loki
Loki
CasualPromedio36
Loki
Level 29
God Stats
79W - 57L
1,652 SR
Queue Stats
180W - 148L
1,627 Elo+
Solo
Cernunnos
Cernunnos
Dirty_BrownCrack
Cernunnos
Level 6
God Stats
4W - 1L
1,699 SR
Queue Stats
21W - 10L
1,607 Elo+
Solo
Bacchus
Bacchus
KindleC2022
Bacchus
Level 29
God Stats
8W - 19L
1,436 SR
Queue Stats
359W - 353L
1,522 Elo+
Solo
He Bo
He Bo
SnarledZeus9728
He Bo
Level 8
God Stats
1W - 0L
1,667 SR
Queue Stats
3W - 3L
1,144 Elo+
Solo
Cabrakan
Cabrakan
acuos50508
Cabrakan
Level 8
God Stats
2W - 2L
1,327 SR
Queue Stats
33W - 29L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 2
8,157
429
3,138
11,975
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Quad773
Bacchus
13
3 / 6 / 2
8,453
445
9,995
14,493
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
oh Kiira
Bellona
18
4 / 6 / 1
11,314
595
12,881
20,055
14,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
usual_slime6
Nemesis
13
4 / 8 / 2
8,848
466
7,797
13,629
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
windybubbles609
Xbalanque
13
2 / 7 / 2
8,193
431
6,647
12,297
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 8
12,503
658
12,102
11,885
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
16
5 / 2 / 5
10,841
571
10,229
11,327
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
KindleC2022
Bacchus
14
2 / 3 / 6
8,832
465
6,615
9,902
6,632
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 4
10,985
578
9,199
9,890
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
acuos50508
Cabrakan
19
8 / 5 / 4
12,257
645
17,175
19,002
17,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
13
Kills
33
33
Deaths
14
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
1
8
16
W
Cernunnos
5
2
5
3.75
L
Tiamat
0
6
2
0.17
W
Bacchus
KindleC2022
Bacchus
2
3
6
1.67
L
Bacchus
Quad773
Bacchus
3
6
2
0.67
W
6
3
4
2.67
W
Cabrakan
acuos50508
Cabrakan
8
5
4
2
L
Bellona
oh Kiira
Bellona
4
6
1
0.75
L
Nemesis
usual_slime6
Nemesis
4
8
2
0.63
L
Xbalanque
windybubbles609
Xbalanque
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
55,320
72,449
Taken
62,006
43,121
Mitigated
36,088
16,705
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,102
4,547
0
4,955
11,885
4,717
3,788
2,109
9,682
0
87,051
W
Cernunnos
10,229
4,866
0
5,132
11,327
3,845
2,790
5,218
6,109
0
60,367
L
Tiamat
3,138
932
0
2,842
11,975
4,025
0
3,683
7,925
32,972
0
W
Bacchus
KindleC2022
Bacchus
6,615
1,025
712
2,025
9,902
6,632
815
2,145
7,757
45,053
0
L
Bacchus
Quad773
Bacchus
9,995
1,047
0
1,971
14,493
14,504
0
4,988
9,432
29,154
0
W
9,199
521
0
3,085
9,890
3,313
1,205
3,319
6,323
47,695
0
W
Cabrakan
acuos50508
Cabrakan
17,175
3,290
0
9,565
19,002
17,581
1,636
0
19,002
82,937
0
L
Bellona
oh Kiira
Bellona
12,881
6,384
0
7,263
20,055
14,693
554
14,330
5,601
0
77,869
L
Nemesis
usual_slime6
Nemesis
7,797
3,224
0
1,751
13,629
5,984
0
6,180
7,371
0
43,940
L
Xbalanque
windybubbles609
Xbalanque
6,647
4,494
0
2,878
12,297
3,915
0
3,126
9,131
0
37,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
55,418
425
Minions Killed
586
0
Camps Cleared
0
1,465,757
Distance Traveled
1,684,163
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,503
658
146
8
0
405,499
5
W
Cernunnos
10,841
571
106
6
0
312,606
3
L
Tiamat
8,157
429
75
4
0
263,234
4
W
Bacchus
8,832
465
63
3
0
334,973
3
L
Bacchus
8,453
445
34
2
0
319,858
0
W
He Bo
10,985
578
109
6
0
353,407
1
W
Cabrakan
12,257
645
162
9
0
277,678
0
L
Bellona
11,314
595
155
8
0
317,403
5
L
Nemesis
8,848
466
85
4
0
259,218
1
L
Xbalanque
8,193
431
76
4
0
306,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role