Player Matchup

Ra
Ra
CrazyPlatano
Ra
Level 15
God Stats
2W - 3L
1,587 SR
Queue Stats
33W - 43L
1,457 Elo+
Solo
Chang'e
Chang'e
Nichulin
Chang'e
Level 25
God Stats
23W - 10L
1,647 SR
Queue Stats
49W - 34L
1,543 Elo+
Party 1
Ullr
Ullr
Pajarocarpintero
Ullr
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,521 Elo+
Party 1
Mercury
Mercury
branglan
Mercury
Level 122
God Stats
15W - 10L
1,506 SR
Queue Stats
211W - 173L
1,589 Elo+
Party 1
Geb
Geb
cadumello320
Geb
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
198W - 248L
1,337 Elo+
Solo
Team Averages
Level 40
1,548 SR
1,490 Elo+

VS

Team Averages
Level 20
1,483 SR
1,492 Elo+
Fafnir
Fafnir
BBush
Fafnir
Level 6
God Stats
1W - 1L
1,295 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
Casbaka
Serqet
Level 28
God Stats
24W - 22L
1,405 SR
Queue Stats
206W - 213L
1,470 Elo+
Solo
Ra
Ra
LJusti
Ra
Level 27
God Stats
0W - 2L
1,749 SR
Queue Stats
58W - 86L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Shzamkrai
Kukulkan
Level 16
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 2L
1,621 Elo+
Solo
Neith
Neith
Tofferino
Neith
Level 23
God Stats
2W - 2L
1,206 SR
Queue Stats
62W - 65L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 20
15,023
1,002
23,779
16,273
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Nichulin
Chang'e
20
5 / 8 / 20
14,428
962
13,528
24,066
9,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 5 / 19
16,903
1,127
28,483
21,660
8,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
branglan
Mercury
20
19 / 5 / 14
18,384
1,226
28,766
18,122
6,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 0
10,700
713
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BBush
Fafnir
20
1 / 6 / 18
14,464
964
14,951
21,814
34,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Casbaka
Serqet
20
7 / 7 / 9
14,700
980
12,695
20,355
9,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
20
2 / 10 / 12
13,609
907
17,204
22,740
10,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Shzamkrai
Kukulkan
20
7 / 5 / 10
15,215
1,014
17,090
14,129
6,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Tofferino
Neith
20
4 / 10 / 11
14,228
949
13,707
19,206
8,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
81
38
Kills
21
21
Deaths
38
73
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BBush
Fafnir
1
6
18
1.67
L
Serqet
Casbaka
Serqet
7
7
9
1.64
W
2
3
20
4
L
Ra
2
10
12
0.8
W
Chang'e
Nichulin
Chang'e
5
8
20
1.88
W
12
5
19
4.3
L
Kukulkan
Shzamkrai
Kukulkan
7
5
10
2.4
L
Neith
Tofferino
Neith
4
10
11
0.95
W
Mercury
branglan
Mercury
19
5
14
5.2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,556
Damage
75,647
80,121
Taken
98,244
32,218
Mitigated
70,481
25,874
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BBush
Fafnir
14,951
4,259
0
2,295
21,814
34,668
0
10,716
11,098
25,682
0
L
Serqet
Casbaka
Serqet
12,695
2,285
0
81
20,355
9,595
0
6,635
13,720
0
21,320
W
23,779
1,329
4,635
4,328
16,273
6,934
0
10,247
5,840
71,852
0
L
Ra
17,204
1,359
2,891
4,637
22,740
10,791
0
8,226
14,514
46,347
0
W
Chang'e
Nichulin
Chang'e
13,528
415
8,624
7,311
24,066
9,412
0
16,448
7,618
38,013
0
W
28,483
9,466
0
63
21,660
8,980
0
14,155
7,398
0
59,496
L
Kukulkan
Shzamkrai
Kukulkan
17,090
597
493
978
14,129
6,649
0
5,034
9,095
73,348
0
L
Neith
Tofferino
Neith
13,707
5,003
0
1,732
19,206
8,778
0
6,696
12,510
0
38,859
W
Mercury
branglan
Mercury
28,766
15,043
0
913
18,122
6,892
0
8,395
8,058
0
50,535
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,438
Gold Earned
72,216
281
Minions Killed
300
14
Camps Cleared
4
1,161,805
Distance Traveled
1,431,894
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,464
964
23
2
0
279,798
1
L
Serqet
14,700
980
14
1
0
317,882
3
W
Ra
15,023
1,002
121
8
4
275,306
0
L
Ra
13,609
907
85
6
1
299,935
0
W
Chang'e
14,428
962
53
4
1
253,046
0
W
Ullr
16,903
1,127
65
4
5
266,318
2
L
Kukulkan
15,215
1,014
118
8
0
285,590
0
L
Neith
14,228
949
60
4
3
248,689
0
W
Mercury
18,384
1,226
42
3
4
365,890
5
W
Geb
10,700
713
0
0
0
1,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role