Player Matchup

Olorun
Olorun
Bronze III
Kevjeet
Olorun
Bronze III
Level 44
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 6L
1,337 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
NuggetronPrime
Nu Wa
Bronze III
Level 89
God Stats
2W - 1L
1,576 SR
Queue Stats
4W - 7L
1,397 MMR
Party 1
King Arthur
King Arthur
Bronze III
steezydicer
King Arthur
Bronze III
Level 115
God Stats
1W - 1L
1,552 SR
Queue Stats
4W - 8L
1,397 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,632 SR
1,377 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,419 SR
1,019 MMR
Tiamat
Tiamat
Silver II
Balance AXIS
Tiamat
Silver II
Level 128
God Stats
8W - 5L
1,567 SR
Queue Stats
33W - 54L
1,232 MMR
Party 2
Cerberus
Cerberus
Silver III
Balance Dez
Cerberus
Silver III
Level 67
God Stats
14W - 14L
1,522 SR
Queue Stats
20W - 33L
1,034 MMR
Party 2
Neith
Neith
Silver IV
globemaster23
Neith
Silver IV
Level 47
God Stats
1W - 2L
1,168 SR
Queue Stats
58W - 89L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kevjeet
Olorun
10
2 / 2 / 8
6,974
697
4,878
7,157
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 9
7,556
756
7,816
5,235
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
steezydicer
King Arthur
12
9 / 1 / 5
8,707
871
9,215
10,717
8,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CthulhuChaacKukulkanZeus

VS

Bans
Cu ChulainnAphroditeDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 2
6,291
629
6,546
7,039
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Balance Dez
Cerberus
10
3 / 6 / 0
7,353
735
3,022
13,710
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 2
6,733
673
6,808
6,900
2,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
2
0.25
L
Cerberus
Balance Dez
Cerberus
3
6
0
0.5
W
Olorun
Kevjeet
Olorun
2
2
8
3
W
3
1
9
7.5
L
1
4
2
0.5
W
King Arthur
steezydicer
King Arthur
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
16,376
23,109
Taken
27,649
11,916
Mitigated
13,695
5,002
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,546
372
0
1,526
7,039
3,821
0
3,049
3,824
23,849
0
L
Cerberus
Balance Dez
Cerberus
3,022
0
0
2,080
13,710
7,419
0
6,372
7,070
15,303
0
W
Olorun
Kevjeet
Olorun
4,878
2,417
1,002
2,932
7,157
2,343
370
2,917
4,018
20,825
0
W
7,816
1,631
0
658
5,235
1,303
415
2,610
2,375
35,064
0
L
6,808
2,350
0
841
6,900
2,455
0
2,723
3,989
0
21,942
W
King Arthur
steezydicer
King Arthur
9,215
1,234
0
410
10,717
8,270
21
3,320
7,104
0
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
20,377
117
Minions Killed
120
0
Camps Cleared
0
488,775
Distance Traveled
453,139
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,291
629
47
5
0
154,041
0
L
Cerberus
7,353
735
34
3
0
150,163
0
W
Olorun
6,974
697
20
2
0
147,579
0
W
Nu Wa
7,556
756
66
7
0
158,335
1
L
Neith
6,733
673
39
4
0
148,935
1
W
King Arthur
8,707
871
31
3
0
182,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role