Player Matchup

Danzaburou
Danzaburou
CrownofKyu
Danzaburou
Level 28
God Stats
4W - 5L
1,484 SR
Queue Stats
34W - 48L
1,349 Elo+
Party 1
Tiamat
Tiamat
Crw ah Demon
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,244 Elo+
Party 2
King Arthur
King Arthur
KillerBlade2k
King Arthur
Level 86
God Stats
5W - 9L
1,339 SR
Queue Stats
148W - 154L
1,445 Elo+
Party 2
Skadi
Skadi
TangoDoflamingo
Skadi
Level 47
God Stats
12W - 15L
1,573 SR
Queue Stats
229W - 295L
1,383 Elo+
Party 1
Ymir
Ymir
randomblavkguy
Ymir
Level 100
God Stats
6W - 13L
1,395 SR
Queue Stats
101W - 141L
1,398 Elo+
Party 2
Team Averages
Level 56
1,458 SR
1,364 Elo+

VS

Team Averages
Level 112
1,492 SR
1,461 Elo+
Da Ji
Da Ji
Catafracta
Da Ji
Level 146
God Stats
3W - 7L
1,230 SR
Queue Stats
548W - 588L
1,471 Elo+
Party 3
Chernobog
Chernobog
Hydrorazer971
Chernobog
Level 98
God Stats
29W - 24L
1,816 SR
Queue Stats
385W - 395L
1,416 Elo+
Solo
Thor
Thor
MadAbdul
Thor
Level 157
God Stats
6W - 10L
1,415 SR
Queue Stats
706W - 751L
1,418 Elo+
Solo
Khepri
Khepri
Shunshumaru
Khepri
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
SrFurro
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrownofKyu
Danzaburou
12
0 / 7 / 1
7,639
509
6,865
11,142
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
6
0 / 5 / 0
5,137
342
1,785
5,686
2,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KillerBlade2k
King Arthur
13
1 / 3 / 2
7,936
529
8,296
14,302
6,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 7 / 1
7,114
474
5,667
10,903
3,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 1
8,861
591
6,907
12,271
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
9 / 3 / 5
9,430
629
12,654
11,532
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Hydrorazer971
Chernobog
14
6 / 1 / 5
8,872
591
8,141
9,972
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
17
4 / 1 / 4
9,700
647
9,078
11,776
5,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 0 / 12
8,636
576
4,886
6,101
3,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SrFurro
Neith
12
5 / 2 / 3
7,694
513
4,314
6,342
2,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
7
Kills
25
25
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
3
5
3.83
L
Danzaburou
CrownofKyu
Danzaburou
0
7
1
0.07
L
Tiamat
0
5
0
0
W
Chernobog
Hydrorazer971
Chernobog
6
1
5
8.5
L
King Arthur
KillerBlade2k
King Arthur
1
3
2
0.67
W
Thor
4
1
4
6
W
Khepri
1
0
12
7
W
Neith
SrFurro
Neith
5
2
3
3.25
L
1
7
1
0.21
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
39,073
54,304
Taken
45,723
21,235
Mitigated
20,212
11,212
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,654
3,825
0
3,554
11,532
4,631
136
2,048
9,484
0
48,327
L
Danzaburou
CrownofKyu
Danzaburou
6,865
2,910
0
2,012
11,142
3,479
970
156
10,986
0
41,826
L
Tiamat
1,785
124
0
842
5,686
2,156
0
1,363
4,323
11,361
0
W
Chernobog
Hydrorazer971
Chernobog
8,141
6,003
0
3,199
9,972
4,272
3,184
2,137
7,835
0
46,075
L
King Arthur
KillerBlade2k
King Arthur
8,296
1,078
0
2,686
14,302
6,938
234
605
13,697
0
51,810
W
Thor
9,078
1,036
0
2,598
11,776
5,503
0
787
10,989
0
60,219
W
Khepri
4,886
480
414
1,049
6,101
3,319
860
1,756
4,345
21,293
0
W
Neith
SrFurro
Neith
4,314
1,883
0
2,181
6,342
2,487
2,667
1,964
4,378
0
37,648
L
5,667
2,400
0
2,307
10,903
3,056
0
2,196
8,707
0
36,534
L
6,907
1,769
0
3,365
12,271
5,606
478
566
11,705
39,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
44,332
326
Minions Killed
403
0
Camps Cleared
0
1,240,338
Distance Traveled
1,373,118
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,430
629
81
5
0
270,383
0
L
Danzaburou
7,639
509
73
5
0
219,321
0
L
Tiamat
5,137
342
14
1
0
207,015
3
W
Chernobog
8,872
591
104
7
0
269,094
2
L
King Arthur
7,936
529
95
6
0
280,951
2
W
Thor
9,700
647
127
8
0
237,268
3
W
Khepri
8,636
576
21
1
0
336,552
5
W
Neith
7,694
513
70
5
0
259,821
1
L
Skadi
7,114
474
70
5
0
245,589
2
L
Ymir
8,861
591
74
5
0
287,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role