Player Matchup

Cerberus
Cerberus
HongChef
Cerberus
Level 15
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 12L
1,262 Elo+
Solo
Aphrodite
Aphrodite
Rouge124
Aphrodite
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Shockwave125
Apollo
Level 29
God Stats
4W - 3L
1,580 SR
Queue Stats
14W - 15L
1,582 Elo+
Solo
Anubis
Anubis
awesomekyle4321
Anubis
Level 11
God Stats
2W - 13L
1,196 SR
Queue Stats
18W - 48L
1,218 Elo+
Party 2
Loki
Loki
imboxyimsad
Loki
Level 16
God Stats
3W - 3L
1,562 SR
Queue Stats
38W - 33L
1,378 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,388 Elo+

VS

Team Averages
Level 21
1,474 SR
1,423 Elo+
Heimdallr
Heimdallr
BjornRavenShield
Heimdallr
Level 22
God Stats
6W - 6L
1,506 SR
Queue Stats
21W - 23L
1,310 Elo+
Solo
Hades
Hades
Kraftiee
Hades
Level 29
God Stats
6W - 5L
1,363 SR
Queue Stats
27W - 28L
1,388 Elo+
Party 1
Yemoja
Yemoja
ReneeJR
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
pimpsqueak1
Cernunnos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 24L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
thtblkguy
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HongChef
Cerberus
15
2 / 5 / 4
8,646
455
8,220
17,179
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Rouge124
Aphrodite
12
2 / 8 / 1
8,136
428
5,709
13,867
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
3 / 13 / 4
7,988
420
10,020
16,079
5,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 9 / 2
7,452
392
2,181
13,635
5,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 5 / 4
10,270
541
12,822
16,224
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
6 / 3 / 7
10,817
569
11,524
10,667
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Kraftiee
Hades
16
5 / 4 / 10
10,141
534
9,566
13,423
6,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ReneeJR
Yemoja
15
5 / 4 / 14
10,441
550
8,201
14,304
8,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
pimpsqueak1
Cernunnos
17
14 / 2 / 11
11,454
603
21,344
12,618
4,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
thtblkguy
Gilgamesh
16
8 / 3 / 9
11,211
590
8,709
10,578
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
15
Kills
38
40
Deaths
16
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
6
3
7
3.17
L
Cerberus
HongChef
Cerberus
2
5
4
0.8
W
Hades
Kraftiee
Hades
5
4
10
2.5
W
Yemoja
ReneeJR
Yemoja
5
4
14
3
L
Aphrodite
Rouge124
Aphrodite
2
8
1
0.31
L
Apollo
3
13
4
0.38
L
0
9
2
0.11
L
8
5
4
2
W
Cernunnos
pimpsqueak1
Cernunnos
14
2
11
9.75
W
Gilgamesh
thtblkguy
Gilgamesh
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,952
Damage
59,344
76,984
Taken
61,590
40,866
Mitigated
32,852
17,278
Healing
20,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
11,524
6,167
0
2,944
10,667
5,122
3,786
3,802
6,565
0
49,781
L
Cerberus
HongChef
Cerberus
8,220
223
0
3,908
17,179
13,601
530
2,372
14,807
43,237
0
W
Hades
Kraftiee
Hades
9,566
863
387
4,337
13,423
6,511
742
2,837
10,536
51,651
0
W
Yemoja
ReneeJR
Yemoja
8,201
1,145
4,287
4,816
14,304
8,708
537
2,905
11,349
30,100
0
L
Aphrodite
Rouge124
Aphrodite
5,709
1,088
2,492
4,137
13,867
10,158
0
2,422
11,445
29,433
0
L
Apollo
10,020
5,623
0
0
16,079
5,007
0
4,057
12,022
0
31,983
L
2,181
122
0
2,084
13,635
5,765
567
5,232
8,403
23,830
0
L
12,822
3,952
0
4,657
16,224
6,335
0
3,684
12,540
0
58,539
W
Cernunnos
pimpsqueak1
Cernunnos
21,344
15,236
0
1,584
12,618
4,504
2,498
4,795
7,798
0
65,486
W
Gilgamesh
thtblkguy
Gilgamesh
8,709
3,309
0
2,057
10,578
8,007
2,292
1,321
9,232
0
56,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
54,064
337
Minions Killed
397
0
Camps Cleared
0
1,669,627
Distance Traveled
1,649,520
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,817
569
91
5
0
300,737
0
L
Cerberus
8,646
455
86
5
0
400,162
0
W
Hades
10,141
534
76
4
0
313,394
0
W
Yemoja
10,441
550
46
2
0
344,188
8
L
Aphrodite
8,136
428
53
3
0
328,705
2
L
Apollo
7,988
420
42
2
0
309,377
0
L
Anubis
7,452
392
48
3
0
258,518
0
L
Loki
10,270
541
108
6
0
372,865
2
W
Cernunnos
11,454
603
83
4
0
327,021
0
W
Gilgamesh
11,211
590
101
5
0
364,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role