Player Matchup

Cernunnos
Cernunnos
DHG hippie
Cernunnos
Level 133
God Stats
1W - 2L
1,716 SR
Queue Stats
93W - 64L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
GodlessPariah
Gilgamesh
Level 148
God Stats
12W - 18L
1,620 SR
Queue Stats
212W - 191L
1,507 Elo+
Party 1
Janus
Janus
Kliberated
Janus
Level 128
God Stats
1W - 1L
1,413 SR
Queue Stats
173W - 106L
1,607 Elo+
Party 1
Athena
Athena
angrysupport
Athena
Level 49
God Stats
7W - 3L
1,824 SR
Queue Stats
65W - 44L
1,612 Elo+
Party 1
Hercules
Hercules
godlessgorilla
Hercules
Level 160
God Stats
16W - 10L
1,631 SR
Queue Stats
372W - 292L
1,612 Elo+
Party 1
Team Averages
Level 124
1,641 SR
1,591 Elo+

VS

Team Averages
Level 65
1,450 SR
1,645 Elo+
Neith
Neith
Depomed
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 185L
1,557 Elo+
Party 2
Thanatos
Thanatos
Orimur
Thanatos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 12L
1,831 Elo+
Party 2
Scylla
Scylla
SQUI22
Scylla
Level 89
God Stats
1W - 1L
1,154 SR
Queue Stats
25W - 22L
1,512 Elo+
Party 2
Ganesha
Ganesha
TheticDuck8
Ganesha
Level 120
God Stats
4W - 2L
1,481 SR
Queue Stats
297W - 198L
1,707 Elo+
Party 2
Cu Chulainn
Cu Chulainn
feedr tectonics
Cu Chulainn
Level 24
God Stats
12W - 7L
1,617 SR
Queue Stats
24W - 11L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DHG hippie
Cernunnos
18
5 / 5 / 4
11,466
521
18,979
18,560
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GodlessPariah
Gilgamesh
17
1 / 9 / 3
10,427
474
5,776
20,727
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
15
2 / 8 / 1
9,841
447
10,940
13,247
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
1 / 7 / 6
9,635
438
6,976
17,190
16,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
18
3 / 4 / 1
11,042
502
15,099
24,808
25,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Depomed
Neith
19
4 / 3 / 12
12,925
588
9,869
13,400
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Orimur
Thanatos
20
21 / 1 / 5
14,440
656
24,812
19,507
17,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
SQUI22
Scylla
17
3 / 4 / 18
11,497
523
8,612
13,641
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
TheticDuck8
Ganesha
15
0 / 3 / 18
11,211
510
9,902
20,124
16,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
feedr tectonics
Cu Chulainn
18
5 / 2 / 8
11,947
543
19,794
23,132
19,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
12
Kills
33
33
Deaths
13
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DHG hippie
Cernunnos
5
5
4
1.4
W
Neith
Depomed
Neith
4
3
12
3.33
L
Gilgamesh
GodlessPariah
Gilgamesh
1
9
3
0.28
L
Janus
2
8
1
0.31
W
Thanatos
Orimur
Thanatos
21
1
5
23.5
W
Scylla
SQUI22
Scylla
3
4
18
3
W
Ganesha
TheticDuck8
Ganesha
0
3
18
3
L
Athena
1
7
6
0.57
W
Cu Chulainn
feedr tectonics
Cu Chulainn
5
2
8
4.5
L
Hercules
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,770
Damage
72,989
94,532
Taken
89,804
60,838
Mitigated
64,824
25,455
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DHG hippie
Cernunnos
18,979
10,144
0
9,543
18,560
7,167
2,040
2,870
15,608
0
115,771
W
Neith
Depomed
Neith
9,869
4,747
0
5,731
13,400
5,664
1,858
2,104
11,242
0
87,452
L
Gilgamesh
GodlessPariah
Gilgamesh
5,776
970
0
4,719
20,727
8,599
0
6,634
13,959
0
74,903
L
Janus
10,940
519
120
957
13,247
2,920
0
3,575
9,518
62,876
0
W
Thanatos
Orimur
Thanatos
24,812
9,954
0
20,408
19,507
17,112
1,101
4,730
14,533
0
107,275
W
Scylla
SQUI22
Scylla
8,612
522
0
4,856
13,641
5,774
1,352
2,454
10,987
62,555
0
W
Ganesha
TheticDuck8
Ganesha
9,902
901
0
399
20,124
16,602
217
4,492
15,558
31,513
0
L
Athena
6,976
2,077
0
776
17,190
16,523
30
3,806
13,340
27,383
0
W
Cu Chulainn
feedr tectonics
Cu Chulainn
19,794
2,830
0
8,020
23,132
19,672
770
3,470
19,568
9,805
68,299
L
Hercules
15,099
4,757
0
9,340
24,808
25,629
0
5,037
19,685
0
73,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,411
Gold Earned
62,020
614
Minions Killed
597
0
Camps Cleared
0
2,124,124
Distance Traveled
2,176,838
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,466
521
181
8
0
386,736
4
W
Neith
12,925
588
173
8
0
376,007
4
L
Gilgamesh
10,427
474
131
6
0
444,880
3
L
Janus
9,841
447
114
5
0
393,950
2
W
Thanatos
14,440
656
145
7
0
524,582
0
W
Scylla
11,497
523
134
6
0
360,024
1
W
Ganesha
11,211
510
5
0
0
464,780
5
L
Athena
9,635
438
34
2
0
426,035
3
W
Cu Chulainn
11,947
543
140
6
0
451,445
1
L
Hercules
11,042
502
154
7
0
472,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role