Player Matchup

Poseidon
Poseidon
Dad2489
Poseidon
Level 17
God Stats
0W - 3L
1,485 SR
Queue Stats
6W - 13L
1,352 Elo+
Solo
Hun Batz
Hun Batz
Srium
Hun Batz
Level 145
God Stats
1W - 3L
1,601 SR
Queue Stats
31W - 23L
1,474 Elo+
Party 1
Apollo
Apollo
Sw1ngman13
Apollo
Level 10
God Stats
23W - 16L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Solo
Cerberus
Cerberus
TwelveHourDodge
Cerberus
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo
Fenrir
Fenrir
born_firewood5
Fenrir
Level 9
God Stats
13W - 6L
1,648 SR
Queue Stats
13W - 12L
1,461 Elo+
Party 1
Team Averages
Level 37
1,497 SR
1,405 Elo+

VS

Team Averages
Level 36
1,435 SR
1,503 Elo+
Izanami
Izanami
Ashhleyx
Izanami
Level 6
God Stats
4W - 10L
1,047 SR
Queue Stats
362W - 333L
1,465 Elo+
Party 2
Ymir
Ymir
EmunahAurora
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,394 Elo+
Solo
King Arthur
King Arthur
Jehtt
King Arthur
Level 128
God Stats
3W - 1L
1,521 SR
Queue Stats
144W - 85L
1,787 Elo+
Party 2
Olorun
Olorun
StupidBih
Olorun
Level 12
God Stats
6W - 5L
1,658 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo
Hades
Hades
tantianbi
Hades
Level 24
God Stats
34W - 20L
1,450 SR
Queue Stats
269W - 236L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dad2489
Poseidon
17
1 / 11 / 2
11,011
918
13,448
22,545
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Srium
Hun Batz
15
2 / 3 / 1
10,362
864
7,799
9,706
3,609
Apollo
Sw1ngman13
Apollo
17
2 / 5 / 1
10,875
906
12,791
17,101
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
0 / 1 / 0
9,261
772
100
1,007
367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 6 / 3
10,324
860
5,391
15,628
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashhleyx
Izanami
18
1 / 2 / 11
11,235
936
6,053
6,567
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 1 / 15
12,202
1,017
12,657
11,604
14,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Jehtt
King Arthur
19
16 / 0 / 6
14,241
1,187
25,701
14,608
15,951
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
StupidBih
Olorun
18
2 / 1 / 13
11,567
964
7,461
7,434
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
tantianbi
Hades
18
2 / 1 / 16
12,097
1,008
9,556
9,732
7,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
5
Kills
26
26
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashhleyx
Izanami
1
2
11
3.25
L
Poseidon
Dad2489
Poseidon
1
11
2
0.18
W
5
1
15
12.5
W
King Arthur
Jehtt
King Arthur
16
0
6
19
L
Hun Batz
Srium
Hun Batz
2
3
1
0.83
W
Olorun
StupidBih
Olorun
2
1
13
8.5
L
Apollo
Sw1ngman13
Apollo
2
5
1
0.5
L
Cerberus
0
1
0
0
L
0
6
3
0.25
W
Hades
tantianbi
Hades
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,529
Damage
61,428
65,987
Taken
49,945
26,058
Mitigated
43,748
3,267
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashhleyx
Izanami
6,053
3,031
0
231
6,567
2,615
0
2,552
4,015
0
16,884
L
Poseidon
Dad2489
Poseidon
13,448
1,210
0
2,660
22,545
8,432
0
9,821
12,724
42,615
0
W
12,657
2,460
603
1,706
11,604
14,023
0
2,568
9,036
29,671
0
W
King Arthur
Jehtt
King Arthur
25,701
4,364
0
5,217
14,608
15,951
0
4,107
9,935
0
44,117
L
Hun Batz
Srium
Hun Batz
7,799
1,266
0
0
9,706
3,609
0
3,512
6,194
0
20,717
W
Olorun
StupidBih
Olorun
7,461
3,917
157
3,329
7,434
3,282
0
1,923
5,511
33,947
0
L
Apollo
Sw1ngman13
Apollo
12,791
6,575
0
569
17,101
7,049
0
8,450
8,651
0
26,764
L
Cerberus
100
62
0
38
1,007
367
0
196
811
1,341
0
L
5,391
957
0
0
15,628
6,601
0
7,695
7,933
0
14,531
W
Hades
tantianbi
Hades
9,556
967
1,105
4,308
9,732
7,877
0
2,398
6,958
38,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,833
Gold Earned
61,342
146
Minions Killed
269
3
Camps Cleared
10
824,223
Distance Traveled
1,163,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,235
936
31
3
0
229,985
0
L
Poseidon
11,011
918
73
6
2
163,891
0
W
Ymir
12,202
1,017
44
4
4
240,157
0
W
King Arthur
14,241
1,187
42
4
4
258,201
0
L
Hun Batz
10,362
864
22
2
0
179,798
0
W
Olorun
11,567
964
50
4
0
208,231
0
L
Apollo
10,875
906
29
2
0
226,153
1
L
Cerberus
9,261
772
1
0
0
18,152
0
L
Fenrir
10,324
860
21
2
1
236,229
0
W
Hades
12,097
1,008
102
9
2
226,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role