Player Matchup

Thoth
Thoth
AUDIODOGG
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,288 Elo+
Party 2
Ratatoskr
Ratatoskr
HTS AUDIODOGG
Ratatoskr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 73L
1,288 Elo+
Party 2
Medusa
Medusa
Haydonnis
Medusa
Level 65
God Stats
2W - 1L
1,623 SR
Queue Stats
123W - 107L
1,492 Elo+
Party 2
Hera
Hera
Sweaty300lbMan
Hera
Level 23
God Stats
0W - 2L
1,266 SR
Queue Stats
51W - 65L
1,487 Elo+
Party 3
Geb
Geb
ZeddZorander7
Geb
Level 88
God Stats
5W - 3L
1,540 SR
Queue Stats
69W - 84L
1,466 Elo+
Party 3
Team Averages
Level 41
1,486 SR
1,404 Elo+

VS

Team Averages
Level 75
1,436 SR
1,534 Elo+
Janus
Janus
AndreMD5699
Janus
Level 86
God Stats
7W - 10L
1,663 SR
Queue Stats
3,834W - 4,162L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Keef_Master420
Kukulkan
Level 40
God Stats
2W - 1L
1,526 SR
Queue Stats
54W - 69L
1,461 Elo+
Party 1
Bellona
Bellona
LosMcToast
Bellona
Level 149
God Stats
2W - 1L
1,324 SR
Queue Stats
223W - 193L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
MondoCool
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,621 Elo+
Party 1
Cupid
Cupid
TrukloadOfBleach
Cupid
Level 87
God Stats
2W - 0L
1,169 SR
Queue Stats
188W - 152L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AUDIODOGG
Thoth
19
5 / 6 / 10
11,495
884
16,707
13,559
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
HTS AUDIODOGG
Ratatoskr
7
0 / 2 / 1
7,341
565
728
2,637
808
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Haydonnis
Medusa
17
2 / 7 / 6
10,095
777
13,632
15,810
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 5
11,925
917
16,646
12,192
5,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 9
8,899
685
6,662
14,963
12,292
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
9,321
717
5,716
6,946
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
19
8 / 4 / 13
11,687
899
10,435
10,697
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
LosMcToast
Bellona
19
6 / 4 / 15
11,460
882
11,960
17,419
18,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
MondoCool
Kuzenbo
20
6 / 2 / 19
12,987
999
12,257
24,998
25,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 5 / 14
11,111
855
12,329
10,954
4,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
18
Kills
27
27
Deaths
19
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thoth
AUDIODOGG
Thoth
5
6
10
1.67
W
1
4
9
1.38
L
Ratatoskr
HTS AUDIODOGG
Ratatoskr
0
2
1
0.25
L
Medusa
Haydonnis
Medusa
2
7
6
0.71
W
Kukulkan
8
4
13
3.63
W
Bellona
LosMcToast
Bellona
6
4
15
3.38
W
Kuzenbo
MondoCool
Kuzenbo
6
2
19
7.75
L
10
6
5
2.08
W
6
5
14
2.6
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,375
Damage
52,697
59,161
Taken
71,014
31,259
Mitigated
54,310
15,510
Healing
31,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AUDIODOGG
Thoth
16,707
1,416
1,896
3,438
13,559
5,590
1,251
5,592
7,757
37,518
0
W
5,716
214
2,418
553
6,946
2,063
1,598
4,505
2,321
27,972
0
L
Ratatoskr
HTS AUDIODOGG
Ratatoskr
728
156
0
0
2,637
808
0
1,345
1,267
0
1,278
L
Medusa
Haydonnis
Medusa
13,632
5,143
1,247
3,437
15,810
6,815
1,167
6,533
9,119
0
36,015
W
Kukulkan
10,435
1,041
722
1,218
10,697
4,118
836
7,507
2,968
29,786
0
W
Bellona
LosMcToast
Bellona
11,960
2,501
1,844
4,297
17,419
18,203
820
9,769
6,660
0
27,690
W
Kuzenbo
MondoCool
Kuzenbo
12,257
4,162
3,024
11,377
24,998
25,864
1,018
9,604
15,090
20,575
0
L
16,646
4,657
1,299
1,454
12,192
5,754
1,028
5,824
6,267
33,059
0
W
12,329
5,670
3,222
2,420
10,954
4,062
1,850
7,438
3,264
0
24,896
L
6,662
73
838
1,901
14,963
12,292
106
8,700
5,939
11,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,755
Gold Earned
56,566
142
Minions Killed
148
0
Camps Cleared
0
921,440
Distance Traveled
1,191,775
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,495
884
54
4
0
218,875
0
W
Janus
9,321
717
39
3
0
220,526
3
L
Ratatoskr
7,341
565
1
0
0
41,096
0
L
Medusa
10,095
777
50
4
0
217,449
0
W
Kukulkan
11,687
899
49
4
0
233,143
0
W
Bellona
11,460
882
24
2
0
248,952
1
W
Kuzenbo
12,987
999
11
1
0
263,004
0
L
Hera
11,925
917
29
2
0
180,658
0
W
Cupid
11,111
855
25
2
0
226,150
0
L
Geb
8,899
685
8
1
0
263,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role