Player Matchup

Ymir
Ymir
IP666
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
LenhadorTzudo
Vulcan
Level 25
God Stats
8W - 7L
1,410 SR
Queue Stats
109W - 134L
1,454 Elo+
Solo
Artemis
Artemis
Otavio_Daru
Artemis
Level 23
God Stats
8W - 5L
1,705 SR
Queue Stats
76W - 77L
1,654 Elo+
Solo
Apollo
Apollo
Tisuky
Apollo
Level 29
God Stats
26W - 22L
1,556 SR
Queue Stats
37W - 35L
1,469 Elo+
Party 1
Fenrir
Fenrir
xFOFOx973
Fenrir
Level 21
God Stats
2W - 2L
1,259 SR
Queue Stats
18W - 30L
1,361 Elo+
Solo
Team Averages
Level 25
1,486 SR
1,488 Elo+

VS

Team Averages
Level 23
1,687 SR
1,572 Elo+
Aphrodite
Aphrodite
IISunSh1neII
Aphrodite
Level 25
God Stats
19W - 17L
1,753 SR
Queue Stats
176W - 191L
1,487 Elo+
Solo
Susano
Susano
PHAbdalla
Susano
Level 29
God Stats
9W - 4L
1,660 SR
Queue Stats
35W - 21L
1,632 Elo+
Party 2
Odin
Odin
Tielz
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,629 Elo+
Party 2
Khepri
Khepri
Zabruna
Khepri
Level 18
God Stats
5W - 2L
1,730 SR
Queue Stats
36W - 26L
1,635 Elo+
Party 2
Izanami
Izanami
edmilson-pitbull
Izanami
Level 14
God Stats
4W - 1L
1,794 SR
Queue Stats
51W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
IP666
Ymir
17
0 / 10 / 9
10,792
432
7,115
21,869
20,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 5 / 4
13,828
553
15,433
11,743
5,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Otavio_Daru
Artemis
20
8 / 3 / 6
14,316
573
24,283
19,478
9,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
Tisuky
Apollo
20
5 / 10 / 0
15,410
616
9,162
17,670
7,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
xFOFOx973
Fenrir
17
2 / 2 / 5
12,087
483
3,757
13,812
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IISunSh1neII
Aphrodite
16
2 / 5 / 5
10,204
408
6,162
16,521
7,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
PHAbdalla
Susano
20
18 / 5 / 4
13,790
552
24,764
20,311
11,093
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
Tielz
Odin
18
8 / 5 / 7
11,744
470
17,202
20,571
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Khepri
Zabruna
Khepri
17
2 / 4 / 20
11,499
460
5,179
12,706
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
7,552
302
1,434
5,490
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
66
22
Kills
30
30
Deaths
22
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
IISunSh1neII
Aphrodite
2
5
5
0.9
W
Ymir
IP666
Ymir
0
10
9
0.45
W
7
5
4
1.8
W
Artemis
Otavio_Daru
Artemis
8
3
6
3.67
L
Susano
PHAbdalla
Susano
18
5
4
4
L
Odin
Tielz
Odin
8
5
7
2.3
W
Apollo
Tisuky
Apollo
5
10
0
0.5
L
Khepri
Zabruna
Khepri
2
4
20
3
L
0
3
0
0
W
Fenrir
xFOFOx973
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,750
Damage
54,741
84,572
Taken
75,599
49,180
Mitigated
43,670
23,133
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
IISunSh1neII
Aphrodite
6,162
656
3,592
5,567
16,521
7,845
364
5,251
10,988
40,707
0
W
Ymir
IP666
Ymir
7,115
1,339
530
1,763
21,869
20,336
590
3,700
18,058
38,509
0
W
15,433
2,250
0
630
11,743
5,895
1,270
1,820
9,813
92,355
0
W
Artemis
Otavio_Daru
Artemis
24,283
15,127
0
10,486
19,478
9,619
7,998
3,388
15,984
0
100,345
L
Susano
PHAbdalla
Susano
24,764
9,634
0
944
20,311
11,093
2,360
3,115
17,170
0
88,294
L
Odin
Tielz
Odin
17,202
4,549
0
4,682
20,571
9,559
677
7,250
13,159
0
81,194
W
Apollo
Tisuky
Apollo
9,162
7,137
173
2,525
17,670
7,285
7,894
1,486
16,178
0
109,680
L
Khepri
Zabruna
Khepri
5,179
535
1,361
1,049
12,706
14,074
627
6,330
6,244
24,234
0
L
1,434
1,038
0
930
5,490
1,099
0
0
5,490
0
14,555
W
Fenrir
xFOFOx973
Fenrir
3,757
656
0
7,026
13,812
6,045
1,093
569
13,198
0
56,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,433
Gold Earned
54,789
672
Minions Killed
434
0
Camps Cleared
0
2,230,145
Distance Traveled
1,854,072
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,204
408
86
3
0
412,909
1
W
Ymir
10,792
432
52
2
0
441,613
0
W
Vulcan
13,828
553
168
7
0
443,291
3
W
Artemis
14,316
573
164
7
0
399,512
1
L
Susano
13,790
552
160
6
0
466,794
1
L
Odin
11,744
470
116
5
0
460,536
0
W
Apollo
15,410
616
199
8
0
435,863
3
L
Khepri
11,499
460
38
2
0
426,551
5
L
Izanami
7,552
302
34
1
0
87,282
0
W
Fenrir
12,087
483
89
4
0
509,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role