Player Matchup

Ra
Ra
ClimDager
Ra
Level 19
God Stats
13W - 7L
1,636 SR
Queue Stats
26W - 37L
1,333 Elo+
Party 1
Hachiman
Hachiman
Dolor_amplio
Hachiman
Level 26
God Stats
61W - 68L
1,405 SR
Queue Stats
106W - 145L
1,342 Elo+
Party 1
Kali
Kali
IxRâpeYouKid
Kali
Level 26
God Stats
17W - 12L
1,708 SR
Queue Stats
83W - 43L
1,692 Elo+
Solo
Thanatos
Thanatos
SibXoDev
Thanatos
Level 46
God Stats
104W - 122L
1,400 SR
Queue Stats
124W - 150L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
TarelkaPelmeney
Sun Wukong
Level 17
God Stats
7W - 2L
1,627 SR
Queue Stats
49W - 19L
1,665 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,476 Elo+

VS

Team Averages
Level 20
1,497 SR
1,495 Elo+
Jormungandr
Jormungandr
GenaTheKrokodil
Jormungandr
Level 29
God Stats
4W - 6L
1,412 SR
Queue Stats
64W - 61L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
PaTya334
Baron Samedi
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
36W - 24L
1,621 Elo+
Solo
Fenrir
Fenrir
SlimeWarlock
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,344 Elo+
Solo
Bellona
Bellona
SneakyNoob
Bellona
Level 27
God Stats
10W - 13L
1,481 SR
Queue Stats
102W - 83L
1,541 Elo+
Solo
Horus
Horus
rRaiZe
Horus
Level 11
God Stats
2W - 2L
1,386 SR
Queue Stats
2W - 5L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 10
17,562
517
26,598
24,594
10,549
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Dolor_amplio
Hachiman
20
4 / 6 / 11
19,177
564
11,353
24,171
10,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
22 / 5 / 4
25,162
740
50,333
47,837
32,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
SibXoDev
Thanatos
20
10 / 14 / 8
18,234
536
20,752
33,198
13,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
TarelkaPelmeney
Sun Wukong
20
8 / 0 / 15
22,024
648
39,524
41,042
43,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GenaTheKrokodil
Jormungandr
20
4 / 11 / 14
15,537
457
24,640
44,715
53,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
PaTya334
Baron Samedi
20
13 / 12 / 5
17,210
506
35,684
32,827
15,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
5 / 12 / 6
14,382
423
9,432
31,685
14,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SneakyNoob
Bellona
20
8 / 8 / 4
16,292
479
28,711
33,641
43,923
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
rRaiZe
Horus
20
5 / 11 / 10
15,063
443
9,801
33,286
29,453
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
74
54
Kills
35
35
Deaths
54
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
10
10
1.5
W
Hachiman
Dolor_amplio
Hachiman
4
6
11
1.58
L
Jormungandr
GenaTheKrokodil
Jormungandr
4
11
14
1
W
22
5
4
4.8
L
Baron Samedi
PaTya334
Baron Samedi
13
12
5
1.29
W
Thanatos
SibXoDev
Thanatos
10
14
8
1
L
Fenrir
5
12
6
0.67
L
Bellona
SneakyNoob
Bellona
8
8
4
1.25
W
Sun Wukong
TarelkaPelmeney
Sun Wukong
8
0
15
15.5
L
Horus
rRaiZe
Horus
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,560
Damage
108,268
170,842
Taken
176,154
110,500
Mitigated
156,855
85,493
Healing
32,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,598
3,472
3,362
4,855
24,594
10,549
425
13,379
10,881
96,915
0
W
Hachiman
Dolor_amplio
Hachiman
11,353
5,612
0
10,766
24,171
10,859
7,209
5,598
18,529
0
170,469
L
Jormungandr
GenaTheKrokodil
Jormungandr
24,640
4,828
0
2,267
44,715
53,308
448
8,447
35,893
95,512
0
W
50,333
31,754
0
30,198
47,837
32,005
864
13,841
33,768
0
253,061
L
Baron Samedi
PaTya334
Baron Samedi
35,684
2,702
2,557
8,169
32,827
15,249
0
5,041
27,476
120,469
0
W
Thanatos
SibXoDev
Thanatos
20,752
6,545
0
16,817
33,198
13,098
2,056
13,205
19,751
0
123,082
L
Fenrir
9,432
3,062
0
7,175
31,685
14,922
574
6,241
25,274
0
79,071
L
Bellona
SneakyNoob
Bellona
28,711
12,546
0
4,714
33,641
43,923
332
2,687
30,916
0
112,896
W
Sun Wukong
TarelkaPelmeney
Sun Wukong
39,524
6,415
0
19,495
41,042
43,989
2,672
14,350
26,528
0
190,633
L
Horus
rRaiZe
Horus
9,801
4,873
2,720
5,085
33,286
29,453
1,102
3,103
29,997
0
73,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,159
Gold Earned
78,484
1,002
Minions Killed
750
0
Camps Cleared
0
3,100,123
Distance Traveled
2,901,730
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,562
517
131
4
0
611,533
0
W
Hachiman
19,177
564
212
6
0
497,134
9
L
Jormungandr
15,537
457
116
3
0
571,992
8
W
Kali
25,162
740
242
7
0
706,142
1
L
Baron Samedi
17,210
506
185
5
0
479,203
5
W
Thanatos
18,234
536
137
4
0
605,036
2
L
Fenrir
14,382
423
134
4
0
574,456
1
L
Bellona
16,292
479
187
6
0
618,637
4
W
Sun Wukong
22,024
648
280
8
0
680,278
0
L
Horus
15,063
443
128
4
0
657,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role