Player Matchup

Hel
Hel
ArmedJonesy
Hel
Level 23
God Stats
32W - 32L
1,521 SR
Queue Stats
109W - 97L
1,431 Elo+
Solo
Cthulhu
Cthulhu
CRAMSANDWICH
Cthulhu
Level 18
God Stats
0W - 2L
1,507 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Ullr
Ullr
Cdoc13
Ullr
Level 19
God Stats
7W - 11L
1,408 SR
Queue Stats
154W - 173L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
SrBracon
Tsukuyomi
Level 25
God Stats
11W - 15L
1,479 SR
Queue Stats
20W - 24L
1,489 Elo+
Solo
Kukulkan
Kukulkan
deCAT Spajamas
Kukulkan
Level 10
God Stats
1W - 2L
1,481 SR
Queue Stats
17W - 34L
1,403 Elo+
Solo
Team Averages
Level 19
1,479 SR
1,459 Elo+

VS

Team Averages
Level 21
1,497 SR
1,475 Elo+
Ra
Ra
APEX HUNTER2370
Ra
Level 17
God Stats
3W - 1L
1,485 SR
Queue Stats
28W - 27L
1,476 Elo+
Solo
Osiris
Osiris
DJLAWZ2013
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 223L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
Dust_Monkey_3
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 156L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
ObjbOleCraig
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,440 Elo+
Solo
Thanatos
Thanatos
xMasterBlasterz
Thanatos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 219L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,270
418
3,699
11,628
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
CRAMSANDWICH
Cthulhu
12
9 / 2 / 3
7,694
513
8,736
10,038
4,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Cdoc13
Ullr
13
4 / 0 / 4
8,133
542
7,713
7,351
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SrBracon
Tsukuyomi
13
2 / 3 / 0
7,520
501
4,358
10,669
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
0 / 5 / 2
6,122
408
3,837
8,176
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,418
628
12,186
11,542
4,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
DJLAWZ2013
Osiris
10
0 / 6 / 0
6,032
402
1,795
9,368
4,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Dust_Monkey_3
Heimdallr
9
0 / 5 / 1
5,975
398
4,399
8,679
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ObjbOleCraig
Baron Samedi
16
10 / 1 / 1
8,977
598
10,357
9,863
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
1 / 2 / 4
7,100
473
3,979
9,948
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
15
Kills
18
18
Deaths
15
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
0
8
1
0.06
L
Cthulhu
CRAMSANDWICH
Cthulhu
9
2
3
5.25
L
Ullr
Cdoc13
Ullr
4
0
4
6
W
Osiris
DJLAWZ2013
Osiris
0
6
0
0
W
Heimdallr
Dust_Monkey_3
Heimdallr
0
5
1
0.1
W
Baron Samedi
ObjbOleCraig
Baron Samedi
10
1
1
10.5
L
Tsukuyomi
SrBracon
Tsukuyomi
2
3
0
0.67
L
Kukulkan
0
5
2
0.2
W
Thanatos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
32,716
47,862
Taken
49,400
17,856
Mitigated
19,627
11,485
Healing
25,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,186
2,087
745
6,563
11,542
4,790
1,917
4,630
6,602
63,404
0
L
3,699
355
512
3,112
11,628
3,533
562
6,145
5,115
24,086
0
L
Cthulhu
CRAMSANDWICH
Cthulhu
8,736
352
148
1,559
10,038
4,280
0
3,537
6,428
31,122
0
L
Ullr
Cdoc13
Ullr
7,713
2,710
0
1,254
7,351
3,118
162
0
7,351
0
47,636
W
Osiris
DJLAWZ2013
Osiris
1,795
306
273
1,716
9,368
4,376
19
2,959
6,409
0
21,168
W
Heimdallr
Dust_Monkey_3
Heimdallr
4,399
1,607
0
1,415
8,679
2,702
0
3,176
5,503
0
27,377
W
Baron Samedi
ObjbOleCraig
Baron Samedi
10,357
732
468
4,966
9,863
4,560
671
3,231
6,600
46,593
0
L
Tsukuyomi
SrBracon
Tsukuyomi
4,358
1,291
306
4,171
10,669
3,829
0
5,689
4,829
0
45,683
L
Kukulkan
3,837
494
0
423
8,176
3,096
88
6,446
1,596
20,339
0
W
Thanatos
3,979
1,238
294
9,462
9,948
3,199
0
1,862
8,014
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
37,502
322
Minions Killed
364
0
Camps Cleared
0
1,378,409
Distance Traveled
1,360,114
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,418
628
112
7
0
291,007
6
L
Hel
6,270
418
52
3
0
231,722
0
L
Cthulhu
7,694
513
50
3
0
307,362
0
L
Ullr
8,133
542
86
6
0
325,060
1
W
Osiris
6,032
402
44
3
0
251,072
0
W
Heimdallr
5,975
398
47
3
0
259,888
2
W
Baron Samedi
8,977
598
86
6
0
267,066
3
L
Tsukuyomi
7,520
501
94
6
0
284,527
0
L
Kukulkan
6,122
408
40
3
0
229,738
0
W
Thanatos
7,100
473
75
5
0
291,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role