Player Matchup

Chang'e
Chang'e
AllFatherNero
Chang'e
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 90L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
CBTiskey
Danzaburou
Level 38
God Stats
0W - 1L
1,268 SR
Queue Stats
29W - 41L
1,331 Elo+
Party 1
Bellona
Bellona
JOGErik568
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagGetsNurfed
Tsukuyomi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
cozqo
Chaac
Level 17
God Stats
0W - 3L
1,185 SR
Queue Stats
39W - 41L
1,353 Elo+
Party 1
Team Averages
Level 51
1,391 SR
1,430 Elo+

VS

Team Averages
Level 102
1,774 SR
1,620 Elo+
Sol
Sol
FrigidGaming
Sol
Level 81
God Stats
7W - 1L
1,882 SR
Queue Stats
238W - 192L
1,641 Elo+
Party 2
King Arthur
King Arthur
Rheinnard
King Arthur
Level 159
God Stats
9W - 7L
1,851 SR
Queue Stats
880W - 839L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
bsetzer1
Gilgamesh
Level 121
God Stats
17W - 8L
1,737 SR
Queue Stats
272W - 227L
1,661 Elo+
Party 2
Tyr
Tyr
justaddblood
Tyr
Level 122
God Stats
15W - 8L
1,721 SR
Queue Stats
224W - 172L
1,633 Elo+
Party 2
Tiamat
Tiamat
shigityshank
Tiamat
Level 28
God Stats
112W - 88L
1,677 SR
Queue Stats
305W - 240L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 8 / 2
5,970
543
4,334
8,713
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
CBTiskey
Danzaburou
8
2 / 6 / 2
5,552
505
4,253
6,770
1,739
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JOGErik568
Bellona
9
3 / 7 / 0
6,089
554
6,188
9,391
4,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MagGetsNurfed
Tsukuyomi
10
0 / 5 / 0
5,594
509
2,447
8,528
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
cozqo
Chaac
9
0 / 2 / 0
5,379
489
2,814
7,458
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
7,604
691
5,053
6,666
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Rheinnard
King Arthur
13
2 / 0 / 1
7,303
664
5,873
7,093
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
bsetzer1
Gilgamesh
12
7 / 2 / 8
7,753
705
8,330
7,501
2,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 0 / 6
6,992
636
6,379
6,828
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
5 / 2 / 8
6,915
629
4,712
5,740
4,018
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
7
Kills
28
28
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
8
2
0.38
L
Danzaburou
CBTiskey
Danzaburou
2
6
2
0.5
W
7
3
4
3
L
Bellona
JOGErik568
Bellona
3
7
0
0.43
L
Tsukuyomi
MagGetsNurfed
Tsukuyomi
0
5
0
0
W
King Arthur
Rheinnard
King Arthur
2
0
1
2.5
W
Gilgamesh
bsetzer1
Gilgamesh
7
2
8
5.5
L
Chaac
cozqo
Chaac
0
2
0
0
W
7
0
6
10
W
Tiamat
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
30,347
40,860
Taken
33,828
15,935
Mitigated
16,335
7,740
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
4,334
281
366
1,485
8,713
2,178
0
1,660
6,961
16,061
0
L
Danzaburou
CBTiskey
Danzaburou
4,253
1,999
0
591
6,770
1,739
0
2,345
4,409
0
15,421
W
5,053
2,060
0
2,825
6,666
2,345
3,172
934
5,630
36,449
2,837
L
Bellona
JOGErik568
Bellona
6,188
3,506
0
1,217
9,391
4,957
0
2,978
6,107
0
30,055
L
Tsukuyomi
MagGetsNurfed
Tsukuyomi
2,447
142
0
2,196
8,528
2,473
0
1,970
6,514
0
32,723
W
King Arthur
Rheinnard
King Arthur
5,873
895
0
2,966
7,093
4,765
0
0
6,773
0
43,937
W
Gilgamesh
bsetzer1
Gilgamesh
8,330
4,010
0
582
7,501
2,927
162
1,770
5,497
0
32,089
L
Chaac
cozqo
Chaac
2,814
392
0
1,885
7,458
4,588
53
79
7,339
0
24,400
W
6,379
1,533
0
2,617
6,828
2,280
88
462
6,254
0
26,908
W
Tiamat
4,712
1,183
0
2,222
5,740
4,018
1,018
632
5,020
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
36,567
257
Minions Killed
312
0
Camps Cleared
0
1,064,019
Distance Traveled
1,114,411
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,970
543
38
3
0
209,801
3
L
Danzaburou
5,552
505
29
3
0
194,461
1
W
Sol
7,604
691
79
7
0
203,954
3
L
Bellona
6,089
554
64
6
0
215,710
5
L
Tsukuyomi
5,594
509
73
7
0
212,840
2
W
King Arthur
7,303
664
90
8
0
204,642
2
W
Gilgamesh
7,753
705
54
5
0
227,916
0
L
Chaac
5,379
489
53
5
0
231,207
0
W
Tyr
6,992
636
53
5
0
252,871
0
W
Tiamat
6,915
629
36
3
0
225,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role