Player Matchup

Pele
Pele
Adream XXII
Pele
Level 78
God Stats
8W - 6L
1,675 SR
Queue Stats
244W - 230L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
CalebWWWII
Cthulhu
Level 66
God Stats
18W - 18L
1,531 SR
Queue Stats
227W - 195L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
MYNAMEISFRUIT
Aphrodite
Level 94
God Stats
2W - 1L
1,772 SR
Queue Stats
318W - 278L
1,550 Elo+
Party 2
Team Averages
Level 79
1,659 SR
1,552 Elo+

VS

Team Averages
Level 64
1,466 SR
1,582 Elo+
Ganesha
Ganesha
 
Ganesha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Kingyo_Prime
Sol
Level 28
God Stats
2W - 3L
1,508 SR
Queue Stats
17W - 14L
1,774 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naldy22
Tsukuyomi
Level 68
God Stats
1W - 3L
1,389 SR
Queue Stats
126W - 112L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,852
714
5,392
10,928
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CalebWWWII
Cthulhu
10
0 / 4 / 6
6,950
632
7,672
11,722
4,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
MYNAMEISFRUIT
Aphrodite
11
4 / 3 / 4
7,881
716
5,729
10,593
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 2 / 9
8,372
761
6,634
10,713
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 6
7,756
705
7,248
7,447
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Naldy22
Tsukuyomi
12
6 / 3 / 3
8,856
805
11,197
9,252
3,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
9
10
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
2
9
2.75
L
5
3
1
1.83
L
Cthulhu
CalebWWWII
Cthulhu
0
4
6
0.75
W
2
4
6
1.25
L
Aphrodite
MYNAMEISFRUIT
Aphrodite
4
3
4
2
W
Tsukuyomi
Naldy22
Tsukuyomi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,793
Damage
25,079
33,243
Taken
27,412
12,928
Mitigated
14,674
11,625
Healing
6,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,634
1,423
0
2,828
10,713
8,882
103
6,007
4,706
18,760
0
L
5,392
1,945
114
1,783
10,928
3,188
52
3,681
7,247
0
18,636
L
Cthulhu
CalebWWWII
Cthulhu
7,672
199
557
1,401
11,722
4,744
0
6,735
4,987
20,825
0
W
7,248
3,704
0
2,005
7,447
2,542
1,283
3,715
3,732
24,069
0
L
Aphrodite
MYNAMEISFRUIT
Aphrodite
5,729
957
3,288
4,482
10,593
4,996
0
3,503
7,090
29,366
0
W
Tsukuyomi
Naldy22
Tsukuyomi
11,197
3,774
0
2,109
9,252
3,250
63
3,779
5,473
0
40,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,683
Gold Earned
24,984
110
Minions Killed
117
0
Camps Cleared
0
541,357
Distance Traveled
577,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,372
761
11
1
0
201,226
2
L
Pele
7,852
714
31
3
0
185,672
0
L
Cthulhu
6,950
632
33
3
0
182,390
1
W
Sol
7,756
705
50
5
0
181,693
1
L
Aphrodite
7,881
716
46
4
0
173,295
0
W
Tsukuyomi
8,856
805
56
5
0
194,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role