Player Matchup

Nox
Nox
IcemancerSkull
Nox
Level 128
God Stats
3W - 4L
1,564 SR
Queue Stats
26W - 28L
1,728 Elo+
Party 2
Anubis
Anubis
KuroRaygeki
Anubis
Level 140
God Stats
2W - 0L
1,571 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Scylla
Scylla
Satangosth
Scylla
Level 157
God Stats
2W - 0L
1,476 SR
Queue Stats
21W - 22L
1,728 Elo+
Party 2
Team Averages
Level 142
1,537 SR
1,652 Elo+

VS

Team Averages
Level 68
1,422 SR
1,461 Elo+
Ares
Ares
BerserkPepper75
Ares
Level 33
God Stats
16W - 14L
1,602 SR
Queue Stats
33W - 41L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Dshuck
Kukulkan
Level 139
God Stats
15W - 25L
1,166 SR
Queue Stats
136W - 157L
1,433 Elo+
Party 1
Fenrir
Fenrir
Wicann
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 16
21,501
632
18,206
21,858
11,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
15 / 11 / 8
22,970
676
38,679
28,734
14,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Satangosth
Scylla
20
5 / 9 / 11
19,972
587
26,651
30,377
10,722

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 9
20,956
616
10,673
37,549
71,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Dshuck
Kukulkan
20
9 / 11 / 7
21,533
633
29,153
25,157
8,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Wicann
Fenrir
20
11 / 10 / 9
22,259
655
19,600
38,332
38,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
49
25
Kills
24
24
Deaths
25
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
L
Kukulkan
Dshuck
Kukulkan
9
11
7
1.14
W
5
4
16
3.25
W
Anubis
15
11
8
1.73
W
Scylla
Satangosth
Scylla
5
9
11
1.17
L
Fenrir
Wicann
Fenrir
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,536
Damage
59,426
80,969
Taken
101,038
36,736
Mitigated
118,476
27,452
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,673
353
0
4,772
37,549
71,686
645
28,459
9,090
43,965
0
L
Kukulkan
Dshuck
Kukulkan
29,153
1,117
331
513
25,157
8,271
2,033
21,754
3,403
175,888
0
W
18,206
537
0
2,606
21,858
11,137
1,231
12,461
9,397
107,596
0
W
Anubis
38,679
1,474
0
12,474
28,734
14,877
1,112
15,535
13,199
136,703
0
W
Scylla
Satangosth
Scylla
26,651
2,398
0
12,372
30,377
10,722
1,993
12,734
17,643
157,001
0
L
Fenrir
Wicann
Fenrir
19,600
5,863
0
3,466
38,332
38,519
1,434
33,430
4,902
0
91,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,443
Gold Earned
64,748
379
Minions Killed
339
0
Camps Cleared
0
1,678,617
Distance Traveled
1,733,455
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
20,956
616
39
1
0
605,313
2
L
Kukulkan
21,533
633
230
7
0
539,786
4
W
Nox
21,501
632
155
5
0
608,363
11
W
Anubis
22,970
676
112
3
0
480,634
3
W
Scylla
19,972
587
112
3
0
589,620
15
L
Fenrir
22,259
655
70
2
0
588,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role