Player Matchup

Ah Puch
Ah Puch
CheddarJohn
Ah Puch
Level 109
God Stats
8W - 8L
1,294 SR
Queue Stats
21W - 29L
1,286 Elo+
Party 1
Artemis
Artemis
DarkPhoenix06161
Artemis
Level 85
God Stats
11W - 24L
1,349 SR
Queue Stats
41W - 77L
1,315 Elo+
Party 1
Jormungandr
Jormungandr
MotShinigami
Jormungandr
Level 15
God Stats
2W - 4L
1,399 SR
Queue Stats
29W - 58L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raven176917
Tsukuyomi
Level 108
God Stats
1W - 4L
1,295 SR
Queue Stats
19W - 30L
1,266 Elo+
Party 1
Ra
Ra
Termaximus
Ra
Level 86
God Stats
5W - 7L
1,706 SR
Queue Stats
391W - 419L
1,414 Elo+
Solo
Team Averages
Level 81
1,408 SR
1,316 Elo+

VS

Team Averages
Level 70
1,444 SR
1,465 Elo+
Tsukuyomi
Tsukuyomi
ClutchGodWeaponX
Tsukuyomi
Level 28
God Stats
7W - 6L
1,712 SR
Queue Stats
74W - 55L
1,422 Elo+
Party 2
Merlin
Merlin
No_Leeway
Merlin
Level 69
God Stats
1W - 1L
1,250 SR
Queue Stats
164W - 153L
1,476 Elo+
Party 2
Scylla
Scylla
XxRealTrapSyKoxX
Scylla
Level 83
God Stats
51W - 46L
1,560 SR
Queue Stats
262W - 269L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ice2batman
Kumbhakarna
Level 109
God Stats
1W - 0L
1,197 SR
Queue Stats
87W - 68L
1,508 Elo+
Solo
Izanami
Izanami
xS-M-1-L-3-Yx
Izanami
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 129L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CheddarJohn
Ah Puch
17
3 / 2 / 6
11,307
1,028
17,249
6,758
2,266
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 6
10,023
911
11,245
16,401
5,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MotShinigami
Jormungandr
16
2 / 15 / 6
10,120
920
7,651
30,890
25,428
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Raven176917
Tsukuyomi
16
1 / 7 / 8
9,955
905
9,580
15,275
6,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 4
10,125
920
8,754
9,305
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

90

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
7 / 3 / 13
10,916
992
14,026
12,580
5,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
No_Leeway
Merlin
18
5 / 0 / 14
11,803
1,073
14,938
7,023
2,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 0 / 13
11,855
1,078
11,469
7,113
2,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
ice2batman
Kumbhakarna
18
1 / 4 / 20
11,461
1,042
6,292
21,174
24,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
19
14 / 3 / 11
13,066
1,188
25,071
12,440
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
10
Kills
34
34
Deaths
10
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CheddarJohn
Ah Puch
3
2
6
3
W
Tsukuyomi
7
3
13
4.5
L
2
8
6
0.63
L
Jormungandr
MotShinigami
Jormungandr
2
15
6
0.33
W
Merlin
No_Leeway
Merlin
5
0
14
12
L
Tsukuyomi
Raven176917
Tsukuyomi
1
7
8
0.71
L
2
2
4
2
W
7
0
13
13.5
W
Kumbhakarna
ice2batman
Kumbhakarna
1
4
20
2.75
W
Izanami
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
71,796
78,629
Taken
60,330
42,932
Mitigated
40,058
4,762
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CheddarJohn
Ah Puch
17,249
158
0
268
6,758
2,266
0
2,884
3,874
46,984
0
W
Tsukuyomi
14,026
3,581
0
451
12,580
5,082
0
7,586
4,994
0
34,423
L
11,245
5,563
0
872
16,401
5,749
0
5,860
10,541
0
25,283
L
Jormungandr
MotShinigami
Jormungandr
7,651
2,383
73
612
30,890
25,428
0
9,987
20,903
17,783
0
W
Merlin
No_Leeway
Merlin
14,938
694
0
492
7,023
2,592
0
4,340
2,683
40,101
0
L
Tsukuyomi
Raven176917
Tsukuyomi
9,580
3,315
0
54
15,275
6,010
0
9,311
5,964
0
22,149
L
8,754
329
1,852
1,031
9,305
3,479
0
4,657
4,648
34,656
0
W
11,469
655
0
725
7,113
2,715
0
4,220
2,893
27,155
0
W
Kumbhakarna
ice2batman
Kumbhakarna
6,292
1,027
1,001
1,471
21,174
24,679
0
10,669
10,505
10,098
0
W
Izanami
25,071
21,721
0
0
12,440
4,990
0
6,839
5,601
0
49,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
59,101
209
Minions Killed
226
4
Camps Cleared
13
960,328
Distance Traveled
966,060
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,307
1,028
82
7
0
205,073
0
W
Tsukuyomi
10,916
992
46
4
2
193,994
0
L
Artemis
10,023
911
29
3
1
181,967
0
L
Jormungandr
10,120
920
23
2
2
137,234
2
W
Merlin
11,803
1,073
73
7
4
215,430
0
L
Tsukuyomi
9,955
905
23
2
0
227,894
0
L
Ra
10,125
920
52
5
1
208,160
0
W
Scylla
11,855
1,078
42
4
0
189,877
0
W
Kumbhakarna
11,461
1,042
9
1
1
189,186
1
W
Izanami
13,066
1,188
56
5
6
177,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role