Player Matchup

Tiamat
Tiamat
IordTachanka
Tiamat
Level 127
God Stats
41W - 21L
1,626 SR
Queue Stats
211W - 127L
1,712 Elo+
Party 1
Gilgamesh
Gilgamesh
apextater
Gilgamesh
Level 128
God Stats
39W - 18L
1,782 SR
Queue Stats
294W - 186L
1,745 Elo+
Party 1
Chaac
Chaac
caboosetehblue
Chaac
Level 122
God Stats
2W - 2L
1,480 SR
Queue Stats
97W - 47L
1,743 Elo+
Party 1
Team Averages
Level 126
1,629 SR
1,733 Elo+

VS

Team Averages
Level 102
1,563 SR
1,627 Elo+
Tsukuyomi
Tsukuyomi
SakariMonkey
Tsukuyomi
Level 66
God Stats
3W - 4L
1,759 SR
Queue Stats
8W - 11L
1,553 Elo+
Party 2
Athena
Athena
TEC_Glaceon
Athena
Level 84
God Stats
0W - 4L
1,548 SR
Queue Stats
51W - 44L
1,620 Elo+
Party 2
Poseidon
Poseidon
batwingrules3013
Poseidon
Level 155
God Stats
6W - 8L
1,381 SR
Queue Stats
595W - 547L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 1 / 16
9,538
795
10,448
6,509
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
apextater
Gilgamesh
14
13 / 2 / 10
10,951
913
13,810
12,797
7,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 3 / 13
9,721
810
8,985
12,859
9,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SakariMonkey
Tsukuyomi
11
2 / 8 / 2
8,057
671
5,324
12,227
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
11
1 / 7 / 3
8,653
721
6,066
15,841
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
3 / 9 / 2
8,534
711
6,926
9,681
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
6
6
Deaths
24
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
16
12
L
Tsukuyomi
SakariMonkey
Tsukuyomi
2
8
2
0.38
L
Athena
1
7
3
0.36
W
Gilgamesh
apextater
Gilgamesh
13
2
10
9
L
3
9
2
0.44
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,243
Damage
18,316
32,165
Taken
37,749
22,269
Mitigated
20,367
7,586
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,448
1,395
0
2,433
6,509
4,834
875
2,296
4,213
36,567
0
L
Tsukuyomi
SakariMonkey
Tsukuyomi
5,324
1,431
300
967
12,227
5,062
0
3,377
8,640
0
19,436
L
Athena
6,066
1,364
0
3,152
15,841
12,158
0
4,256
11,203
20,781
0
W
Gilgamesh
apextater
Gilgamesh
13,810
4,618
0
355
12,797
7,750
736
5,030
7,767
0
43,158
L
6,926
1,194
0
615
9,681
3,147
0
2,217
7,374
27,761
0
W
8,985
2,067
0
4,798
12,859
9,685
1,068
5,724
7,135
0
34,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
25,244
154
Minions Killed
119
0
Camps Cleared
0
700,719
Distance Traveled
602,197
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,538
795
54
5
0
228,359
1
L
Tsukuyomi
8,057
671
29
2
0
202,635
1
L
Athena
8,653
721
39
3
0
238,324
5
W
Gilgamesh
10,951
913
54
5
0
249,202
0
L
Poseidon
8,534
711
51
4
0
161,238
7
W
Chaac
9,721
810
46
4
0
223,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role