Player Matchup

Kukulkan
Kukulkan
KetchMePlayn
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,736 Elo+
Party 1
Bacchus
Bacchus
Shmurdanmynuts
Bacchus
Level 16
God Stats
2W - 0L
1,605 SR
Queue Stats
20W - 16L
1,761 Elo+
Party 2
Cernunnos
Cernunnos
WingedVings
Cernunnos
Level 29
God Stats
3W - 1L
1,688 SR
Queue Stats
51W - 54L
1,547 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thatsnotveryxqcL
Cu Chulainn
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
vx ENERGY xv
Ao Kuang
Level 121
God Stats
12W - 8L
1,744 SR
Queue Stats
227W - 234L
1,580 Elo+
Party 1
Team Averages
Level 39
1,607 SR
1,625 Elo+

VS

Team Averages
Level 16
1,619 SR
1,644 Elo+
Cerberus
Cerberus
Heeegs
Cerberus
Level 27
God Stats
3W - 6L
1,654 SR
Queue Stats
57W - 63L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Kryyptic
Ne Zha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,756 Elo+
Solo
Poseidon
Poseidon
Penutbtterman
Poseidon
Level 19
God Stats
14W - 10L
1,656 SR
Queue Stats
361W - 331L
1,654 Elo+
Solo
Neith
Neith
Tennyer
Neith
Level 7
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 4L
1,820 Elo+
Solo
Bellona
Bellona
fartmasterrrr
Bellona
Level 17
God Stats
1W - 2L
1,536 SR
Queue Stats
44W - 57L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KetchMePlayn
Kukulkan
20
7 / 1 / 7
12,446
655
11,967
8,663
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 11
10,791
568
7,545
14,703
18,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
WingedVings
Cernunnos
16
2 / 2 / 4
10,178
536
7,097
13,436
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
thatsnotveryxqcL
Cu Chulainn
18
2 / 4 / 4
10,899
574
11,590
15,775
10,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
vx ENERGY xv
Ao Kuang
18
11 / 2 / 7
11,232
591
10,073
16,878
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heeegs
Cerberus
14
2 / 4 / 6
9,276
488
11,363
13,449
10,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Kryyptic
Ne Zha
14
1 / 5 / 6
8,449
445
7,975
14,043
5,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Penutbtterman
Poseidon
16
4 / 6 / 1
9,632
507
8,513
11,275
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Tennyer
Neith
15
1 / 6 / 4
9,425
496
7,099
12,088
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
15
2 / 4 / 0
8,796
463
4,793
13,506
10,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
25
Kills
10
10
Deaths
25
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Heeegs
Cerberus
2
4
6
1.25
W
Kukulkan
KetchMePlayn
Kukulkan
7
1
7
10.5
L
Ne Zha
Kryyptic
Ne Zha
1
5
6
0.8
L
Poseidon
Penutbtterman
Poseidon
4
6
1
0.75
W
3
1
11
8.5
L
Neith
Tennyer
Neith
1
6
4
0.5
W
Cernunnos
WingedVings
Cernunnos
2
2
4
2
L
Bellona
2
4
0
0.5
W
Cu Chulainn
thatsnotveryxqcL
Cu Chulainn
2
4
4
1
W
Ao Kuang
vx ENERGY xv
Ao Kuang
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,272
Damage
39,743
69,455
Taken
64,361
45,021
Mitigated
34,924
24,450
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Heeegs
Cerberus
11,363
703
0
3,997
13,449
10,735
272
6,700
6,661
42,146
0
W
Kukulkan
KetchMePlayn
Kukulkan
11,967
448
0
2,204
8,663
3,475
428
3,194
5,469
95,821
0
L
Ne Zha
Kryyptic
Ne Zha
7,975
3,225
0
4,306
14,043
5,153
0
5,716
8,247
0
52,217
L
Poseidon
Penutbtterman
Poseidon
8,513
1,017
0
1,356
11,275
4,277
0
7,500
3,619
61,040
0
W
7,545
756
0
3,085
14,703
18,304
481
3,007
11,696
25,525
0
L
Neith
Tennyer
Neith
7,099
2,249
0
3,673
12,088
4,128
760
5,989
6,063
0
57,758
W
Cernunnos
WingedVings
Cernunnos
7,097
3,890
0
6,581
13,436
4,271
2,598
3,622
9,814
0
76,483
L
Bellona
4,793
1,275
0
1,914
13,506
10,631
0
3,005
10,497
0
52,481
W
Cu Chulainn
thatsnotveryxqcL
Cu Chulainn
11,590
2,413
0
4,706
15,775
10,366
96
4,705
11,070
0
72,742
W
Ao Kuang
vx ENERGY xv
Ao Kuang
10,073
3,072
0
7,874
16,878
8,605
396
5,348
11,530
55,869
10,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,546
Gold Earned
45,578
619
Minions Killed
526
0
Camps Cleared
0
1,800,560
Distance Traveled
1,818,328
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,276
488
101
5
0
365,362
9
W
Kukulkan
12,446
655
204
11
0
346,184
4
L
Ne Zha
8,449
445
84
4
0
385,277
2
L
Poseidon
9,632
507
109
6
0
335,984
2
W
Bacchus
10,791
568
26
1
0
371,792
4
L
Neith
9,425
496
111
6
0
332,963
2
W
Cernunnos
10,178
536
153
8
0
320,278
3
L
Bellona
8,796
463
121
6
0
398,742
3
W
Cu Chulainn
10,899
574
133
7
0
365,874
3
W
Ao Kuang
11,232
591
103
5
0
396,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role