Player Matchup

Izanami
Izanami
CheezeLungs
Izanami
Level 65
God Stats
46W - 33L
1,673 SR
Queue Stats
194W - 190L
1,501 Elo+
Solo
Ganesha
Ganesha
Pachi Berg
Ganesha
Level 128
God Stats
7W - 12L
1,456 SR
Queue Stats
354W - 359L
1,496 Elo+
Party 1
Osiris
Osiris
Pachi Chucho
Osiris
Level 73
God Stats
3W - 2L
1,500 SR
Queue Stats
247W - 251L
1,527 Elo+
Party 1
Kali
Kali
Pachi Goku8
Kali
Level 107
God Stats
9W - 6L
1,605 SR
Queue Stats
597W - 603L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Zebrank
Nu Wa
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 85
1,547 SR
1,502 Elo+

VS

Team Averages
Level 114
1,432 SR
1,521 Elo+
Gilgamesh
Gilgamesh
B_imagine_wagons
Gilgamesh
Level 115
God Stats
2W - 0L
1,231 SR
Queue Stats
206W - 184L
1,503 Elo+
Solo
Neith
Neith
Faustpatrone
Neith
Level 101
God Stats
204W - 183L
1,595 SR
Queue Stats
211W - 199L
1,532 Elo+
Party 2
Janus
Janus
cristiankill99
Janus
Level 159
God Stats
9W - 11L
1,441 SR
Queue Stats
85W - 89L
1,523 Elo+
Solo
Serqet
Serqet
unknownshooter1
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 179L
1,529 Elo+
Party 2
Ares
Ares
vahezzz
Ares
Level 108
God Stats
4W - 2L
1,394 SR
Queue Stats
148W - 135L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheezeLungs
Izanami
13
5 / 1 / 1
8,292
518
6,036
6,249
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Pachi Berg
Ganesha
12
0 / 5 / 8
7,583
474
6,468
14,380
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
14
3 / 1 / 0
8,069
504
6,190
11,774
11,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 2 / 1
8,192
512
5,488
10,246
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Zebrank
Nu Wa
13
0 / 2 / 2
7,437
465
5,488
4,995
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
1 / 4 / 2
8,219
514
8,450
11,206
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 5
8,002
500
9,042
11,411
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 5
9,465
592
7,777
5,399
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 1
7,937
496
1,313
9,383
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
vahezzz
Ares
12
1 / 3 / 8
7,970
498
6,867
11,954
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
12
Kills
11
11
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
1
4
2
0.5
L
Izanami
CheezeLungs
Izanami
5
1
1
5.5
W
2
3
5
1.5
L
Ganesha
Pachi Berg
Ganesha
0
5
8
0.8
L
Osiris
3
1
0
3
L
4
2
1
2.25
L
Nu Wa
Zebrank
Nu Wa
0
2
2
0.5
W
4
0
5
6.5
W
3
2
1
1.75
W
Ares
vahezzz
Ares
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
33,449
47,644
Taken
49,353
25,718
Mitigated
23,669
8,100
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
8,450
2,961
0
1,084
11,206
7,077
0
780
10,318
0
45,622
L
Izanami
CheezeLungs
Izanami
6,036
4,783
0
1,204
6,249
1,867
660
2,169
4,012
0
59,514
W
9,042
4,353
708
5,765
11,411
3,356
1,644
3,477
7,832
0
50,481
L
Ganesha
Pachi Berg
Ganesha
6,468
522
0
375
14,380
7,198
0
6,099
7,861
20,500
0
L
Osiris
6,190
2,755
0
4,255
11,774
11,320
0
1,436
10,258
0
46,009
L
5,488
2,950
0
1,115
10,246
3,472
0
2,154
7,757
0
57,569
L
Nu Wa
Zebrank
Nu Wa
5,488
816
0
1,151
4,995
1,861
29
2,328
2,593
43,605
0
W
7,777
55
240
2,408
5,399
2,202
124
1,632
3,663
74,283
0
W
1,313
131
0
2,219
9,383
3,069
27
2,593
6,690
0
28,851
W
Ares
vahezzz
Ares
6,867
360
0
2,736
11,954
7,965
275
2,886
8,894
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,573
Gold Earned
41,593
437
Minions Killed
424
0
Camps Cleared
0
1,495,485
Distance Traveled
1,496,113
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,219
514
88
6
0
266,266
2
L
Izanami
8,292
518
137
9
0
284,407
4
W
Neith
8,002
500
79
5
0
273,421
2
L
Ganesha
7,583
474
6
0
0
297,528
4
L
Osiris
8,069
504
90
6
0
304,337
3
L
Kali
8,192
512
113
7
0
336,127
3
L
Nu Wa
7,437
465
91
6
0
273,086
0
W
Janus
9,465
592
163
10
0
331,145
1
W
Serqet
7,937
496
74
5
0
316,049
2
W
Ares
7,970
498
20
1
0
309,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role