Player Matchup

Nemesis
Nemesis
Drakokin
Nemesis
Level 148
God Stats
14W - 6L
1,703 SR
Queue Stats
107W - 91L
1,604 Elo+
Solo
Osiris
Osiris
Slasher_Henry
Osiris
Level 108
God Stats
0W - 2L
1,322 SR
Queue Stats
154W - 123L
1,604 Elo+
Solo
Heimdallr
Heimdallr
andreselpronob
Heimdallr
Level 139
God Stats
20W - 21L
1,651 SR
Queue Stats
166W - 137L
1,605 Elo+
Party 2
Kuzenbo
Kuzenbo
brandonelpro
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,390 Elo+
Party 2
Tiamat
Tiamat
zxcvnm
Tiamat
Level 154
God Stats
3W - 4L
1,462 SR
Queue Stats
57W - 43L
1,354 Elo+
Party 2
Team Averages
Level 130
1,528 SR
1,511 Elo+

VS

Team Averages
Level 123
1,615 SR
1,523 Elo+
Gilgamesh
Gilgamesh
AdamsIntentions
Gilgamesh
Level 155
God Stats
95W - 69L
1,494 SR
Queue Stats
481W - 448L
1,558 Elo+
Solo
Apollo
Apollo
Sir Binkle III
Apollo
Level 128
God Stats
9W - 8L
1,592 SR
Queue Stats
305W - 363L
1,482 Elo+
Party 1
Athena
Athena
dajewhuntah
Athena
Level 107
God Stats
9W - 7L
1,546 SR
Queue Stats
154W - 221L
1,467 Elo+
Party 1
Vulcan
Vulcan
hazeylxv
Vulcan
Level 124
God Stats
4W - 1L
1,607 SR
Queue Stats
331W - 304L
1,571 Elo+
Solo
Mulan
Mulan
micilo419
Mulan
Level 103
God Stats
7W - 5L
1,834 SR
Queue Stats
330W - 371L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drakokin
Nemesis
19
9 / 7 / 8
13,946
498
20,567
26,523
22,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 9 / 6
14,371
513
17,506
27,888
35,852
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
andreselpronob
Heimdallr
20
1 / 7 / 11
14,287
510
26,499
22,602
9,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
brandonelpro
Kuzenbo
16
2 / 7 / 10
11,545
412
12,546
22,637
30,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
zxcvnm
Tiamat
20
9 / 6 / 8
15,516
554
22,742
17,348
15,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdamsIntentions
Gilgamesh
20
6 / 8 / 8
14,184
507
16,873
33,155
27,551
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 2 / 8
16,184
578
21,215
25,127
12,072
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
19
5 / 5 / 17
14,391
514
11,637
36,924
46,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
hazeylxv
Vulcan
20
6 / 5 / 10
15,294
546
23,910
15,603
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
micilo419
Mulan
20
7 / 8 / 13
14,708
525
15,814
30,718
24,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
26
Kills
35
36
Deaths
28
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdamsIntentions
Gilgamesh
6
8
8
1.25
L
Nemesis
Drakokin
Nemesis
9
7
8
1.86
W
11
2
8
7.5
L
5
9
6
0.89
L
Heimdallr
andreselpronob
Heimdallr
1
7
11
0.93
L
Kuzenbo
brandonelpro
Kuzenbo
2
7
10
1
W
Athena
5
5
17
2.7
W
Vulcan
hazeylxv
Vulcan
6
5
10
2.2
W
Mulan
micilo419
Mulan
7
8
13
1.69
L
Tiamat
zxcvnm
Tiamat
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,860
Damage
89,449
116,998
Taken
141,527
113,307
Mitigated
118,272
14,855
Healing
52,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdamsIntentions
Gilgamesh
16,873
4,216
0
8,802
33,155
27,551
728
7,122
25,074
0
99,231
L
Nemesis
Drakokin
Nemesis
20,567
12,346
0
3,872
26,523
22,222
1,912
7,067
19,170
0
91,447
W
21,215
12,592
0
13,995
25,127
12,072
3,559
5,720
19,009
0
137,250
L
17,506
7,635
0
1,493
27,888
35,852
314
5,849
21,943
0
81,921
L
Heimdallr
andreselpronob
Heimdallr
26,499
15,586
0
6,494
22,602
9,602
5,123
7,383
15,047
0
108,368
L
Kuzenbo
brandonelpro
Kuzenbo
12,546
2,797
0
360
22,637
30,485
1,207
8,377
14,073
42,665
0
W
Athena
11,637
3,907
0
10,276
36,924
46,587
330
11,351
24,876
33,647
0
W
Vulcan
hazeylxv
Vulcan
23,910
5,447
0
2,698
15,603
7,106
870
6,103
9,209
121,368
0
W
Mulan
micilo419
Mulan
15,814
2,041
0
16,345
30,718
24,956
1,753
5,821
24,571
0
116,421
L
Tiamat
zxcvnm
Tiamat
22,742
1,697
0
2,636
17,348
15,146
1,029
6,335
10,824
81,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,665
Gold Earned
74,761
623
Minions Killed
701
0
Camps Cleared
0
2,387,555
Distance Traveled
2,755,685
35
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,184
507
136
5
0
524,685
4
L
Nemesis
13,946
498
112
4
0
505,660
16
W
Apollo
16,184
578
173
6
0
495,035
8
L
Osiris
14,371
513
148
5
0
416,178
8
L
Heimdallr
14,287
510
169
6
0
458,757
3
L
Kuzenbo
11,545
412
61
2
0
509,375
3
W
Athena
14,391
514
42
2
0
595,910
9
W
Vulcan
15,294
546
192
7
0
546,211
6
W
Mulan
14,708
525
158
6
0
593,844
4
L
Tiamat
15,516
554
133
5
0
497,585
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role