Player Matchup

Scylla
Scylla
Cosmo4321
Scylla
Level 27
God Stats
1W - 2L
1,211 SR
Queue Stats
63W - 63L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
NebulousBison8
Ratatoskr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 47L
1,646 Elo+
Solo
Skadi
Skadi
PresuntinhoS2
Skadi
Level 29
God Stats
39W - 36L
1,617 SR
Queue Stats
131W - 124L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Run_thy_fade
Danzaburou
Level 10
God Stats
9W - 4L
1,500 SR
Queue Stats
267W - 205L
1,546 Elo+
Solo
Fenrir
Fenrir
VittorioPulice
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,526 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,576 Elo+

VS

Team Averages
Level 15
1,537 SR
1,580 Elo+
Fenrir
Fenrir
Marcie_Da_Homie
Fenrir
Level 9
God Stats
1W - 2L
1,443 SR
Queue Stats
13W - 11L
1,566 Elo+
Party 1
Hercules
Hercules
Max-13jpS
Hercules
Level 26
God Stats
5W - 6L
1,513 SR
Queue Stats
183W - 208L
1,477 Elo+
Solo
Anhur
Anhur
PlayerDiff-
Anhur
Level 18
God Stats
9W - 4L
1,729 SR
Queue Stats
40W - 17L
1,808 Elo+
Solo
Anubis
Anubis
X6 JJG
Anubis
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 152L
1,468 Elo+
Solo
Cthulhu
Cthulhu
f1remaster
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 151L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cosmo4321
Scylla
16
5 / 0 / 4
10,627
664
6,577
4,009
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
NebulousBison8
Ratatoskr
18
9 / 1 / 2
11,923
745
10,159
11,678
8,210
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 5
10,480
655
10,305
9,836
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Run_thy_fade
Danzaburou
17
2 / 1 / 3
11,917
745
16,648
10,841
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 8
9,577
599
4,166
8,597
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
7,865
492
7,713
16,205
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Max-13jpS
Hercules
12
1 / 4 / 0
7,384
462
3,060
20,015
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 4 / 0
5,969
373
1,723
5,515
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
X6 JJG
Anubis
11
2 / 3 / 0
6,752
422
1,404
9,712
3,184
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
f1remaster
Cthulhu
10
0 / 8 / 4
6,649
416
2,734
13,388
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
25
Kills
8
8
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cosmo4321
Scylla
5
0
4
7
L
3
6
3
0.75
L
Hercules
Max-13jpS
Hercules
1
4
0
0.25
W
Ratatoskr
NebulousBison8
Ratatoskr
9
1
2
10
L
2
4
0
0.5
W
6
3
5
2.83
W
Danzaburou
Run_thy_fade
Danzaburou
2
1
3
3.5
W
3
3
8
2.33
L
Anubis
X6 JJG
Anubis
2
3
0
0.67
L
Cthulhu
f1remaster
Cthulhu
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,855
Damage
16,634
44,961
Taken
64,835
21,213
Mitigated
29,406
23,602
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cosmo4321
Scylla
6,577
918
0
1,825
4,009
1,142
1,201
774
3,015
49,204
0
L
7,713
2,867
147
5,412
16,205
5,934
0
1,628
14,471
0
50,018
L
Hercules
Max-13jpS
Hercules
3,060
1,366
0
6,328
20,015
13,758
211
2,066
17,903
0
34,831
W
Ratatoskr
NebulousBison8
Ratatoskr
10,159
3,663
0
6,571
11,678
8,210
863
1,563
10,115
0
79,127
L
1,723
808
0
1,224
5,515
1,228
0
795
4,664
0
16,246
W
10,305
4,495
0
3,273
9,836
2,693
8,529
1,347
8,489
0
65,475
W
Danzaburou
Run_thy_fade
Danzaburou
16,648
8,666
0
7,819
10,841
4,239
3,945
229
10,437
0
80,358
W
4,166
1,158
401
3,713
8,597
4,929
1,838
2,033
6,539
0
35,383
L
Anubis
X6 JJG
Anubis
1,404
41
0
2,011
9,712
3,184
0
1,692
7,832
21,985
0
L
Cthulhu
f1remaster
Cthulhu
2,734
238
0
357
13,388
5,302
0
0
13,388
16,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,524
Gold Earned
34,619
520
Minions Killed
299
0
Camps Cleared
0
1,483,147
Distance Traveled
1,133,522
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,627
664
94
6
0
294,255
2
L
Fenrir
7,865
492
95
6
0
281,110
1
L
Hercules
7,384
462
85
5
0
297,984
4
W
Ratatoskr
11,923
745
140
9
0
354,051
4
L
Anhur
5,969
373
39
2
0
112,372
0
W
Skadi
10,480
655
97
6
0
288,038
5
W
Danzaburou
11,917
745
130
8
0
254,610
0
W
Fenrir
9,577
599
59
4
0
292,193
2
L
Anubis
6,752
422
47
3
0
206,485
3
L
Cthulhu
6,649
416
33
2
0
235,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role