Player Matchup

Cu Chulainn
Cu Chulainn
Deathstroke7546
Cu Chulainn
Level 93
God Stats
11W - 9L
1,624 SR
Queue Stats
144W - 143L
1,570 Elo+
Party 2
Hel
Hel
Rayazul
Hel
Level 29
God Stats
4W - 0L
1,754 SR
Queue Stats
325W - 304L
1,580 Elo+
Party 1
Rama
Rama
gcj07
Rama
Level 160
God Stats
6W - 1L
1,875 SR
Queue Stats
448W - 422L
1,586 Elo+
Party 1
Ymir
Ymir
iiScarletii3019
Ymir
Level 49
God Stats
5W - 5L
1,277 SR
Queue Stats
6W - 5L
1,304 Elo+
Party 2
Thanatos
Thanatos
sleepyybaka
Thanatos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 180L
1,579 Elo+
Party 2
Team Averages
Level 90
1,606 SR
1,524 Elo+

VS

Team Averages
Level 51
1,614 SR
1,553 Elo+
Danzaburou
Danzaburou
A Cheeky Boy
Danzaburou
Level 30
God Stats
30W - 29L
1,536 SR
Queue Stats
250W - 240L
1,424 Elo+
Party 4
Ymir
Ymir
LerterManLOZ
Ymir
Level 15
God Stats
4W - 4L
1,573 SR
Queue Stats
21W - 12L
1,625 Elo+
Party 3
Scylla
Scylla
Message Options
Scylla
Level 134
God Stats
7W - 2L
1,947 SR
Queue Stats
186W - 164L
1,673 Elo+
Party 4
Thanatos
Thanatos
SavageK
Thanatos
Level 29
God Stats
13W - 8L
1,640 SR
Queue Stats
29W - 24L
1,506 Elo+
Party 3
Achilles
Achilles
kaelov
Achilles
Level 49
God Stats
0W - 3L
1,375 SR
Queue Stats
211W - 199L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deathstroke7546
Cu Chulainn
16
3 / 6 / 8
10,300
542
10,901
17,752
10,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
19
9 / 1 / 5
12,049
634
12,219
12,182
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
gcj07
Rama
17
4 / 4 / 6
11,240
592
10,558
15,499
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 4 / 9
10,617
559
8,074
15,961
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
sleepyybaka
Thanatos
18
9 / 6 / 6
11,490
605
14,170
16,979
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Cheeky Boy
Danzaburou
16
3 / 3 / 2
10,247
539
8,347
14,576
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
5 / 7 / 11
9,020
475
12,581
16,020
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 2
9,441
497
11,043
10,621
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SavageK
Thanatos
14
3 / 7 / 4
8,717
459
10,812
19,044
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
kaelov
Achilles
17
7 / 7 / 5
10,359
545
15,326
17,709
13,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
30
Kills
21
21
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Cheeky Boy
Danzaburou
3
3
2
1.33
W
Cu Chulainn
Deathstroke7546
Cu Chulainn
3
6
8
1.17
L
5
7
11
1.5
L
3
6
2
0.67
W
Hel
9
1
5
11.5
L
Thanatos
SavageK
Thanatos
3
7
4
0.71
W
Rama
gcj07
Rama
4
4
6
1.75
W
5
4
9
2.38
L
Achilles
kaelov
Achilles
7
7
5
1.36
W
Thanatos
sleepyybaka
Thanatos
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
58,109
78,373
Taken
77,970
35,187
Mitigated
35,364
41,498
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Cheeky Boy
Danzaburou
8,347
3,183
0
7,034
14,576
5,556
2,404
3,151
11,425
0
70,144
W
Cu Chulainn
Deathstroke7546
Cu Chulainn
10,901
2,433
0
4,055
17,752
10,392
819
4,174
13,578
5,201
48,185
L
12,581
4,992
0
1,078
16,020
6,854
240
5,585
10,435
28,511
0
L
11,043
1,200
0
1,965
10,621
2,921
0
6,086
4,535
67,776
0
W
Hel
12,219
791
4,267
8,179
12,182
4,325
2,317
6,452
5,386
78,653
0
L
Thanatos
SavageK
Thanatos
10,812
3,214
0
13,160
19,044
6,853
0
3,485
15,559
0
55,657
W
Rama
gcj07
Rama
10,558
8,406
0
6,049
15,499
5,688
4,939
1,784
13,689
0
70,209
W
8,074
1,477
0
3,105
15,961
7,991
619
6,995
8,823
23,500
0
L
Achilles
kaelov
Achilles
15,326
5,873
0
2,939
17,709
13,180
560
3,618
14,091
0
61,998
W
Thanatos
sleepyybaka
Thanatos
14,170
2,067
0
15,843
16,979
6,791
1,429
3,649
13,273
0
77,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,696
Gold Earned
47,784
519
Minions Killed
479
0
Camps Cleared
0
1,856,674
Distance Traveled
1,641,047
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,247
539
123
6
0
317,039
0
W
Cu Chulainn
10,300
542
108
6
0
349,067
4
L
Ymir
9,020
475
34
2
0
276,202
2
L
Scylla
9,441
497
115
6
0
332,129
6
W
Hel
12,049
634
154
8
0
420,420
6
L
Thanatos
8,717
459
96
5
0
352,727
2
W
Rama
11,240
592
106
6
0
294,063
1
W
Ymir
10,617
559
37
2
0
368,226
4
L
Achilles
10,359
545
111
6
0
362,950
2
W
Thanatos
11,490
605
114
6
0
424,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role