Player Matchup

Tiamat
Tiamat
Andrussss3438
Tiamat
Level 110
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 55L
1,569 Elo+
Party 3
Izanami
Izanami
GooseNukem
Izanami
Level 17
God Stats
3W - 2L
1,684 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 2
King Arthur
King Arthur
SantyHappyDays
King Arthur
Level 102
God Stats
37W - 30L
1,666 SR
Queue Stats
303W - 282L
1,503 Elo+
Party 3
Ganesha
Ganesha
TheSimurgh
Ganesha
Level 81
God Stats
4W - 1L
1,784 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iMD xD3M0nZx
Tsukuyomi
Level 24
God Stats
5W - 5L
1,658 SR
Queue Stats
91W - 62L
1,572 Elo+
Party 3
Team Averages
Level 67
1,658 SR
1,554 Elo+

VS

Team Averages
Level 76
1,591 SR
1,586 Elo+
Susano
Susano
GhostZombieHD
Susano
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 73L
1,664 Elo+
Party 1
King Arthur
King Arthur
Lizard42
King Arthur
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,433 Elo+
Solo
Izanami
Izanami
Notpeet
Izanami
Level 97
God Stats
131W - 65L
1,710 SR
Queue Stats
306W - 243L
1,617 Elo+
Party 1
Baba Yaga
Baba Yaga
SpeedyCheese622
Baba Yaga
Level 97
God Stats
2W - 1L
1,581 SR
Queue Stats
282W - 227L
1,588 Elo+
Party 1
Bacchus
Bacchus
TealPebble
Bacchus
Level 29
God Stats
139W - 84L
1,663 SR
Queue Stats
222W - 160L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 6
12,115
466
5,997
13,777
8,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GooseNukem
Izanami
18
1 / 9 / 3
11,342
436
4,480
14,209
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SantyHappyDays
King Arthur
20
9 / 5 / 2
13,814
531
21,180
29,782
26,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
TheSimurgh
Ganesha
17
1 / 5 / 9
11,764
452
10,540
23,442
22,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
iMD xD3M0nZx
Tsukuyomi
18
5 / 9 / 1
11,924
459
10,411
21,044
8,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 16
13,990
538
16,108
14,108
4,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Lizard42
King Arthur
19
1 / 6 / 7
12,175
468
5,436
22,943
19,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Notpeet
Izanami
20
14 / 3 / 10
17,749
683
30,747
19,255
8,158
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
SpeedyCheese622
Baba Yaga
19
1 / 3 / 20
12,731
490
9,286
14,220
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
TealPebble
Bacchus
20
10 / 1 / 11
14,271
549
11,776
15,309
9,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
17
Kills
35
35
Deaths
18
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
9
5
16
3.4
L
Izanami
GooseNukem
Izanami
1
9
3
0.28
W
King Arthur
Lizard42
King Arthur
1
6
7
0.75
W
Izanami
Notpeet
Izanami
14
3
10
6.33
L
King Arthur
SantyHappyDays
King Arthur
9
5
2
2
W
Baba Yaga
SpeedyCheese622
Baba Yaga
1
3
20
3.67
W
Bacchus
TealPebble
Bacchus
10
1
11
15.5
L
Ganesha
TheSimurgh
Ganesha
1
5
9
1.1
L
Tsukuyomi
iMD xD3M0nZx
Tsukuyomi
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
73,353
102,254
Taken
85,835
71,192
Mitigated
48,204
22,050
Healing
27,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,997
358
0
2,144
13,777
8,910
264
4,538
8,886
69,980
0
W
16,108
2,577
0
479
14,108
4,917
64
4,592
9,468
0
64,470
L
Izanami
GooseNukem
Izanami
4,480
2,838
0
2,169
14,209
4,563
3,278
1,404
12,759
0
73,425
W
King Arthur
Lizard42
King Arthur
5,436
951
0
6,958
22,943
19,944
493
2,848
20,009
0
47,072
W
Izanami
Notpeet
Izanami
30,747
25,250
0
9,827
19,255
8,158
7,481
4,867
14,315
0
176,132
L
King Arthur
SantyHappyDays
King Arthur
21,180
1,621
0
8,272
29,782
26,943
132
6,949
22,159
884
94,791
W
Baba Yaga
SpeedyCheese622
Baba Yaga
9,286
792
0
4,820
14,220
5,279
532
1,927
12,253
71,409
0
W
Bacchus
TealPebble
Bacchus
11,776
1,332
0
5,039
15,309
9,906
810
3,622
11,556
55,099
0
L
Ganesha
TheSimurgh
Ganesha
10,540
488
0
5,300
23,442
22,525
0
4,098
19,176
52,077
0
L
Tsukuyomi
iMD xD3M0nZx
Tsukuyomi
10,411
3,005
0
4,165
21,044
8,251
0
3,090
17,729
0
84,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,959
Gold Earned
70,916
645
Minions Killed
566
0
Camps Cleared
0
2,257,972
Distance Traveled
2,385,959
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,115
466
158
6
0
432,183
4
W
Susano
13,990
538
70
3
0
473,845
4
L
Izanami
11,342
436
164
6
0
399,787
1
W
King Arthur
12,175
468
88
3
0
452,976
0
W
Izanami
17,749
683
226
9
0
447,505
6
L
King Arthur
13,814
531
155
6
0
473,683
0
W
Baba Yaga
12,731
490
95
4
0
494,502
10
W
Bacchus
14,271
549
87
3
0
517,131
3
L
Ganesha
11,764
452
29
1
0
506,369
4
L
Tsukuyomi
11,924
459
139
5
0
445,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role