Player Matchup

Neith
Neith
Silver V
 
Neith
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
DRaMa_C-PReSSuRe
Tsukuyomi
Silver III
Level 77
God Stats
7W - 9L
1,375 SR
Queue Stats
452W - 471L
794 MMR
Party 2
Heimdallr
Heimdallr
Bronze I
LiamandGreg
Heimdallr
Bronze I
Level 71
God Stats
15W - 22L
1,219 SR
Queue Stats
208W - 224L
495 MMR
Solo
Cthulhu
Cthulhu
Silver V
finca_danado
Cthulhu
Silver V
Level 99
God Stats
25W - 20L
1,579 SR
Queue Stats
532W - 557L
538 MMR
Solo
Tiamat
Tiamat
Bronze V
xGamed__
Tiamat
Bronze V
Level 44
God Stats
20W - 36L
1,491 SR
Queue Stats
149W - 166L
542 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,433 SR
774 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,432 SR
778 MMR
Nemesis
Nemesis
Silver IV
Dusk_Pharaoh
Nemesis
Silver IV
Level 160
God Stats
12W - 16L
1,467 SR
Queue Stats
539W - 551L
634 MMR
Solo
Zeus
Zeus
Bronze I
HpG Yankee
Zeus
Bronze I
Level 89
God Stats
7W - 6L
1,580 SR
Queue Stats
123W - 141L
411 MMR
Solo
Jormungandr
Jormungandr
Silver V
Odín506
Jormungandr
Silver V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
Revenanntt
Anhur
Silver V
Level 67
God Stats
0W - 4L
1,130 SR
Queue Stats
301W - 310L
442 MMR
Party 1
King Arthur
King Arthur
Silver III
xKHAIMERAx
King Arthur
Silver III
Level 116
God Stats
14W - 22L
1,482 SR
Queue Stats
710W - 714L
905 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 2 / 2
11,453
603
12,900
11,162
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
18
5 / 2 / 6
10,944
576
8,425
10,971
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
LiamandGreg
Heimdallr
17
6 / 2 / 4
10,555
556
9,508
9,932
4,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
finca_danado
Cthulhu
16
5 / 1 / 10
10,697
563
17,756
13,559
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
xGamed__
Tiamat
16
1 / 3 / 10
10,055
529
10,389
11,198
6,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Zhong KuiSetAwilixDanzaburouCabrakan

VS

Bans
AthenaChaacHadesYmirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dusk_Pharaoh
Nemesis
17
4 / 4 / 2
10,383
546
8,773
15,588
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 6 / 0
8,744
460
7,387
11,769
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Odín506
Jormungandr
14
2 / 5 / 2
9,335
491
4,862
17,437
14,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
12
0 / 7 / 2
7,105
374
5,496
15,629
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xKHAIMERAx
King Arthur
15
2 / 4 / 1
9,278
488
8,489
18,873
8,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
10
10
Deaths
26
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
2
5
W
Tsukuyomi
5
2
6
4
L
Nemesis
Dusk_Pharaoh
Nemesis
4
4
2
1.25
L
2
6
0
0.33
W
Heimdallr
LiamandGreg
Heimdallr
6
2
4
4
L
Jormungandr
Odín506
Jormungandr
2
5
2
0.6
L
Anhur
0
7
2
0.14
W
Cthulhu
finca_danado
Cthulhu
5
1
10
10
W
Tiamat
xGamed__
Tiamat
1
3
10
2
L
King Arthur
xKHAIMERAx
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,978
Damage
35,007
56,822
Taken
79,296
33,704
Mitigated
39,830
19,677
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,900
6,178
255
6,158
11,162
4,620
2,991
638
10,524
0
68,965
W
Tsukuyomi
8,425
1,043
0
3,076
10,971
5,914
119
733
10,120
0
74,847
L
Nemesis
Dusk_Pharaoh
Nemesis
8,773
4,639
0
1,846
15,588
6,993
0
4,085
11,377
0
74,511
L
7,387
481
0
2,102
11,769
4,008
111
5,492
6,048
57,025
0
W
Heimdallr
LiamandGreg
Heimdallr
9,508
4,338
0
3,072
9,932
4,162
4,146
1,302
8,630
0
59,561
L
Jormungandr
Odín506
Jormungandr
4,862
771
0
965
17,437
14,640
0
8,180
9,093
22,445
0
L
Anhur
5,496
2,813
642
2,512
15,629
5,496
0
6,937
8,646
0
37,656
W
Cthulhu
finca_danado
Cthulhu
17,756
823
229
1,128
13,559
12,330
253
4,162
9,182
55,877
0
W
Tiamat
xGamed__
Tiamat
10,389
932
0
5,759
11,198
6,678
1,128
4,655
6,117
54,197
0
L
King Arthur
xKHAIMERAx
King Arthur
8,489
848
0
4,614
18,873
8,693
86
2,766
15,984
0
58,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,704
Gold Earned
44,845
552
Minions Killed
511
0
Camps Cleared
0
1,788,081
Distance Traveled
1,706,166
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,453
603
130
7
0
323,317
3
W
Tsukuyomi
10,944
576
127
7
0
388,264
0
L
Nemesis
10,383
546
133
7
0
384,417
2
L
Zeus
8,744
460
162
9
0
325,068
4
W
Heimdallr
10,555
556
107
6
0
338,438
0
L
Jormungandr
9,335
491
38
2
0
307,060
1
L
Anhur
7,105
374
57
3
0
351,626
0
W
Cthulhu
10,697
563
75
4
0
375,685
3
W
Tiamat
10,055
529
113
6
0
362,377
2
L
King Arthur
9,278
488
121
6
0
337,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role