Player Matchup

Jormungandr
Jormungandr
Jacrispy778
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
917 Elo+
Party 1
Zeus
Zeus
tonybigdog
Zeus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 24L
954 Elo+
Party 1
Ra
Ra
vasesqueeze
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,083 Elo+
Solo
Team Averages
Level 12
1,500 SR
984 Elo+

VS

Team Averages
Level 15
1,264 SR
1,211 Elo+
Pele
Pele
NIKOLE2016
Pele
Level 17
God Stats
11W - 22L
1,302 SR
Queue Stats
38W - 71L
1,150 Elo+
Party 2
Zeus
Zeus
Zz K E Nx Z
Zeus
Level 23
God Stats
6W - 14L
1,341 SR
Queue Stats
58W - 96L
1,202 Elo+
Party 2
Neith
Neith
xPhantomChickx
Neith
Level 6
God Stats
4W - 10L
1,149 SR
Queue Stats
49W - 81L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jacrispy778
Jormungandr
11
2 / 10 / 3
8,675
667
2,813
19,844
15,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 10 / 5
9,533
733
10,632
13,778
4,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 14 / 5
9,046
696
3,135
14,652
5,860
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 18
10,999
846
9,021
10,816
3,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
15 / 3 / 10
12,187
937
17,483
10,526
3,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 1 / 11
11,249
865
15,375
10,254
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
7
Kills
34
34
Deaths
10
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jacrispy778
Jormungandr
2
10
3
0.35
W
7
6
18
2.67
W
15
3
10
6.67
L
3
10
5
0.55
L
2
14
5
0.32
W
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
41,879
48,274
Taken
31,596
25,841
Mitigated
11,186
1,922
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jacrispy778
Jormungandr
2,813
1,131
0
250
19,844
15,397
0
8,178
11,666
10,988
0
W
9,021
3,038
0
1,082
10,816
3,923
352
5,256
5,560
0
32,535
W
17,483
4,993
0
4,843
10,526
3,496
1,529
5,667
4,859
54,134
0
L
10,632
1,567
0
857
13,778
4,584
0
3,945
9,833
32,872
0
L
3,135
1,704
185
630
14,652
5,860
0
5,360
9,292
22,502
0
W
15,375
8,478
0
4,809
10,254
3,767
1,525
6,304
3,950
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
34,435
94
Minions Killed
153
0
Camps Cleared
0
498,397
Distance Traveled
657,403
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,675
667
8
1
0
168,060
1
W
Pele
10,999
846
37
3
0
221,325
0
W
Zeus
12,187
937
61
5
0
214,587
0
L
Zeus
9,533
733
52
4
0
174,624
1
L
Ra
9,046
696
34
3
0
155,713
0
W
Neith
11,249
865
55
4
0
221,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role