Player Matchup

Tiamat
Tiamat
ChaswickBudder
Tiamat
Level 66
God Stats
10W - 16L
1,525 SR
Queue Stats
111W - 131L
1,418 Elo+
Party 3
Sobek
Sobek
GrandBoulder
Sobek
Level 26
God Stats
10W - 7L
1,783 SR
Queue Stats
43W - 40L
1,506 Elo+
Party 3
Heimdallr
Heimdallr
JackPackage44
Heimdallr
Level 18
God Stats
18W - 18L
1,617 SR
Queue Stats
44W - 56L
1,472 Elo+
Solo
Loki
Loki
SilentghostR4
Loki
Level 27
God Stats
14W - 12L
1,721 SR
Queue Stats
70W - 81L
1,372 Elo+
Party 3
Amaterasu
Amaterasu
WayOfScathach
Amaterasu
Level 17
God Stats
11W - 10L
1,620 SR
Queue Stats
104W - 111L
1,470 Elo+
Party 3
Team Averages
Level 31
1,653 SR
1,448 Elo+

VS

Team Averages
Level 18
1,487 SR
1,356 Elo+
Mulan
Mulan
BigIsBig453
Mulan
Level 27
God Stats
13W - 12L
1,495 SR
Queue Stats
31W - 22L
1,465 Elo+
Solo
Neith
Neith
CrazyChriis
Neith
Level 26
God Stats
15W - 22L
1,451 SR
Queue Stats
66W - 68L
1,432 Elo+
Party 1
Olorun
Olorun
Patrick308
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 2
Loki
Loki
Quandrall
Loki
Level 29
God Stats
17W - 16L
1,487 SR
Queue Stats
97W - 96L
1,442 Elo+
Party 1
Artio
Artio
tr6vissss
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 3 / 8
12,788
581
20,706
11,686
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 2 / 16
11,783
536
8,625
14,821
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JackPackage44
Heimdallr
18
11 / 2 / 16
12,221
556
19,465
15,652
7,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 6 / 9
11,076
503
7,467
13,334
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
WayOfScathach
Amaterasu
17
3 / 4 / 12
11,031
501
10,760
17,423
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,186
508
15,911
21,155
22,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 12 / 3
9,925
451
9,029
16,526
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
Patrick308
Olorun
13
0 / 12 / 4
8,467
385
3,827
14,973
4,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
17
11 / 8 / 2
12,359
562
15,494
19,211
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
tr6vissss
Artio
10
0 / 8 / 5
8,097
368
2,611
11,460
6,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
45
Kills
17
17
Deaths
47
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
17
3
8
7
L
2
12
3
0.29
W
6
2
16
7
W
Heimdallr
JackPackage44
Heimdallr
11
2
16
9.5
L
Olorun
Patrick308
Olorun
0
12
4
0.17
L
Loki
11
8
2
1.5
W
8
6
9
2.08
W
Amaterasu
WayOfScathach
Amaterasu
3
4
12
2.25
L
Artio
tr6vissss
Artio
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,023
Damage
46,872
72,916
Taken
83,325
48,144
Mitigated
46,663
26,875
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,911
3,971
0
5,140
21,155
22,689
1,642
3,688
17,257
0
68,668
W
20,706
3,021
0
2,911
11,686
7,175
944
1,375
10,286
65,097
0
L
9,029
3,953
0
2,124
16,526
5,076
1,419
7,412
8,920
0
45,723
W
8,625
1,607
470
5,502
14,821
18,729
901
2,290
12,481
35,489
0
W
Heimdallr
JackPackage44
Heimdallr
19,465
10,918
0
6,922
15,652
7,032
3,873
1,829
13,798
0
90,484
L
Olorun
Patrick308
Olorun
3,827
1,972
190
871
14,973
4,682
1,754
8,431
6,098
26,860
0
L
Loki
15,494
4,897
0
2,644
19,211
7,611
0
5,495
13,432
0
65,332
W
7,467
2,221
0
3,838
13,334
4,436
300
610
12,654
0
48,928
W
Amaterasu
WayOfScathach
Amaterasu
10,760
5,745
0
7,232
17,423
10,772
1,579
334
16,680
0
40,738
L
Artio
tr6vissss
Artio
2,611
828
340
808
11,460
6,605
99
3,107
8,287
9,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
50,034
443
Minions Killed
377
0
Camps Cleared
0
2,052,141
Distance Traveled
1,740,579
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,186
508
121
6
0
322,387
0
W
Tiamat
12,788
581
104
5
0
430,389
16
L
Neith
9,925
451
82
4
0
373,978
5
W
Sobek
11,783
536
50
2
0
373,597
0
W
Heimdallr
12,221
556
126
6
0
400,519
0
L
Olorun
8,467
385
44
2
0
287,445
3
L
Loki
12,359
562
120
5
0
467,976
1
W
Loki
11,076
503
80
4
0
428,300
1
W
Amaterasu
11,031
501
83
4
0
419,336
0
L
Artio
8,097
368
10
0
0
288,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role