Player Matchup

Yemoja
Yemoja
CrisEvans1
Yemoja
Level 8
God Stats
8W - 2L
2,023 SR
Queue Stats
32W - 11L
1,903 Elo+
Party 1
Vulcan
Vulcan
Destructor1920
Vulcan
Level 68
God Stats
1W - 1L
1,514 SR
Queue Stats
41W - 25L
1,705 Elo+
Party 1
Apollo
Apollo
GustavitoLastra
Apollo
Level 21
God Stats
8W - 1L
1,767 SR
Queue Stats
66W - 19L
1,871 Elo+
Party 1
Thor
Thor
JohanDzib
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,947 Elo+
Party 1
King Arthur
King Arthur
Leento
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 10L
1,966 Elo+
Party 1
Team Averages
Level 46
1,661 SR
1,878 Elo+

VS

Team Averages
Level 21
1,496 SR
1,630 Elo+
King Arthur
King Arthur
Alphalight24
King Arthur
Level 29
God Stats
43W - 33L
1,582 SR
Queue Stats
182W - 163L
1,664 Elo+
Solo
Chronos
Chronos
Luchoweber17
Chronos
Level 23
God Stats
1W - 6L
1,337 SR
Queue Stats
177W - 148L
1,577 Elo+
Solo
Anhur
Anhur
NoSupportForMe
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 153L
1,812 Elo+
Solo
Yemoja
Yemoja
clowncherub
Yemoja
Level 29
God Stats
0W - 2L
1,590 SR
Queue Stats
6W - 12L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
elodinoff
Tsukuyomi
Level 18
God Stats
3W - 4L
1,472 SR
Queue Stats
33W - 35L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrisEvans1
Yemoja
8
0 / 0 / 5
5,401
540
1,808
3,272
1,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 0 / 0
6,505
651
7,690
2,543
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 1
6,343
634
4,094
5,776
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
1 / 1 / 5
5,654
565
2,674
6,046
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Leento
King Arthur
13
7 / 1 / 1
7,572
757
9,129
10,264
4,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphalight24
King Arthur
10
1 / 4 / 0
5,654
565
3,994
7,818
3,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Luchoweber17
Chronos
9
0 / 3 / 1
5,350
535
2,128
8,024
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,657
566
3,123
6,269
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
6
0 / 2 / 0
4,431
443
1,583
5,685
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
elodinoff
Tsukuyomi
8
1 / 6 / 1
5,046
505
2,274
8,036
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alphalight24
King Arthur
1
4
0
0.25
W
Yemoja
CrisEvans1
Yemoja
0
0
5
2.5
W
7
0
0
7
W
2
1
1
2.5
W
Thor
1
1
5
3.5
W
King Arthur
Leento
King Arthur
7
1
1
7.5
L
Chronos
Luchoweber17
Chronos
0
3
1
0.17
L
1
2
0
0.5
L
Yemoja
0
2
0
0
L
Tsukuyomi
elodinoff
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,395
Damage
13,102
27,901
Taken
35,832
9,746
Mitigated
11,290
11,323
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alphalight24
King Arthur
3,994
413
0
1,582
7,818
3,013
0
0
7,818
0
30,376
W
Yemoja
CrisEvans1
Yemoja
1,808
576
669
1,219
3,272
1,053
0
795
2,477
10,772
0
W
7,690
2,795
0
855
2,543
825
245
832
1,711
33,349
0
W
4,094
2,861
0
2,123
5,776
1,246
0
447
5,329
0
36,947
W
Thor
2,674
310
0
2,634
6,046
1,707
0
870
5,176
0
23,803
W
King Arthur
Leento
King Arthur
9,129
1,172
0
3,823
10,264
4,915
86
767
9,497
0
47,366
L
Chronos
Luchoweber17
Chronos
2,128
491
0
1,730
8,024
2,375
0
4,092
3,712
30,489
0
L
3,123
1,660
0
1,866
6,269
1,437
162
112
6,157
0
31,419
L
Yemoja
1,583
408
661
702
5,685
2,100
0
3,048
2,553
9,186
0
L
Tsukuyomi
elodinoff
Tsukuyomi
2,274
273
0
1,898
8,036
2,365
0
1,840
6,094
0
22,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
26,138
338
Minions Killed
277
0
Camps Cleared
0
988,982
Distance Traveled
910,981
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,654
565
70
7
0
197,643
2
W
Yemoja
5,401
540
22
2
0
189,642
2
W
Vulcan
6,505
651
69
7
0
215,626
3
W
Apollo
6,343
634
87
9
0
175,645
1
W
Thor
5,654
565
53
5
0
184,831
0
W
King Arthur
7,572
757
107
11
0
223,238
3
L
Chronos
5,350
535
70
7
0
199,058
2
L
Anhur
5,657
566
63
6
0
147,306
0
L
Yemoja
4,431
443
21
2
0
169,778
2
L
Tsukuyomi
5,046
505
53
5
0
197,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role