Player Matchup

Thor
Thor
Kermit big
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,075 Elo+
Party 1
Sylvanus
Sylvanus
TropicalFerret1
Sylvanus
Level 63
God Stats
1W - 3L
1,458 SR
Queue Stats
96W - 104L
1,372 Elo+
Party 1
Apollo
Apollo
TropicalxTricky
Apollo
Level 24
God Stats
17W - 18L
1,389 SR
Queue Stats
44W - 48L
1,352 Elo+
Party 1
Team Averages
Level 32
1,449 SR
1,266 Elo+

VS

Team Averages
Level 39
1,665 SR
1,497 Elo+
Tiamat
Tiamat
dmk1506
Tiamat
Level 68
God Stats
2W - 0L
1,816 SR
Queue Stats
279W - 233L
1,482 Elo+
Party 2
Neith
Neith
kuucnub
Neith
Level 21
God Stats
26W - 21L
1,520 SR
Queue Stats
210W - 228L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
slsg-4
Guan Yu
Level 29
God Stats
62W - 37L
1,658 SR
Queue Stats
139W - 130L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,728
552
4,537
15,237
5,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
2 / 4 / 4
9,035
645
10,808
18,813
18,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 6 / 1
10,212
729
6,651
14,040
4,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
dmk1506
Tiamat
14
8 / 1 / 8
10,663
762
16,344
10,290
5,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kuucnub
Neith
13
5 / 4 / 10
10,164
726
11,921
11,796
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
slsg-4
Guan Yu
14
6 / 2 / 11
10,051
718
8,651
13,961
12,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
19
19
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Sylvanus
2
4
4
1
L
5
6
1
0.92
W
Tiamat
dmk1506
Tiamat
8
1
8
12
W
Neith
kuucnub
Neith
5
4
10
2.5
W
Guan Yu
slsg-4
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
36,916
48,090
Taken
36,047
28,338
Mitigated
22,408
8,559
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,537
1,793
0
744
15,237
5,257
0
5,166
9,761
0
15,615
L
Sylvanus
10,808
3,232
1,198
3,764
18,813
18,645
0
5,326
13,022
28,195
4,348
L
6,651
3,183
0
2,853
14,040
4,436
266
4,767
8,903
0
38,823
W
Tiamat
dmk1506
Tiamat
16,344
525
427
3,708
10,290
5,790
209
2,368
7,922
53,018
0
W
Neith
kuucnub
Neith
11,921
6,433
0
4,264
11,796
4,368
1,852
4,774
7,022
0
40,456
W
Guan Yu
slsg-4
Guan Yu
8,651
1,270
1,094
2,594
13,961
12,250
135
3,165
10,796
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,975
Gold Earned
30,878
104
Minions Killed
165
0
Camps Cleared
0
632,806
Distance Traveled
712,881
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,728
552
16
1
0
206,756
0
L
Sylvanus
9,035
645
36
3
0
195,512
2
L
Apollo
10,212
729
52
4
0
230,538
0
W
Tiamat
10,663
762
75
5
0
238,807
4
W
Neith
10,164
726
49
4
0
202,990
0
W
Guan Yu
10,051
718
41
3
0
271,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role