Player Matchup

Fenrir
Fenrir
Volteege
Fenrir
Level 18
God Stats
1W - 1L
1,269 SR
Queue Stats
28W - 33L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
llbucknakedll
Kuzenbo
Level 19
God Stats
21W - 12L
1,684 SR
Queue Stats
35W - 32L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
ster8
Nu Wa
Level 22
God Stats
0W - 4L
1,153 SR
Queue Stats
32W - 32L
1,499 Elo+
Party 1
Freya
Freya
xSIMZ
Freya
Level 18
God Stats
12W - 15L
1,484 SR
Queue Stats
21W - 29L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
砍我别走
Cabrakan
Level 14
God Stats
2W - 6L
1,475 SR
Queue Stats
20W - 29L
1,444 Elo+
Solo
Team Averages
Level 18
1,413 SR
1,466 Elo+

VS

Team Averages
Level 33
1,558 SR
1,400 Elo+
Medusa
Medusa
Babygurk
Medusa
Level 97
God Stats
1W - 0L
1,571 SR
Queue Stats
2W - 4L
1,198 Elo+
Party 2
Vamana
Vamana
FeramSilvae1111
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Revakyrren
Pele
Level 26
God Stats
16W - 7L
1,529 SR
Queue Stats
58W - 60L
1,526 Elo+
Solo
Khepri
Khepri
Romeida
Khepri
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Volappie
Persephone
Level 8
God Stats
1W - 0L
1,692 SR
Queue Stats
5W - 7L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Volteege
Fenrir
11
1 / 2 / 0
6,230
445
2,730
9,139
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
9
0 / 2 / 1
5,960
426
3,475
7,765
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
ster8
Nu Wa
12
2 / 5 / 1
6,978
498
4,190
7,706
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
xSIMZ
Freya
10
0 / 3 / 0
5,836
417
3,994
8,028
2,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
砍我别走
Cabrakan
12
3 / 3 / 0
7,069
505
5,014
9,136
7,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Babygurk
Medusa
12
4 / 0 / 2
7,187
513
7,549
6,218
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 2 / 3
7,518
537
7,237
12,304
6,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 3
7,916
565
6,392
8,499
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
Romeida
Khepri
11
2 / 0 / 5
6,223
445
2,547
4,248
3,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Volappie
Persephone
11
0 / 2 / 7
6,423
459
5,805
5,668
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
15
15
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Babygurk
Medusa
4
0
2
5
W
4
2
3
2.75
W
5
1
3
6.5
W
Khepri
Romeida
Khepri
2
0
5
4.5
W
Persephone
Volappie
Persephone
0
2
7
1.75
L
Fenrir
Volteege
Fenrir
1
2
0
0.5
L
Kuzenbo
0
2
1
0.25
L
Nu Wa
ster8
Nu Wa
2
5
1
0.5
L
Freya
xSIMZ
Freya
0
3
0
0
L
Cabrakan
砍我别走
Cabrakan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
29,530
41,774
Taken
36,937
22,843
Mitigated
16,686
9,839
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Babygurk
Medusa
7,549
3,562
488
1,677
6,218
2,503
628
2,898
3,290
0
51,629
W
7,237
4,205
0
4,911
12,304
6,056
876
6,140
6,093
3,675
39,171
W
6,392
1,813
0
5,024
8,499
2,844
324
2,311
6,130
0
48,637
W
Khepri
Romeida
Khepri
2,547
223
0
1,285
4,248
3,602
126
3,124
1,056
8,579
0
W
Persephone
Volappie
Persephone
5,805
627
0
840
5,668
1,681
200
1,892
3,695
24,589
0
L
Fenrir
Volteege
Fenrir
2,730
706
0
3,542
9,139
2,931
168
1,332
7,725
0
28,351
L
Kuzenbo
3,475
1,766
0
432
7,765
7,711
0
1,692
6,002
19,063
0
L
Nu Wa
ster8
Nu Wa
4,190
1,814
0
428
7,706
2,348
380
2,396
5,054
37,804
0
L
Freya
xSIMZ
Freya
3,994
1,278
0
2,551
8,028
2,477
0
1,222
6,784
26,188
0
L
Cabrakan
砍我别走
Cabrakan
5,014
330
171
2,715
9,136
7,376
252
2,083
6,925
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
35,267
301
Minions Killed
319
0
Camps Cleared
0
1,207,057
Distance Traveled
1,287,818
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,187
513
87
6
0
248,892
4
W
Vamana
7,518
537
68
5
0
285,347
6
W
Pele
7,916
565
107
8
0
274,777
2
W
Khepri
6,223
445
17
1
0
239,676
1
W
Persephone
6,423
459
40
3
0
239,126
1
L
Fenrir
6,230
445
49
4
0
296,427
1
L
Kuzenbo
5,960
426
36
3
0
252,893
2
L
Nu Wa
6,978
498
74
5
0
228,442
1
L
Freya
5,836
417
58
4
0
232,969
0
L
Cabrakan
7,069
505
84
6
0
196,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role