Player Matchup

Horus
Horus
BetaBat32
Horus
Level 5
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 2
Olorun
Olorun
DuckXynn
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerlinMan73
Ah Muzen Cab
Level 22
God Stats
18W - 15L
1,622 SR
Queue Stats
282W - 301L
1,241 Elo+
Solo
Nemesis
Nemesis
SlickDonut456
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
thocc
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,583 SR
1,441 Elo+

VS

Team Averages
Level 24
1,460 SR
1,336 Elo+
Artio
Artio
Biggy_Rob69
Artio
Level 25
God Stats
1W - 1L
1,205 SR
Queue Stats
1W - 1L
1,211 Elo+
Party 1
Athena
Athena
SonyLikesMen
Athena
Level 29
God Stats
26W - 17L
1,607 SR
Queue Stats
339W - 341L
1,494 Elo+
Solo
Neith
Neith
cz182
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,263 Elo+
Party 1
Bellona
Bellona
pd250
Bellona
Level 23
God Stats
51W - 59L
1,487 SR
Queue Stats
76W - 84L
1,501 Elo+
Solo
Amaterasu
Amaterasu
uwuYukiZ
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BetaBat32
Horus
11
2 / 8 / 2
6,736
481
3,710
8,777
3,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
DuckXynn
Olorun
2
0 / 2 / 0
4,308
308
288
1,219
232
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
MerlinMan73
Ah Muzen Cab
11
1 / 4 / 3
6,864
490
4,382
9,406
3,977
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
13
4 / 3 / 1
7,587
542
4,420
8,590
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
thocc
Bellona
10
2 / 3 / 2
6,227
445
4,072
6,144
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,586
399
1,758
4,953
2,415
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
15
6 / 1 / 3
8,587
613
4,956
8,284
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
cz182
Neith
12
5 / 1 / 3
7,259
519
5,640
4,241
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
pd250
Bellona
13
7 / 1 / 3
8,328
595
6,299
8,760
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
uwuYukiZ
Amaterasu
10
0 / 4 / 2
6,072
434
3,630
8,179
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
19
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
BetaBat32
Horus
2
8
2
0.38
W
1
2
4
1.5
L
Olorun
DuckXynn
Olorun
0
2
0
0
L
Ah Muzen Cab
MerlinMan73
Ah Muzen Cab
1
4
3
0.63
L
Nemesis
4
3
1
1.5
W
Athena
6
1
3
7.5
W
Neith
cz182
Neith
5
1
3
6.5
W
Bellona
pd250
Bellona
7
1
3
8.5
L
Bellona
thocc
Bellona
2
3
2
1
W
Amaterasu
uwuYukiZ
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,872
Damage
22,283
34,136
Taken
34,417
14,680
Mitigated
16,558
7,326
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BetaBat32
Horus
3,710
1,900
388
622
8,777
3,126
0
3,115
5,662
0
12,596
W
1,758
182
116
1,085
4,953
2,415
546
0
4,953
9,556
0
L
Olorun
DuckXynn
Olorun
288
193
0
0
1,219
232
0
30
1,189
3,082
0
L
Ah Muzen Cab
MerlinMan73
Ah Muzen Cab
4,382
1,960
0
2,741
9,406
3,977
0
2,041
7,365
0
38,922
L
Nemesis
4,420
2,180
0
3,273
8,590
3,434
0
981
7,609
0
46,855
W
Athena
4,956
1,350
0
4,511
8,284
3,967
0
0
8,284
58,402
0
W
Neith
cz182
Neith
5,640
1,767
0
1,344
4,241
1,433
0
0
4,241
0
34,735
W
Bellona
pd250
Bellona
6,299
2,108
0
2,956
8,760
5,274
1,959
288
8,472
0
39,976
L
Bellona
thocc
Bellona
4,072
1,382
0
302
6,144
3,911
225
547
5,597
0
14,575
W
Amaterasu
uwuYukiZ
Amaterasu
3,630
1,385
0
1,127
8,179
3,469
705
0
8,179
0
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
35,832
215
Minions Killed
347
0
Camps Cleared
0
1,046,900
Distance Traveled
1,262,845
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,736
481
28
2
0
258,787
1
W
Artio
5,586
399
20
1
0
192,444
0
L
Olorun
4,308
308
7
1
0
50,050
1
L
Ah Muzen Cab
6,864
490
66
5
0
224,583
1
L
Nemesis
7,587
542
84
6
0
281,883
0
W
Athena
8,587
613
134
10
0
294,273
2
W
Neith
7,259
519
78
6
0
250,670
0
W
Bellona
8,328
595
82
6
0
257,921
2
L
Bellona
6,227
445
30
2
0
231,597
2
W
Amaterasu
6,072
434
33
2
0
267,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role