Player Matchup

Fenrir
Fenrir
COKCNKKHUATE
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,636 Elo+
Party 2
Anhur
Anhur
HonoraryGoat557
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,843 Elo+
Party 2
Guan Yu
Guan Yu
ImFernandos
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
llZ3ROll
Scylla
Level 152
God Stats
8W - 6L
1,596 SR
Queue Stats
419W - 361L
1,590 Elo+
Party 2
Horus
Horus
trvpdad
Horus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,407 Elo+
Solo
Team Averages
Level 37
1,519 SR
1,595 Elo+

VS

Team Averages
Level 13
1,512 SR
1,421 Elo+
Hachiman
Hachiman
AdvyStyles
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,503 Elo+
Party 1
Ymir
Ymir
NLharu
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,376 Elo+
Party 1
Bellona
Bellona
NewLimit
Bellona
Level 27
God Stats
30W - 26L
1,451 SR
Queue Stats
127W - 132L
1,505 Elo+
Solo
Fenrir
Fenrir
SpaceViking420
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 3
Olorun
Olorun
maliceSNIPER
Olorun
Level 17
God Stats
1W - 2L
1,607 SR
Queue Stats
2W - 4L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 1 / 2
5,712
571
1,370
6,193
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 1 / 2
7,240
724
7,361
5,986
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ImFernandos
Guan Yu
11
7 / 1 / 6
6,847
685
6,609
8,839
3,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
llZ3ROll
Scylla
12
10 / 0 / 2
7,052
705
5,843
3,803
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
trvpdad
Horus
6
0 / 3 / 1
4,453
445
304
4,593
1,484
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdvyStyles
Hachiman
8
0 / 5 / 1
4,955
496
3,296
5,146
488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
NLharu
Ymir
6
0 / 6 / 0
4,347
435
1,325
7,591
3,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
NewLimit
Bellona
11
4 / 3 / 0
6,354
635
4,612
6,351
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 5 / 0
5,097
510
842
6,603
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
9
1 / 7 / 1
5,836
584
1,994
6,020
1,620
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
26
Kills
6
6
Deaths
26
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdvyStyles
Hachiman
0
5
1
0.1
W
Fenrir
2
1
2
3
W
7
1
2
8
W
Guan Yu
ImFernandos
Guan Yu
7
1
6
10
L
Ymir
NLharu
Ymir
0
6
0
0
L
Bellona
NewLimit
Bellona
4
3
0
1.33
L
1
5
0
0.2
W
Scylla
llZ3ROll
Scylla
10
0
2
11
L
Olorun
1
7
1
0.21
W
Horus
trvpdad
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
12,069
29,414
Taken
31,711
10,433
Mitigated
10,948
8,558
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdvyStyles
Hachiman
3,296
2,218
0
0
5,146
488
0
382
4,724
0
15,772
W
Fenrir
1,370
541
0
3,072
6,193
1,974
0
45
6,148
0
23,702
W
7,361
3,868
0
1,813
5,986
1,855
808
1,053
4,933
0
43,871
W
Guan Yu
ImFernandos
Guan Yu
6,609
1,912
223
1,680
8,839
3,970
0
698
8,141
0
40,953
L
Ymir
NLharu
Ymir
1,325
162
87
947
7,591
3,426
0
0
7,591
14,282
0
L
Bellona
NewLimit
Bellona
4,612
2,059
0
1,546
6,351
3,961
0
674
5,621
0
32,102
L
842
256
0
1,665
6,603
1,453
0
857
5,680
0
11,391
W
Scylla
llZ3ROll
Scylla
5,843
1,140
95
1,522
3,803
1,150
180
1,188
2,615
31,922
0
L
Olorun
1,994
756
0
732
6,020
1,620
0
3,494
2,252
16,375
0
W
Horus
trvpdad
Horus
304
265
0
153
4,593
1,484
0
335
4,258
0
6,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,589
297
Minions Killed
192
0
Camps Cleared
0
975,937
Distance Traveled
853,629
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,955
496
36
4
0
181,745
3
W
Fenrir
5,712
571
52
5
0
214,165
4
W
Anhur
7,240
724
88
9
0
155,130
0
W
Guan Yu
6,847
685
67
7
0
239,000
2
L
Ymir
4,347
435
26
3
0
174,845
0
L
Bellona
6,354
635
79
8
0
199,746
1
L
Fenrir
5,097
510
26
3
0
133,080
0
W
Scylla
7,052
705
73
7
0
198,444
1
L
Olorun
5,836
584
25
3
0
164,213
1
W
Horus
4,453
445
17
2
0
169,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role