Player Matchup

Cthulhu
Cthulhu
Apollo52
Cthulhu
Level 14
God Stats
12W - 17L
1,573 SR
Queue Stats
337W - 340L
1,457 Elo+
Party 2
Merlin
Merlin
CeleryDad
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LetTheRageBegin
Bellona
Level 29
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 8L
1,412 Elo+
Solo
Skadi
Skadi
TurtleReflexes
Skadi
Level 27
God Stats
10W - 3L
1,965 SR
Queue Stats
103W - 95L
1,405 Elo+
Solo
Thor
Thor
legoman6
Thor
Level 13
God Stats
2W - 5L
1,177 SR
Queue Stats
338W - 333L
1,388 Elo+
Party 2
Team Averages
Level 26
1,485 SR
1,432 Elo+

VS

Team Averages
Level 39
1,444 SR
1,431 Elo+
Chang'e
Chang'e
Agent Flames
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 161L
1,505 Elo+
Solo
Cerberus
Cerberus
Callxvintage
Cerberus
Level 28
God Stats
2W - 1L
1,481 SR
Queue Stats
100W - 95L
1,369 Elo+
Party 1
Thanatos
Thanatos
CoinHaddock864
Thanatos
Level 27
God Stats
24W - 26L
1,340 SR
Queue Stats
76W - 66L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImFinnaNewt
Tsukuyomi
Level 105
God Stats
5W - 4L
1,396 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 3
Hachiman
Hachiman
Primeable
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apollo52
Cthulhu
15
4 / 3 / 2
9,863
493
10,593
16,881
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
CeleryDad
Merlin
16
6 / 5 / 0
9,619
481
17,609
10,612
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 1
8,219
411
9,975
13,234
9,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 8 / 3
9,583
479
5,612
14,562
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
1 / 5 / 3
7,866
393
2,502
12,433
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Agent Flames
Chang'e
16
6 / 0 / 6
9,881
494
11,116
14,218
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Callxvintage
Cerberus
14
4 / 2 / 8
9,084
454
10,162
20,412
14,814
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
11
2 / 5 / 5
7,688
384
1,202
8,573
2,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
ImFinnaNewt
Tsukuyomi
19
8 / 0 / 5
11,261
563
13,690
12,445
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Primeable
Hachiman
14
8 / 7 / 5
9,332
467
10,650
11,496
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
14
Kills
28
28
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Agent Flames
Chang'e
6
0
6
9
L
Cthulhu
Apollo52
Cthulhu
4
3
2
1.67
W
Cerberus
Callxvintage
Cerberus
4
2
8
4
L
Merlin
CeleryDad
Merlin
6
5
0
1.2
W
Thanatos
2
5
5
0.9
W
Tsukuyomi
ImFinnaNewt
Tsukuyomi
8
0
5
10.5
L
2
7
1
0.36
W
Hachiman
Primeable
Hachiman
8
7
5
1.5
L
1
8
3
0.31
L
Thor
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
46,820
67,722
Taken
67,144
40,024
Mitigated
30,544
8,527
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Agent Flames
Chang'e
11,116
1,519
3,182
7,941
14,218
4,974
223
6,804
7,004
55,291
0
L
Cthulhu
Apollo52
Cthulhu
10,593
832
670
658
16,881
17,786
380
3,065
13,695
50,782
0
W
Cerberus
Callxvintage
Cerberus
10,162
638
450
8,166
20,412
14,814
0
7,655
12,469
58,975
0
L
Merlin
CeleryDad
Merlin
17,609
560
0
464
10,612
3,581
52
6,124
4,266
67,653
0
W
Thanatos
1,202
593
771
1,809
8,573
2,396
147
3,633
4,716
0
10,356
W
Tsukuyomi
ImFinnaNewt
Tsukuyomi
13,690
5,676
0
1,754
12,445
4,695
651
3,138
9,253
0
93,643
L
9,975
3,236
0
1,822
13,234
9,418
1,110
6,172
6,918
434
39,747
W
Hachiman
Primeable
Hachiman
10,650
7,449
0
0
11,496
3,665
1,014
6,207
5,161
0
30,479
L
5,612
3,538
0
3,265
14,562
5,136
195
0
14,562
0
60,506
L
Thor
2,502
686
0
1,648
12,433
4,103
21
5,198
7,003
0
23,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,150
Gold Earned
47,246
420
Minions Killed
454
0
Camps Cleared
0
1,712,850
Distance Traveled
1,722,482
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,881
494
100
5
0
383,569
0
L
Cthulhu
9,863
493
100
5
0
383,474
3
W
Cerberus
9,084
454
124
6
0
317,220
0
L
Merlin
9,619
481
120
6
0
301,303
2
W
Thanatos
7,688
384
23
1
0
237,505
0
W
Tsukuyomi
11,261
563
162
8
0
430,410
2
L
Bellona
8,219
411
54
3
0
362,086
0
W
Hachiman
9,332
467
45
2
0
353,778
1
L
Skadi
9,583
479
104
5
0
309,448
0
L
Thor
7,866
393
42
2
0
356,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role