Player Matchup

Athena
Athena
ALXG12
Athena
Level 67
God Stats
2W - 2L
1,634 SR
Queue Stats
40W - 46L
1,297 Elo+
Party 3
Neith
Neith
DenyingButton60
Neith
Level 63
God Stats
2W - 1L
1,346 SR
Queue Stats
30W - 26L
1,385 Elo+
Solo
Bellona
Bellona
Esonguz
Bellona
Level 21
God Stats
2W - 1L
1,373 SR
Queue Stats
8W - 21L
1,204 Elo+
Party 2
Anubis
Anubis
JhinStone
Anubis
Level 128
God Stats
3W - 2L
1,703 SR
Queue Stats
217W - 239L
1,370 Elo+
Party 2
Merlin
Merlin
killerthrax
Merlin
Level 83
God Stats
1W - 0L
1,219 SR
Queue Stats
52W - 36L
1,462 Elo+
Party 3
Team Averages
Level 72
1,455 SR
1,344 Elo+

VS

Team Averages
Level 111
1,404 SR
1,331 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChRisTiaN_xD900
Ymir
Level 107
God Stats
0W - 1L
1,479 SR
Queue Stats
31W - 39L
1,341 Elo+
Party 1
King Arthur
King Arthur
Klutzymage420
King Arthur
Level 147
God Stats
1W - 1L
1,375 SR
Queue Stats
53W - 53L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Meliodas1328
Danzaburou
Level 22
God Stats
1W - 4L
1,298 SR
Queue Stats
2W - 11L
1,055 Elo+
Party 1
Fenrir
Fenrir
STR8T FLUSH
Fenrir
Level 154
God Stats
9W - 10L
1,366 SR
Queue Stats
121W - 136L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ALXG12
Athena
16
4 / 2 / 11
11,054
790
9,179
14,846
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 14
10,770
769
13,479
9,229
4,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Esonguz
Bellona
16
2 / 3 / 9
9,511
679
5,760
12,386
11,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
JhinStone
Anubis
18
8 / 1 / 5
11,441
817
11,840
10,198
6,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
4 / 0 / 12
10,414
744
14,827
4,731
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 2 / 1
7,619
544
3,601
3,788
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 5 / 3
9,288
663
6,461
16,721
12,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Klutzymage420
King Arthur
15
5 / 7 / 0
9,582
684
8,786
16,915
16,249
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Meliodas1328
Danzaburou
14
0 / 5 / 3
7,939
567
6,252
13,668
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
13
0 / 2 / 2
7,494
535
5,101
11,654
5,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
21
Kills
7
7
Deaths
21
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
1
0.25
W
Athena
ALXG12
Athena
4
2
11
4.75
L
2
5
3
0.7
W
3
1
14
10
W
Bellona
Esonguz
Bellona
2
3
9
2.17
W
Anubis
JhinStone
Anubis
8
1
5
10.5
L
King Arthur
Klutzymage420
King Arthur
5
7
0
0.71
L
Danzaburou
Meliodas1328
Danzaburou
0
5
3
0.3
L
Fenrir
0
2
2
0.5
W
Merlin
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,085
Damage
30,201
51,390
Taken
62,746
36,363
Mitigated
39,896
14,474
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,601
319
0
906
3,788
1,175
96
1,082
2,706
21,134
0
W
Athena
ALXG12
Athena
9,179
2,639
1,549
2,123
14,846
12,133
254
2,619
12,227
26,476
0
L
6,461
78
881
1,201
16,721
12,277
0
10,592
6,129
30,187
0
W
13,479
5,703
0
2,444
9,229
4,155
3,198
2,263
6,966
0
51,144
W
Bellona
Esonguz
Bellona
5,760
1,469
0
1,262
12,386
11,430
544
2,074
10,312
0
19,012
W
Anubis
JhinStone
Anubis
11,840
235
0
5,292
10,198
6,431
1,007
2,042
8,156
34,357
0
L
King Arthur
Klutzymage420
King Arthur
8,786
1,517
0
171
16,915
16,249
123
9,508
7,407
0
20,502
L
Danzaburou
Meliodas1328
Danzaburou
6,252
1,736
707
2,024
13,668
5,002
0
9,050
4,618
0
22,369
L
Fenrir
5,101
830
0
2,504
11,654
5,193
0
5,614
6,040
0
11,032
W
Merlin
14,827
495
809
995
4,731
2,214
128
1,359
3,372
42,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
41,922
287
Minions Killed
216
6
Camps Cleared
5
1,270,240
Distance Traveled
987,759
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,619
544
51
4
3
137,853
2
W
Athena
11,054
790
43
3
1
291,004
3
L
Ymir
9,288
663
64
5
0
214,581
3
W
Neith
10,770
769
84
6
2
253,422
1
W
Bellona
9,511
679
35
3
0
253,621
0
W
Anubis
11,441
817
47
3
2
213,951
2
L
King Arthur
9,582
684
22
2
2
205,083
0
L
Danzaburou
7,939
567
59
4
0
208,927
1
L
Fenrir
7,494
535
20
1
0
221,315
3
W
Merlin
10,414
744
78
6
1
258,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role